Commit graph

12 commits

Author SHA1 Message Date
Thomas Goyne
7218c04d52 Kill AudioPlayer::displayTimer
The rewritten audio display does not use displayTimer and that
functionality shouldn't have been in the players in the first place.

Originally committed to SVN as r6605.
2012-03-25 04:05:44 +00:00
Thomas Goyne
b16f1a0698 Use scoped_ptr to store the worker thread in DirectSoundPlayer2
Originally committed to SVN as r5855.
2011-11-16 19:55:22 +00:00
Thomas Goyne
f45d9f8e2d Make pointlessly protected members of DirectSourcePlayer2 private
Originally committed to SVN as r5854.
2011-11-16 19:55:13 +00:00
Thomas Goyne
a5f6e0588e Move doxygen comments in the dsound2 player to the declarations from the defitions
Originally committed to SVN as r5852.
2011-11-16 19:54:55 +00:00
Thomas Goyne
71fb04cd29 Rework most of the various factories to not need an explicit helper class for each class constructable via a factory.
Originally committed to SVN as r4716.
2010-08-02 06:31:38 +00:00
Niels Martin Hansen
702739b32e Doxygen-document DSound2 audio player
Originally committed to SVN as r4083.
2010-02-05 14:51:12 +00:00
Amar Takhar
7a8c5229fd * Remove wxprec.h from all files other than agi_pre.h. Including this in various headers is useless as it includes wx.h which includes dozens of 'common' wx headers. With this we're unable to tell which files rely on which interfaces. This commit removes them and manually places in required headers as-needed.
* Update agi_pre.h to include some missing headers, also move required windowsheaders to the top of the list
 * Use <> versus "" for the wx header in avisynth_wrap.cpp
 * Remove xx/wx.h from agi_pre.h as it's included by wxprec.h.

Originally committed to SVN as r3513.
2009-09-10 10:26:50 +00:00
Amar Takhar
6ee2f98349 Note: This was done using a script! it's far from perfect but 95% of the work has been done already formatting-wise.
Document all functions, class, struct, union, enum, macro, variable, typedefs.  This isn't the actual document in itself but empty documentation using any old documentation if it was there.

This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.

Some notes:
 * Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
 * Some multiline comments may have been munged into single line comments
 * Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
 * Enum comments can go after the enumeration itself '[value] /// comment'
 * include/aegisub/*.h haven't been converted yet, this will be done in a later commit
 * Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.

See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.

Originally committed to SVN as r3312.
2009-07-29 22:59:22 +00:00
Amar Takhar
12aa34088a Switch all headers to using Doxygen and cleanup contact info
* Swap old email + website address with 'Aegisub Project http://www.aegisub.org/'
 * Set categories for all files (jfs)
 * Add descriptions for each file (jfs)
 * Add $Id$ keyword

Originally committed to SVN as r3310.
2009-07-29 05:43:02 +00:00
Niels Martin Hansen
ef4021f757 Make error handling in DSound2 audio player more robust. When an error happened in the playback thread, the error_happened flag was set, but was never cleared when the error was detected in the main thread. Furthermore, the main thread didn't act upon the error besides showing it, it kept acting as if the playback thread was still alive and playing, causing the error to be triggered continuously requiring you to kill Aegisub to get out.
Made the error_happened event reset itself after being checked so the check only succeeds the first time. (The playback thread returns from its threadproc upon error.) Mark playback thread as dead when error is detected, such that a new thread will be created next time playback is started, effectively making errors non-fatal.
Playback still works as expected, however I haven't tested what actually happens now when an error occurs.

Originally committed to SVN as r2968.
2009-05-22 01:41:31 +00:00
Karl Blomster
732ccbbb26 The buffer length/wanted latency in the dsound2 audio player are now tweakable in config.dat; the options are called "audio dsound buffer latency" and "audio dsound buffer length" respectively. Defaults to 100/5 respectively (should work for the people who used to get buffer errors); for better responsiveness try 80/4.
Originally committed to SVN as r2905.
2009-05-07 14:47:36 +00:00
Amar Takhar
91d73ec8ea SVN Transition Step 3/7
1. cd aegisub/
  2. svn mv *cpp *h src/
  3. svn mv Makefile.am MatroskaParser.c auto4_perldata.inc bitmaps boost \
     changelog.txt config gl include libosxutil libresrc md5.c msvc mythes.cxx \
     mythes.hxx res.rc src/
  4. cd ..
  5. svn mv FFmpegSource2/ INSTALL Makefile.am README  acinclude.m4 \
     autogen.sh automation/ bin build configure.in desktop dummy.txt lib \
     libass/ m4macros/ packages/ po/ scripts/ universalchardet/ aegisub/
  6. mkdir -p docs/wiki_convert
  7. svn add docs/wiki_convert
  8. cd docs
  9. svn mv aegisub_convert_docs.pl convert.bat output wiki_convert/

* See r2749 for full description.

Originally committed to SVN as r2752.
2009-03-08 08:30:39 +00:00
Renamed from aegisub/audio_player_dsound2.h (Browse further)