// Copyright (c) 2007, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // ----------------------------------------------------------------------------- // // AEGISUB // // Website: http://aegisub.cellosoft.com // Contact: mailto:zeratul@cellosoft.com // #pragma once // Build credit: Set this to a string with your name as you want it to appear on the program #ifndef BUILD_CREDIT #define BUILD_CREDIT "Anonymous" #endif ////////////// HIGH PRIORITY ///////////// // Enable Automation // Requires: Lua (in repository) //#define WITH_AUTOMATION // Enable Automation 3 // Requires: auto3 dll (in repository), Lua (in repository) //#define WITH_AUTO3 // Enable DirectSound audio player // Requires: DirectX SDK //#define WITH_DIRECTSOUND ///////////// MEDIUM PRIORITY //////////// // Enable FreeType2 font lister for the fonts collector // If you're on Visual Studio, also uncomment the library names and make sure they match the files that you have // Requires: FreeType2 //#define WITH_FREETYPE2 //#define FT2_LIB_RELEASE "freetype235.lib" //#define FT2_LIB_DEBUG "freetype235_D.lib" // Enable CSRI, required for styles previews in the style editor and some video providers // Requires: csri (in repository) //#define WITH_CSRI // Enable universal charset detector, so Aegisub can automatically detect the encoding of non-unicode subtitles // Requires: universalcharset (in repository) //#define WITH_UNIVCHARDET // Enable Hunspell-based spellchecker // Requires: hunspell (in repository for Win32) // If you have an old version of Hunspell (that uses Hunspell::put_word() instead of Hunspell::add()), // uncomment the second line as well. //#define WITH_HUNSPELL //#define WITH_OLD_HUNSPELL /////////////// LOW PRIORITY //////////// // Enable DirectShow video provider // Requires: DirectShow "baseclasses", DirectX SDK //#define WITH_DIRECTSHOW // Enable Perl scripting // Requires: perl library (ActivePerl comes with one for Visual C++ under lib\core\) //#define WITH_PERL ///////////// NOT RECOMMENDED ///////////// // Enable FontConfig // Requires: fontconfig //#define WITH_FONTCONFIG // Enable libass // Requires: libass //#define WITH_LIBASS // Enable FFmpeg video and audio decoders // Requires: libavcodec and libavformat //#define WITH_FFMPEG // Enable Ruby support for Automation // Requires: Ruby 1.9 //#define WITH_RUBY // Enable PortAudio audio player // Requires PortAudio release 18 //#define WITH_PORTAUDIO // Enable ALSA audio player // Requires Linux and libasound //#define WITH_ALSA // Enable OpenAL audio player // Requires OpenAL development libraries and headers //#define WITH_OPENAL // Enable Pulse Audio audio player // Requires libpulse (and a *NIX compatible system and a running sound server to actually use) //#define WITH_PULSEAUDIO