// Copyright (c) 2007, Niels Martin Hansen // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // ----------------------------------------------------------------------------- // // AEGISUB // // Website: http://aegisub.cellosoft.com // Contact: mailto:jiifurusu@gmail.com // // Use Gabest's RenderedTextSubtitles directly #if USE_DTEXTSUB == 1 #include #include #include "ass_file.h" #include "subtitle_provider.h" #include "video_provider.h" #include #include "vsfilter_editor_plugin.h" #pragma comment(lib, "vsfilter.lib") class SubtitleProviderDTextSub : public SubtitleProvider, public SubtitleProvider::Overlay { private: // A little copy-paste from the libass code... class MyClass : public Class { public: MyClass() : Class(L"DirectTextSub") { }; virtual SubtitleProvider *Get(AssFile *subs) { return new SubtitleProviderDTextSub(subs); }; }; static MyClass me; EditorPluginRenderer *renderer; RECT rect; AssFile *subs; VideoProvider *vpro; public: SubtitleProviderDTextSub(AssFile *_subs); virtual ~SubtitleProviderDTextSub(); virtual void Bind(VideoProvider *_vpro); virtual void SetParams(int width, int height); virtual void Render(wxImage &frame, int ms); virtual void Unbind(); }; SubtitleProviderDTextSub::MyClass SubtitleProviderDTextSub::me; SubtitleProviderDTextSub::SubtitleProviderDTextSub(AssFile *_subs) : vpro(0) { subs = _subs; renderer = renderer_new(); if (!renderer) throw _T("Failed to create VSFilter Editor Interface renderer"); } SubtitleProviderDTextSub::~SubtitleProviderDTextSub() { Unbind(); renderer_free(renderer); } void SubtitleProviderDTextSub::Bind(VideoProvider *_vpro) { vpro = _vpro; vpro->AttachOverlay(this); } void SubtitleProviderDTextSub::SetParams(int width, int height) { SIZE screen; SIZE script; screen.cx = width; screen.cy = height; if (subs) { int w, h; subs->GetResolution(w, h); script.cx = w; script.cy = h; } else { script.cx = width; script.cy = height; } renderer_set_resolution(renderer, &script, &screen, 0); } void SubtitleProviderDTextSub::Render(wxImage &frame, int ms) { // TODO: some way to discover whether it was just a seek and nothing needs to be reloaded renderer_clear(renderer); for (entryIter l = subs->Line.begin(); l != subs->Line.end(); ++l) { } BYTE *bits = frame.GetData(); renderer_render_overlay(renderer, ms, bits); } void SubtitleProviderDTextSub::Unbind() { if (vpro) vpro->AttachOverlay(NULL); vpro = 0; } #endif