// Copyright (c) 2007, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // ----------------------------------------------------------------------------- // // AEGISUB // // Website: http://aegisub.cellosoft.com // Contact: mailto:zeratul@cellosoft.com // #pragma once /////////// // Headers #include "visual_tool_drag.h" #include "subs_grid.h" #include "subs_edit_box.h" #include "ass_file.h" #include "ass_dialogue.h" #include "utils.h" #include "vfr.h" /////////////// // Constructor VisualToolDrag::VisualToolDrag(VideoDisplay *_parent) : VisualTool(_parent) { _parent->ShowCursor(false); } ////////// // Update void VisualToolDrag::Update() { // Render parent GetParent()->Render(); } //////// // Draw void VisualToolDrag::Draw() { DrawAllFeatures(); // Draw arrows for (size_t i=0;ibrother[0]; // See if the distance between them is at least 30 pixels int dx = p2->x - p1->x; int dy = p2->y - p1->y; int dist = (int)sqrt(double(dx*dx + dy*dy)); if (dist < 30) continue; // Get end points int x1 = p1->x + dx*10/dist; int x2 = p2->x - dx*20/dist; int y1 = p1->y + dy*10/dist; int y2 = p2->y - dy*20/dist; // Draw line SetLineColour(colour[3],0.8f,2); DrawLine(x1,y1,x2,y2); // Draw arrow double angle = atan2(double(y2-y1),double(x2-x1))+1.570796; int sx = int(cos(angle)*4); int sy = int(-sin(angle)*4); DrawLine(x2+sx,y2-sy,x2-sx,y2+sy); DrawLine(x2+sx,y2-sy,x2+dx*10/dist,y2+dy*10/dist); DrawLine(x2-sx,y2+sy,x2+dx*10/dist,y2+dy*10/dist); } } } ///////////////// // Populate list void VisualToolDrag::PopulateFeatureList() { // Clear features features.clear(); // Get video data int numRows = VideoContext::Get()->grid->GetRows(); int framen = VideoContext::Get()->GetFrameN(); // For each line AssDialogue *diag; for (int i=numRows;--i>=0;) { diag = VideoContext::Get()->grid->GetDialogue(i); if (diag) { // Line visible? int f1 = VFR_Output.GetFrameAtTime(diag->Start.GetMS(),true); int f2 = VFR_Output.GetFrameAtTime(diag->End.GetMS(),false); if (f1 <= framen && f2 >= framen) { // Get position int x1,x2,y1,y2; int t1=0; int t2=diag->End.GetMS()-diag->Start.GetMS(); int torgx,torgy; bool hasMove; GetLinePosition(diag,x1,y1,torgx,torgy); GetLineMove(diag,hasMove,x1,y1,x2,y2,t1,t2); // Create \pos feature VisualDraggableFeature feat; feat.x = x1; feat.y = y1; feat.layer = 0; feat.type = DRAG_BIG_SQUARE; feat.value = t1; feat.line = diag; feat.lineN = i; features.push_back(feat); // Create move destination feature if (hasMove) { feat.x = x2; feat.y = y2; feat.layer = 1; feat.type = DRAG_BIG_CIRCLE; feat.value = t2; feat.line = diag; feat.lineN = i; // Add each other as brothers. Yes, this looks weird. feat.brother[0] = &features.back(); features.push_back(feat); feat.brother[0]->brother[0] = &features.back(); } } } } } ////////////////// // Start dragging void VisualToolDrag::InitializeDrag(VisualDraggableFeature &feature) { } /////////////// // Update drag void VisualToolDrag::UpdateDrag(VisualDraggableFeature &feature) { // Update "value" to reflect the time of the frame in which the feature is being dragged int frame_n = VideoContext::Get()->GetFrameN(); int time = VFR_Output.GetTimeAtFrame(frame_n,true,true); feature.value = MID(0,time - feature.line->Start.GetMS(),feature.line->End.GetMS()-feature.line->Start.GetMS()); } /////////////// // Commit drag void VisualToolDrag::CommitDrag(VisualDraggableFeature &feature) { // Position if (feature.brother[0] == NULL) { SetOverride(_T("\\pos"),wxString::Format(_T("(%i,%i)"),feature.x,feature.y)); } // Move else { // Get source on p1 and dest on p2 VisualDraggableFeature *p1,*p2; p1 = &feature; if (p1->type == DRAG_BIG_CIRCLE) p1 = p1->brother[0]; p2 = p1->brother[0]; // Set override SetOverride(_T("\\move"),wxString::Format(_T("(%i,%i,%i,%i,%i,%i)"),p1->x,p1->y,p2->x,p2->y,p1->value,p2->value)); } }