// Copyright (c) 2008, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ // // $Id$ /// @file spellchecker_hunspell.h /// @see spellchecker_hunspell.cpp /// @ingroup spelling /// /////////// // Headers #ifdef WITH_HUNSPELL #include #include "include/aegisub/spellchecker.h" /// @class HunspellSpellChecker /// @brief Hunspell spell checker /// class HunspellSpellChecker : public SpellChecker { private: /// Hunspell instance Hunspell *hunspell; /// Conversion buffer wxMBConv *conv; /// Path to .aff file wxString affpath; /// Path to .dic file wxString dicpath; /// Path to user-local dictionary. wxString usrdicpath; void Reset(); public: HunspellSpellChecker(); ~HunspellSpellChecker(); void AddWord(wxString word); bool CanAddWord(wxString word); bool CheckWord(wxString word); wxArrayString GetSuggestions(wxString word); wxArrayString GetLanguageList(); void SetLanguage(wxString language); }; /// @class HunspellSpellCheckerFactory /// @brief Hunspell SpellChecker Factory /// class HunspellSpellCheckerFactory : public SpellCheckerFactory { public: /// @brief Create new Hunspell Spell checker. /// SpellChecker *CreateSpellChecker() { return new HunspellSpellChecker(); } }; #endif