// Copyright (c) 2006, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ // // $Id$ /// @file spellchecker_hunspell.cpp /// @brief Hunspell-based spell checker implementation /// @ingroup spelling /// /////////// // Headers #include "config.h" #ifdef WITH_HUNSPELL #include "spellchecker_hunspell.h" #include "standard_paths.h" #include "utils.h" #include "options.h" #include "charset_conv.h" #include #include #include #include #include #include #include /// @brief Constructor HunspellSpellChecker::HunspellSpellChecker() { hunspell = NULL; conv = NULL; SetLanguage(Options.AsText(_T("Spell checker Language"))); } /// @brief Destructor HunspellSpellChecker::~HunspellSpellChecker() { Reset(); } /// @brief Reset spelling library void HunspellSpellChecker::Reset() { delete hunspell; hunspell = NULL; delete conv; conv = NULL; affpath.Clear(); dicpath.Clear(); } /// @brief Can add to dictionary? /// @param word Word to check. /// @return Whether word can be added or not. /// bool HunspellSpellChecker::CanAddWord(wxString word) { if (!hunspell) return false; wxCharBuffer buffer = word.mb_str(*conv); return (buffer.data() != NULL); } /// @brief Add word to dictionary /// @param word Word to add. /// void HunspellSpellChecker::AddWord(wxString word) { // Dictionary OK? if (!hunspell) return; // Add to currently loaded file #ifdef WITH_OLD_HUNSPELL hunspell->put_word(word.mb_str(*conv)); #else hunspell->add(word.mb_str(*conv)); #endif // Ensure that the path exists wxFileName fn(usrdicpath); if (!fn.DirExists()) { wxFileName::Mkdir(fn.GetPath()); } // Load dictionary wxArrayString dic; wxString curLine; bool added = false; if (fn.FileExists()) { // Even if you ever want to remove this "if", keep the braces, so the stream closes at the end bool first = true; wxFileInputStream in(usrdicpath); if (!in.IsOk()) return; wxTextInputStream textIn(in,_T(" \t"),*conv); // Read it while (in.CanRead() && !in.Eof()) { // Read line curLine = textIn.ReadLine(); curLine.Trim(); if (curLine.IsEmpty()) continue; // First if (first) { first = false; if (curLine.IsNumber()) continue; } // See if word to be added goes here if (!added && curLine.Lower() > word.Lower()) { dic.Add(word); added = true; } // Add to memory dictionary dic.Add(curLine); } } // Not added yet if (!added) dic.Add(word); // Write back to disk wxFileOutputStream out(usrdicpath); if (!out.IsOk()) return; wxTextOutputStream textOut(out,wxEOL_UNIX,*conv); textOut.WriteString(wxString::Format(_T("%i"),dic.Count())+_T("\n")); for (unsigned int i=0;ispell(buf) == 1); return false; } /// @brief Get suggestions for word. /// @param word Word to get suggestions for /// @return List of suggestions /// wxArrayString HunspellSpellChecker::GetSuggestions(wxString word) { // Array wxArrayString suggestions; // Get suggestions if (hunspell) { // Word wxCharBuffer buf = word.mb_str(*conv); if (!buf) return suggestions; // Grab raw from Hunspell char **results; int n = hunspell->suggest(&results,buf); // Convert each for (int i=0;iget_dic_encoding(),wxConvUTF8)); // Load user dictionary if (wxFileExists(usrdicpath)) { wxFileInputStream in(usrdicpath); if (!in.IsOk()) return; wxTextInputStream textIn(in,_T(" \t"),*conv); while (in.CanRead() && !in.Eof()) { // Read line wxString curLine = textIn.ReadLine(); curLine.Trim(); if (curLine.IsEmpty() || curLine.IsNumber()) continue; #ifdef WITH_OLD_HUNSPELL hunspell->put_word(curLine.mb_str(*conv)); #else hunspell->add(curLine.mb_str(*conv)); #endif } } } } #endif // WITH_HUNSPELL