// FexMovement.h: interface for the FexMovement class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_FEXMOVEMENT_H__63D8ADD8_4EA1_4C56_8D6F_7B587A1A61A4__INCLUDED_) #define AFX_FEXMOVEMENT_H__63D8ADD8_4EA1_4C56_8D6F_7B587A1A61A4__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 typedef struct { vec2 Pos; vec3 Rot; vec2 Scale; }FexMovementFrame; #include "tenlist.h" class FexMovement { public: FexMovement(); ~FexMovement(); void Load( const char* Filename ); void Save( const char* Filename ); const char* GetUniqueName(); tenlist Frames; }; void FEXTRACKER_API DeleteMovement( FexMovement* delme ); #endif // !defined(AFX_FEXMOVEMENT_H__63D8ADD8_4EA1_4C56_8D6F_7B587A1A61A4__INCLUDED_)