// Copyright (c) 2005, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ // // $Id$ /// @file ass_style.h /// @see ass_style.cpp /// @ingroup subs_storage /// #ifndef AGI_PRE #include #endif #include "ass_entry.h" /// DOCME /// @class AssColor /// @brief DOCME /// /// DOCME struct AssColor { int r; ///< Red component int g; ///< Green component int b; ///< Blue component int a; ///< Alpha component AssColor(); AssColor(int r, int g, int b, int a = 0); AssColor(const wxColour &color); bool operator==(const AssColor &col) const; bool operator!=(const AssColor &col) const; wxColor GetWXColor(); // Return as a wxColor void SetWXColor(const wxColor &color); // Sets from a wxColor void Parse(const wxString value); // Parse SSA or ASS-style color wxString GetASSFormatted(bool alpha,bool stripped=false,bool isStyle=false) const; // Gets color formated in ASS format wxString GetSSAFormatted() const; }; /// DOCME /// @class AssStyle /// @brief DOCME /// /// DOCME class AssStyle : public AssEntry { public: /// DOCME wxString name; /// DOCME wxString font; /// DOCME double fontsize; /// DOCME AssColor primary; /// DOCME AssColor secondary; /// DOCME AssColor outline; /// DOCME AssColor shadow; /// DOCME bool bold; /// DOCME bool italic; /// DOCME bool underline; /// DOCME bool strikeout; /// DOCME double scalex; /// DOCME double scaley; /// DOCME double spacing; /// DOCME double angle; /// DOCME int borderstyle; /// DOCME double outline_w; /// DOCME double shadow_w; /// DOCME int alignment; /// DOCME int Margin[4]; /// DOCME int encoding; /// DOCME int relativeTo; /// @brief DOCME /// ASS_EntryType GetType() const { return ENTRY_STYLE; } bool Parse(wxString data,int version=1); // Parses raw ASS/SSA data into everything else void UpdateData(); // Updates raw data wxString GetSSAText() const; // Retrieves SSA-formatted style wxString GetMarginString(int which) const; // Returns the margin value as a string (0 = left, 1 = right, 2 = vertical/top, 3 = bottom) void SetMarginString(const wxString value,int which); // Sets margin value from a string (0 = left, 1 = right, 2 = vertical/top, 3 = bottom) static void GetEncodings(wxArrayString &encodingStrings); AssEntry *Clone() const; bool IsEqualTo(AssStyle *style) const; AssStyle(); AssStyle(AssStyle const&); AssStyle(wxString data,int version=1); ~AssStyle(); };