// Copyright (c) 2008, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // ----------------------------------------------------------------------------- // // AEGISUB // // Website: http://aegisub.cellosoft.com // Contact: mailto:zeratul@cellosoft.com // /////////// // Headers #include "config.h" #include "plugin_manager.h" #include "video_provider_manager.h" #include "audio_provider_manager.h" #include "audio_player_manager.h" #include "subtitles_provider_manager.h" #include "spellchecker_manager.h" /////////////// // Constructor PluginManager::PluginManager() { init = false; #ifdef WITH_AUTO4_LUA lua = NULL; #endif #ifdef WITH_PERL perl = NULL; #endif #ifdef WITH_AUTO3 auto3 = NULL; #endif #ifdef WITH_RUBY ruby = NULL; #endif } ////////////// // Destructor PluginManager::~PluginManager() { VideoProviderFactoryManager::ClearProviders(); AudioProviderFactoryManager::ClearProviders(); AudioPlayerFactoryManager::ClearProviders(); SubtitlesProviderFactoryManager::ClearProviders(); SpellCheckerFactoryManager::ClearProviders(); #ifdef WITH_AUTO4_LUA if (lua) { lua->Unregister(lua); delete lua; lua = NULL; } #endif #ifdef WITH_PERL if (perl) { perl->Unregister(perl); delete perl; perl = NULL; } #endif #ifdef WITH_AUTO3 if (auto3) { auto3->Unregister(auto3); delete auto3; auto3 = NULL; } #endif #ifdef WITH_RUBY if (ruby) { ruby->Unregister(ruby); delete ruby; ruby = NULL; } #endif } ////////////////////////////////// // Registers all built-in plugins void PluginManager::RegisterBuiltInPlugins() { if (!init) { // Managers VideoProviderFactoryManager::RegisterProviders(); AudioProviderFactoryManager::RegisterProviders(); AudioPlayerFactoryManager::RegisterProviders(); SubtitlesProviderFactoryManager::RegisterProviders(); SpellCheckerFactoryManager::RegisterProviders(); // Automation languages #ifdef WITH_AUTO4_LUA lua = new Automation4::LuaScriptFactory(); lua->RegisterFactory(); #endif #ifdef WITH_PERL perl = new Automation4::PerlScriptFactory(); perl->RegisterFactory(); #endif #ifdef WITH_AUTO3 auto3 = new Automation4::Auto3ScriptFactory(); #endif #ifdef WITH_RUBY ruby = new Automation4::RubyScriptFactory(); #endif } // Done init = true; }