// Copyright (c) 2005-2007, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // ----------------------------------------------------------------------------- // // AEGISUB // // Website: http://aegisub.cellosoft.com // Contact: mailto:zeratul@cellosoft.com // #pragma once /////////// // Headers #include #include #include #include #include #include "factory_manager.h" ////////////// // Prototypes class AudioProvider; /////////////////////////// // Audio Player base class class AudioPlayer : public wxEvtHandler { private: void OnStopAudio(wxCommandEvent &event); protected: AudioProvider *provider; wxTimer *displayTimer; public: AudioPlayer(); virtual ~AudioPlayer(); virtual void OpenStream() {} virtual void CloseStream() {} virtual void Play(int64_t start,int64_t count)=0; // Play sample range virtual void Stop(bool timerToo=true)=0; // Stop playing virtual void RequestStop(); // Request it to stop playing in a thread-safe way virtual bool IsPlaying()=0; virtual void SetVolume(double volume)=0; virtual double GetVolume()=0; virtual int64_t GetStartPosition()=0; virtual int64_t GetEndPosition()=0; virtual int64_t GetCurrentPosition()=0; virtual void SetEndPosition(int64_t pos)=0; virtual void SetCurrentPosition(int64_t pos)=0; virtual wxMutex *GetMutex(); void SetProvider(AudioProvider *provider); AudioProvider *GetProvider(); void SetDisplayTimer(wxTimer *timer); DECLARE_EVENT_TABLE() }; /////////// // Factory class AudioPlayerFactory { public: virtual AudioPlayer *CreatePlayer()=0; }; /////////////////// // Factory Manager class AudioPlayerFactoryManager : public FactoryManager { public: static AudioPlayer *GetAudioPlayer(); static void RegisterProviders(); }; ///////// // Event DECLARE_EVENT_TYPE(wxEVT_STOP_AUDIO, -1)