// Copyright (c) 2010, Amar Takhar // // Permission to use, copy, modify, and distribute this software for any // purpose with or without fee is hereby granted, provided that the above // copyright notice and this permission notice appear in all copies. // // THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES // WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF // MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR // ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES // WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN // ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF // OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. /// @file command.h /// @brief Command base class and main header. /// @ingroup command #include #include #include #include #include #include #include namespace agi { struct Context; } #define CMD_NAME(a) const char* name() const override { return a; } #define STR_MENU(a) wxString StrMenu(const agi::Context *) const override { return _(a); } #define STR_DISP(a) wxString StrDisplay(const agi::Context *) const override { return _(a); } #define STR_HELP(a) wxString StrHelp() const override { return _(a); } #define CMD_TYPE(a) int Type() const override { using namespace cmd; return a; } #define CMD_ICON(icon) wxBitmap Icon(int size, wxLayoutDirection dir = wxLayout_LeftToRight) const override { \ if (size >= 64) return GETIMAGEDIR(icon##_64, dir); \ if (size >= 48) return GETIMAGEDIR(icon##_48, dir); \ if (size >= 32) return GETIMAGEDIR(icon##_32, dir); \ if (size >= 24) return GETIMAGEDIR(icon##_24, dir); \ return GETIMAGEDIR(icon##_16, dir); \ } #define COMMAND_GROUP(cname, cmdname, menu, disp, help) \ struct cname final : public Command { \ CMD_NAME(cmdname) \ STR_MENU(menu) \ STR_DISP(disp) \ STR_HELP(help) \ void operator()(agi::Context *) override { } \ } /// Commands namespace cmd { DEFINE_EXCEPTION(CommandError, agi::Exception); DEFINE_EXCEPTION(CommandNotFound, CommandError); enum CommandFlags { /// Default command type COMMAND_NORMAL = 0, /// Invoking this command toggles a setting of some sort. Any command /// of this type should have IsActive implemented to signal the /// current state of the thing being toggled, and invoking the command /// twice should be a no-op /// /// This is mutually exclusive with COMMAND_RADIO COMMAND_TOGGLE = 1, /// Invoking this command sets a setting to a specific value. Any /// command of this type should have IsActive implemented, and if /// IsActive returns true, invoking the command should have no effect /// /// This is mutually exclusive with COMMAND_TOGGLE COMMAND_RADIO = 2, /// This command has an overridden Validate method COMMAND_VALIDATE = 4, /// This command's name may change based on the state of the project COMMAND_DYNAMIC_NAME = 8, /// This command's help string may change COMMAND_DYNAMIC_HELP = 16, /// This command's icon may change based on the state of the project COMMAND_DYNAMIC_ICON = 32 }; /// Holds an individual Command class Command { public: /// Command name virtual const char* name() const=0; /// String for menu purposes including accelerators, but not hotkeys virtual wxString StrMenu(const agi::Context *) const=0; /// Plain string for display purposes; should normally be the same as StrMenu /// but without accelerators virtual wxString StrDisplay(const agi::Context *) const=0; /// Short help string describing what the command does virtual wxString StrHelp() const=0; /// Get this command's type flags /// @return Bitmask of CommandFlags virtual int Type() const { return COMMAND_NORMAL; } /// Request icon. /// @param size Icon size. virtual wxBitmap Icon(int size, wxLayoutDirection = wxLayout_LeftToRight) const { return wxBitmap{}; } /// Command function virtual void operator()(agi::Context *c)=0; /// Check whether or not it makes sense to call this command at this time /// @param c Project context /// /// This function should be very fast, as it is called whenever a menu /// containing this command is opened and is called periodically for /// any commands used in a toolbar /// /// Note that it is still legal to call commands when this returns /// false. In this situation, commands should do nothing. /// /// This function should be overridden iff the command's type flags /// include COMMAND_VALIDATE virtual bool Validate(const agi::Context *c) { return true; } /// Is the selectable value represented by this command currently selected? /// @param c Project context /// /// As with Validate, this function should be very fast. /// /// This function should be overridden iff the command's type flags /// include COMMAND_TOGGLE or COMMAND_RADIO virtual bool IsActive(const agi::Context *c) { return false; } /// Destructor virtual ~Command() = default; }; /// Init all builtin commands. void init_builtin_commands(); /// Register a command. /// @param cmd Command object to register. void reg(std::unique_ptr cmd); /// Unregister a command. /// @param cmd Command name to unregister. The associated command object is deleted. void unreg(std::string const& name); /// Call a command. /// @param name Name of the command to call. /// @param c Current Context. void call(std::string const& name, agi::Context *c); /// Retrieve a Command object. /// @param Command object. Command* get(std::string const& name); /// Get a list of registered command names std::vector get_registered_commands(); /// Unregister and deletes all commands void clear(); } // namespace cmd