// Copyright (c) 2008, Karl Blomster // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // ----------------------------------------------------------------------------- // // AEGISUB // // Website: http://aegisub.cellosoft.com // Contact: mailto:zeratul@cellosoft.com // #include "config.h" #ifdef WITH_FFMPEGSOURCE /////////// // Headers #include "include/aegisub/aegisub.h" #include "audio_provider_ffmpegsource.h" /////////// // Constructor FFmpegSourceAudioProvider::FFmpegSourceAudioProvider(Aegisub::String filename) { FFMS_Init(); MsgSize = sizeof(FFMSErrMsg); MsgString = _T("FFmpegSource audio provider: "); AudioSource = NULL; Index = NULL; try { LoadAudio(filename); } catch (...) { Close(); throw; } } /////////// // Load audio file void FFmpegSourceAudioProvider::LoadAudio(Aegisub::String filename) { // clean up Close(); wxString FileNameWX = wxFileName(wxString(filename.c_str(), wxConvFile)).GetShortPath(); // generate a default name for the cache file wxString CacheName = GetCacheFilename(filename.c_str()); FrameIndex *Index; Index = FFMS_ReadIndex(CacheName.char_str(), FFMSErrMsg, MsgSize); if (Index == NULL) { // index didn't exist or was invalid, we'll have to (re)create it try { Index = DoIndexing(Index, FileNameWX, CacheName, FFMSTrackMaskAll, false); } catch (wxString temp) { MsgString << temp; throw MsgString; } catch (...) { throw; } } else { // index exists, but does it have indexing info for the audio track(s)? int NumTracks = FFMS_GetNumTracks(Index); if (NumTracks <= 0) throw _T("FFmpegSource audio provider: no tracks found in index file"); for (int i = 0; i < NumTracks; i++) { FrameInfoVector *FrameData = FFMS_GetTITrackIndex(Index, i, FFMSErrMsg, MsgSize); if (FrameData == NULL) { wxString temp(FFMSErrMsg, wxConvUTF8); MsgString << _T("Couldn't get track data: ") << temp; throw MsgString; } // does the track have any indexed frames? if (FFMS_GetNumFrames(FrameData) <= 0 && (FFMS_GetTrackType(FrameData) == FFMS_TYPE_AUDIO)) { // found an unindexed audio track, we'll need to reindex try { Index = DoIndexing(Index, FileNameWX, CacheName, FFMSTrackMaskAll, false); } catch (wxString temp) { MsgString << temp; throw MsgString; } catch (...) { throw; } // don't reindex more than once break; } } } // FIXME: provide a way to choose which audio track to load? int TrackNumber = FFMS_GetFirstTrackOfType(Index, FFMS_TYPE_AUDIO, FFMSErrMsg, MsgSize); if (TrackNumber < 0) { wxString temp(FFMSErrMsg, wxConvUTF8); MsgString << _T("Couldn't find any audio tracks: ") << temp; throw MsgString; } AudioSource = FFMS_CreateAudioSource(FileNameWX.mb_str(wxConvLocal), TrackNumber, Index, FFMSErrMsg, MsgSize); if (!AudioSource) { wxString temp(FFMSErrMsg, wxConvUTF8); MsgString << _T("Failed to open audio track: ") << temp; throw MsgString; } const AudioProperties AudioInfo = *FFMS_GetAudioProperties(AudioSource); if (AudioInfo.Float) throw _T("FFmpegSource audio provider: I don't know what to do with floating point audio"); channels = AudioInfo.Channels; sample_rate = AudioInfo.SampleRate; num_samples = AudioInfo.NumSamples; if (channels <= 0 || sample_rate <= 0 || num_samples <= 0) throw _T("FFmpegSource audio provider: sanity check failed, consult your local psychiatrist"); // why not just bits_per_sample/8? maybe there's some oddball format with half bytes out there somewhere... switch (AudioInfo.BitsPerSample) { case 8: bytes_per_sample = 1; break; case 16: bytes_per_sample = 2; break; case 24: bytes_per_sample = 3; break; case 32: bytes_per_sample = 4; break; default: throw _T("FFmpegSource audio provider: unknown or unsupported sample format"); } } /////////// // Destructor FFmpegSourceAudioProvider::~FFmpegSourceAudioProvider() { Close(); } /////////// // Clean up void FFmpegSourceAudioProvider::Close() { if (AudioSource) FFMS_DestroyAudioSource(AudioSource); AudioSource = NULL; if (Index) FFMS_DestroyFrameIndex(Index); Index = NULL; } /////////// // Get audio void FFmpegSourceAudioProvider::GetAudio(void *Buf, int64_t Start, int64_t Count) { if (FFMS_GetAudio(AudioSource, Buf, Start, Count, FFMSErrMsg, MsgSize)) { wxString temp(FFMSErrMsg, wxConvUTF8); MsgString << _T("Failed to get audio samples: ") << temp; throw MsgString; } } #endif /* WITH_FFMPEGSOURCE */