Commit graph

17 commits

Author SHA1 Message Date
Thomas Goyne
a7f4fb5b87 Run clang-modernize on things 2013-11-23 09:57:22 -08:00
Thomas Goyne
72d4577d7d Kill scoped_ptr in favor of unique_ptr 2013-06-11 16:06:58 -07:00
Thomas Goyne
1e0f08c0ed Mostly purge wxWidgets from non-UI stuff
Use boost::filesystem::path for all paths, and std::string for all other
strings, converting to/from wxString as close to the actual uses of wx
as possible.

Where possible, replace the uses of non-UI wxWidgets functionality with
the additions to the standard library in C++11, or the equivalents in
boost.

Move the path token management logic to libaegisub (and rewrite it in
the process).

Add a basic thread pool based on asio and std::thread to libaegisub.

This touches nearly every file in the project and a nontrivial amount of
code had to be rewritten entirely, so there's probably a lot of broken
stuff.
2013-02-06 13:22:15 -08:00
Thomas Goyne
e44c47c863 Remove $Id$ markers since git doesn't support them 2012-10-25 17:39:49 -07:00
Thomas Goyne
d9ab41468c In the cross visual tool, apply the same roundning rules to the coordinates set on double-click as for the displayed coordinates
Originally committed to SVN as r6089.
2011-12-22 21:23:17 +00:00
Thomas Goyne
be77dc8307 Mostly rewrite the visual tools and related classes
Convert all coordinates within the visual tools to Vector2D, which has
been significantly extended. Eliminates a lot of issues with accumulated
rounding errors and simplifies a lot of code.

Modernize the visual tools' interactions with the rest of Aegisub by
connecting to signals directly rather than routing everything through
the video display and converting the main visual tool mode toolbar to
the command system.

Extract all references to OpenGL from the visual tools and move them to
OpenGLWrapper as a first step towards making it possible to implement an
alternative video renderer. In the process, eliminate all uses of OpenGL
immediate mode.

Fix a bunch of minor issues and general instability.

Originally committed to SVN as r5823.
2011-11-06 17:18:20 +00:00
Thomas Goyne
d84b768171 Remove the 'audio' and 'grid' public members from VideoContext and migrate everything that used them over to Context
Originally committed to SVN as r5211.
2011-01-16 07:17:08 +00:00
Thomas Goyne
926b6152f1 Fix detached video crashes.
Originally committed to SVN as r4701.
2010-07-23 04:15:36 +00:00
Thomas Goyne
5588cda268 Significantly revamp how visual tools interact with the rest of the program
Rather than just have a single Refresh method that gets called whenever
something happens that could possibly be of interest to the visual
tools, add seperate methods for signaling frame number changes and
changes to the file, and use the new SelectionController stuff for other
things that used to merit a Refresh. This eliminates a large amount of
redundant reparsing of lines which happened on paint, as well as a large
number of redundant repaints.

Frame data is now only uploaded to the video card when the frame number changes
rather than when anything at all changes, slightly improving performance when
using mesa's software opengl implementation.

Vector clip and drag tools now do a slightly better job of not
discarding the user's selection for no apparent reason, and strange
selection behavior from clicking on visual features should now be
entirely fixed.

Everything but the constructor and toolbar event handler in the visual
tool implementations are now private.

Originally committed to SVN as r4631.
2010-06-28 07:13:15 +00:00
Thomas Goyne
83e35ac63d Only rerender the video display on mouse events if display will actually change
Originally committed to SVN as r4456.
2010-06-07 07:24:30 +00:00
Thomas Goyne
a282393b47 Template VisualTool on the type of draggable features to use
Originally committed to SVN as r4320.
2010-05-20 08:55:46 +00:00
Thomas Goyne
2c876e79c3 Make visual tools use only screen coordinates.
Previously the visual typesetting tools and the overlay mask used
several coordinate frames, converting between them in many places in
inconsistent ways.  This elimiates all uses of coordinate frames other
than screen and script, and makes the conversion done in one place, and
only when parsing or serializing ASS.

This fixes:

 - A few minor rounding errors

 - Horrible brokeness when only part of the video frame is being
   displayed, due to higher levels of zoom than fit onscreen or panning
   the video

 - Distortion of the visual typesetting tools when the combination of
   overridden aspect ratio, script resolution, and video resolution did
   not result in square pixels.

 - Resolution-dependence of the visual typesetting tools, which resulted
   in some tools becoming hard to use at zooms outside the range of
   100-200%.

 - Some draggable controls used the mouse's script coordinates,
   resulting in noticable jerky movement at high zoom levels or when
   using strange script resolutions.

Closes #966.

Originally committed to SVN as r4289.
2010-05-16 06:39:11 +00:00
Amar Takhar
8504b4790d Remove '#pragma once' from 84 files that don't need it. Thanks to Plorkyeran for testing this on windows. The next step is to detangle the remaining files that currently require it.
Originally committed to SVN as r3533.
2009-09-11 18:51:48 +00:00
Amar Takhar
774fb0f674 Fix all the headers in *., this includes:
* Wrapping all headers that are in agi_pre.h with AGI_PRE.
  * Sorting alphabetically.
  * Same operation as r3515.

Note: This is broken when precompiled headers are not in use, I'll fix that after this commit so the two changes don't get jumbled up.

Originally committed to SVN as r3525.
2009-09-11 02:36:34 +00:00
Amar Takhar
6ee2f98349 Note: This was done using a script! it's far from perfect but 95% of the work has been done already formatting-wise.
Document all functions, class, struct, union, enum, macro, variable, typedefs.  This isn't the actual document in itself but empty documentation using any old documentation if it was there.

This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.

Some notes:
 * Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
 * Some multiline comments may have been munged into single line comments
 * Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
 * Enum comments can go after the enumeration itself '[value] /// comment'
 * include/aegisub/*.h haven't been converted yet, this will be done in a later commit
 * Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.

See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.

Originally committed to SVN as r3312.
2009-07-29 22:59:22 +00:00
Amar Takhar
12aa34088a Switch all headers to using Doxygen and cleanup contact info
* Swap old email + website address with 'Aegisub Project http://www.aegisub.org/'
 * Set categories for all files (jfs)
 * Add descriptions for each file (jfs)
 * Add $Id$ keyword

Originally committed to SVN as r3310.
2009-07-29 05:43:02 +00:00
Amar Takhar
91d73ec8ea SVN Transition Step 3/7
1. cd aegisub/
  2. svn mv *cpp *h src/
  3. svn mv Makefile.am MatroskaParser.c auto4_perldata.inc bitmaps boost \
     changelog.txt config gl include libosxutil libresrc md5.c msvc mythes.cxx \
     mythes.hxx res.rc src/
  4. cd ..
  5. svn mv FFmpegSource2/ INSTALL Makefile.am README  acinclude.m4 \
     autogen.sh automation/ bin build configure.in desktop dummy.txt lib \
     libass/ m4macros/ packages/ po/ scripts/ universalchardet/ aegisub/
  6. mkdir -p docs/wiki_convert
  7. svn add docs/wiki_convert
  8. cd docs
  9. svn mv aegisub_convert_docs.pl convert.bat output wiki_convert/

* See r2749 for full description.

Originally committed to SVN as r2752.
2009-03-08 08:30:39 +00:00
Renamed from aegisub/visual_tool_cross.h (Browse further)