// Copyright (c) 2005, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ // // $Id$ /// @file ass_time.h /// @see ass_time.cpp /// @ingroup subs_storage /// #pragma once /////////// // Headers #ifndef AGI_PRE #include #include #endif /// DOCME /// @class AssTime /// @brief DOCME /// /// DOCME class AssTime { private: /// DOCME int time; // Miliseconds public: /// DOCME static bool UseMSPrecision; AssTime(); AssTime(int ms); int GetTimeHours(); int GetTimeMinutes(); int GetTimeSeconds(); int GetTimeMiliseconds(); int GetTimeCentiseconds(); int GetMS() const; // Returns milliseconds void SetMS(int ms); // Sets values to milliseconds void ParseASS(const wxString text); // Sets value to text-form time, in ASS format void ParseSRT(const wxString text); // Sets value to text-form time, in SRT format wxString GetASSFormated(bool ms=false) const; // Returns the ASS representation of time wxString GetSRTFormated(); // Returns the SRT representation of time }; // Comparison operators bool operator == (const AssTime &t1, const AssTime &t2); bool operator != (const AssTime &t1, const AssTime &t2); bool operator < (const AssTime &t1, const AssTime &t2); bool operator > (const AssTime &t1, const AssTime &t2); bool operator <= (const AssTime &t1, const AssTime &t2); bool operator >= (const AssTime &t1, const AssTime &t2); // Arithmetic operators AssTime operator + (const AssTime &t1, const AssTime &t2); AssTime operator - (const AssTime &t1, const AssTime &t2); /// DOCME /// @class FractionalTime /// @brief DOCME /// /// DOCME class FractionalTime { private: /// DOCME int time; // milliseconds, like in AssTime /// DOCME /// DOCME int num, den; // numerator/denominator /// DOCME bool drop; // EVIL /// DOCME wxString sep; // separator; someone might have separators of more than one character :V /// DOCME static const int frames_per_period = 17982; public: // dumb assumption? I give no fuck // NOTE: separator can be a regex! at least if you only plan on doing SMPTE->somethingelse. FractionalTime(wxString separator, int numerator=30, int denominator=1, bool dropframe=false); ~FractionalTime(); AssTime ToAssTime(wxString fractime); int ToMillisecs(wxString fractime); wxString FromAssTime(AssTime time); wxString FromMillisecs(int64_t msec); };