// Copyright (c) 2006, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // ----------------------------------------------------------------------------- // // AEGISUB // // Website: http://aegisub.cellosoft.com // Contact: mailto:zeratul@cellosoft.com // /////////// // Headers #include "prs_display.h" /////////////// // Constructor PRSDisplay::PRSDisplay() { start = -1; end = -1; startFrame = -1; endFrame = -1; id = -1; layer = 0; x = 0; y = 0; alpha = 255; blend = BLEND_NORMAL; } ////////////// // Destructor PRSDisplay::~PRSDisplay() { } ////////////// // Write data void PRSDisplay::WriteData(std::vector &vec) { // Set length unsigned __int32 size = 4 + 4 + 4 + 4 + 4 + 4 + 2 + 2 + 1 + 1; vec.resize(size+8); size_t pos = 0; // Write block identifier char str[] = "DSP"; memcpy(&vec[pos],str,4); pos += 4; // Write block length memcpy(&vec[pos],&size,4); pos += 4; // Write start frame memcpy(&vec[pos],&startFrame,4); pos += 4; // Write end frame memcpy(&vec[pos],&endFrame,4); pos += 4; // Write start time memcpy(&vec[pos],&start,4); pos += 4; // Write end time memcpy(&vec[pos],&end,4); pos += 4; // Write image identifier memcpy(&vec[pos],&id,4); pos += 4; // Write layer memcpy(&vec[pos],&layer,4); pos += 4; // Write x memcpy(&vec[pos],&x,2); pos += 2; // Write y memcpy(&vec[pos],&y,2); pos += 2; // Write alpha multiplier memcpy(&vec[pos],&alpha,1); pos += 1; // Write blend mode memcpy(&vec[pos],&blend,1); pos += 1; } ///////////// // Read data void PRSDisplay::ReadData(std::vector &vec) { // Set length unsigned __int32 size = 4 + 4 + 4 + 4 + 4 + 4 + 2 + 2 + 1 + 1; if (size != vec.size()) return; size_t pos = 0; // Read start frame memcpy(&startFrame,&vec[pos],4); pos += 4; // Read end frame memcpy(&endFrame,&vec[pos],4); pos += 4; // Read start time memcpy(&start,&vec[pos],4); pos += 4; // Read end time memcpy(&end,&vec[pos],4); pos += 4; // Read image identifier memcpy(&id,&vec[pos],4); pos += 4; // Read layer memcpy(&layer,&vec[pos],4); pos += 4; // Read x memcpy(&x,&vec[pos],2); pos += 2; // Read y memcpy(&y,&vec[pos],2); pos += 2; // Read alpha multiplier memcpy(&alpha,&vec[pos],1); pos += 1; // Read blend mode memcpy(&blend,&vec[pos],1); pos += 1; }