// Copyright (c) 2006, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ /// @file ass_attachment.cpp /// @brief Manage files embedded in subtitles /// @ingroup subs_storage /// #include "config.h" #ifndef AGI_PRE #include #include #endif #include "ass_attachment.h" #include "compat.h" #include #include AssAttachment::AssAttachment(wxString const& name, wxString const& group) : AssEntry(wxString(), group) , data(new std::vector) , filename(name) { wxFileName fname(filename); wxString ext = fname.GetExt().Lower(); if (ext == "ttf") filename = fname.GetName() + "_0." + ext; } AssEntry *AssAttachment::Clone() const { AssAttachment *clone = new AssAttachment(filename, group); clone->data = data; return clone; } const wxString AssAttachment::GetEntryData() const { size_t pos = 0; size_t size = data->size(); size_t written = 0; unsigned char src[3]; unsigned char dst[4]; // Write header wxString entryData; if (group == "[Fonts]") entryData = "fontname: "; else entryData = "filename: "; entryData += filename + "\r\n"; // Read three bytes while (pos < size) { // Number to read size_t read = size - pos; if (read > 3) read = 3; // Read source src[0] = (*data)[pos]; if (read >= 2) src[1] = (*data)[pos+1]; else src[1] = 0; if (read == 3) src[2] = (*data)[pos+2]; else src[2] = 0; pos += read; // Codify dst[0] = src[0] >> 2; dst[1] = ((src[0] & 0x3) << 4) | ((src[1] & 0xF0) >> 4); dst[2] = ((src[1] & 0xF) << 2) | ((src[2] & 0xC0) >> 6); dst[3] = src[2] & 0x3F; // Number to write size_t toWrite = read+1; // Convert to text for (size_t i=0;isize()); } void AssAttachment::Import(wxString const& filename) { agi::scoped_ptr file(agi::io::Open(STD_STR(filename), true)); file->seekg(0, std::ios::end); data->resize(file->tellg()); file->seekg(0, std::ios::beg); file->read(&(*data)[0], data->size()); } wxString AssAttachment::GetFileName(bool raw) const { if (raw || filename.Right(4).Lower() != ".ttf") return filename; // Remove stuff after last underscore if it's a font wxString::size_type last_under = filename.rfind('_'); if (last_under == wxString::npos) return filename; return filename.Left(last_under) + ".ttf"; } void AssAttachment::Finish() { // Source and dest buffers unsigned char src[4]; unsigned char dst[3]; data->reserve(buffer.size() * 3 / 4); // Read buffer for(size_t pos = 0; pos + 1 < buffer.size(); ) { // Find characters left size_t read = std::min(buffer.size() - pos, 4); // Move 4 bytes from buffer to src for (size_t i = 0; i < read; ++i) src[i] = (unsigned char)buffer[pos++] - 33; for (size_t i = read; i < 4; ++i) src[i] = 0; // Convert the 4 bytes from source to 3 in dst dst[0] = (src[0] << 2) | (src[1] >> 4); dst[1] = ((src[1] & 0xF) << 4) | (src[2] >> 2); dst[2] = ((src[2] & 0x3) << 6) | (src[3]); // Push into vector copy(dst, dst + read - 1, back_inserter(*data)); } // Clear buffer buffer.clear(); buffer.Shrink(); }