// Copyright (c) 2008-2009, Karl Blomster // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ /// @file audio_provider_ffmpegsource.cpp /// @brief ffms2-based audio provider /// @ingroup audio_input ffms /// #include "config.h" #ifdef WITH_FFMS2 #ifdef WIN32 #include #endif #include #include "audio_provider_ffmpegsource.h" #include "audio_controller.h" #include "compat.h" #include "main.h" /// @brief Constructor /// @param filename The filename to open FFmpegSourceAudioProvider::FFmpegSourceAudioProvider(wxString filename) try : AudioSource(nullptr, FFMS_DestroyAudioSource) { ErrInfo.Buffer = FFMSErrMsg; ErrInfo.BufferSize = sizeof(FFMSErrMsg); ErrInfo.ErrorType = FFMS_ERROR_SUCCESS; ErrInfo.SubType = FFMS_ERROR_SUCCESS; SetLogLevel(); LoadAudio(filename); } catch (wxString const& err) { throw agi::AudioProviderOpenError(from_wx(err), 0); } catch (const char *err) { throw agi::AudioProviderOpenError(err, 0); } void FFmpegSourceAudioProvider::LoadAudio(wxString filename) { wxString FileNameShort = wxFileName(filename).GetShortPath(); FFMS_Indexer *Indexer = FFMS_CreateIndexer(FileNameShort.utf8_str(), &ErrInfo); if (!Indexer) { if (ErrInfo.SubType == FFMS_ERROR_FILE_READ) throw agi::FileNotFoundError(ErrInfo.Buffer); else throw agi::AudioDataNotFoundError(ErrInfo.Buffer, 0); } std::map TrackList = GetTracksOfType(Indexer, FFMS_TYPE_AUDIO); if (TrackList.size() <= 0) throw agi::AudioDataNotFoundError("no audio tracks found", 0); // initialize the track number to an invalid value so we can detect later on // whether the user actually had to choose a track or not int TrackNumber = -1; if (TrackList.size() > 1) { TrackNumber = AskForTrackSelection(TrackList, FFMS_TYPE_AUDIO); // if it's still -1 here, user pressed cancel if (TrackNumber == -1) throw agi::UserCancelException("audio loading canceled by user"); } // generate a name for the cache file wxString CacheName = GetCacheFilename(filename); // try to read index agi::scoped_holder Index(FFMS_ReadIndex(CacheName.utf8_str(), &ErrInfo), FFMS_DestroyIndex); if (Index && FFMS_IndexBelongsToFile(Index, FileNameShort.utf8_str(), &ErrInfo)) Index = nullptr; // index valid but track number still not set? if (Index) { // track number not set? just grab the first track if (TrackNumber < 0) TrackNumber = FFMS_GetFirstTrackOfType(Index, FFMS_TYPE_AUDIO, &ErrInfo); if (TrackNumber < 0) throw agi::AudioDataNotFoundError(std::string("Couldn't find any audio tracks: ") + ErrInfo.Buffer, 0); // index is valid and track number is now set, // but do we have indexing info for the desired audio track? FFMS_Track *TempTrackData = FFMS_GetTrackFromIndex(Index, TrackNumber); if (FFMS_GetNumFrames(TempTrackData) <= 0) Index = nullptr; } // no valid index exists and the file only has one audio track, index it else if (TrackNumber < 0) TrackNumber = FFMS_TRACKMASK_ALL; // else: do nothing (keep track mask as it is) // reindex if the error handling mode has changed FFMS_IndexErrorHandling ErrorHandling = GetErrorHandlingMode(); #if FFMS_VERSION >= ((2 << 24) | (17 << 16) | (2 << 8) | 0) if (Index && FFMS_GetErrorHandling(Index) != ErrorHandling) Index = nullptr; #endif // moment of truth if (!Index) { int TrackMask; if (OPT_GET("Provider/FFmpegSource/Index All Tracks")->GetBool() || TrackNumber == FFMS_TRACKMASK_ALL) TrackMask = FFMS_TRACKMASK_ALL; else TrackMask = (1 << TrackNumber); Index = DoIndexing(Indexer, CacheName, TrackMask, ErrorHandling); // if tracknumber still isn't set we need to set it now if (TrackNumber == FFMS_TRACKMASK_ALL) TrackNumber = FFMS_GetFirstTrackOfType(Index, FFMS_TYPE_AUDIO, &ErrInfo); } else { FFMS_CancelIndexing(Indexer); } // update access time of index file so it won't get cleaned away if (!wxFileName(CacheName).Touch()) { // warn user? } AudioSource = FFMS_CreateAudioSource(FileNameShort.utf8_str(), TrackNumber, Index, -1, &ErrInfo); if (!AudioSource) throw agi::AudioProviderOpenError(std::string("Failed to open audio track: ") + ErrInfo.Buffer, 0); const FFMS_AudioProperties AudioInfo = *FFMS_GetAudioProperties(AudioSource); channels = AudioInfo.Channels; sample_rate = AudioInfo.SampleRate; num_samples = AudioInfo.NumSamples; if (channels <= 0 || sample_rate <= 0 || num_samples <= 0) throw agi::AudioProviderOpenError("sanity check failed, consult your local psychiatrist", 0); switch (AudioInfo.SampleFormat) { case FFMS_FMT_U8: bytes_per_sample = 1; float_samples = false; break; case FFMS_FMT_S16: bytes_per_sample = 2; float_samples = false; break; case FFMS_FMT_S32: bytes_per_sample = 4; float_samples = false; break; case FFMS_FMT_FLT: bytes_per_sample = 4; float_samples = true; break; case FFMS_FMT_DBL: bytes_per_sample = 8; float_samples = true; break; default: throw agi::AudioProviderOpenError("unknown or unsupported sample format", 0); } } void FFmpegSourceAudioProvider::FillBuffer(void *Buf, int64_t Start, int64_t Count) const { if (FFMS_GetAudio(AudioSource, Buf, Start, Count, &ErrInfo)) { throw AudioDecodeError(std::string("Failed to get audio samples: ") + ErrInfo.Buffer); } } #endif /* WITH_FFMS2 */