// Copyright (c) 2005, Niels Martin Hansen // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // ----------------------------------------------------------------------------- // // AEGISUB // // Website: http://aegisub.cellosoft.com // Contact: mailto:jiifurusu@gmail.com // #include #include #include "version.h" #ifdef __WINDOWS__ #include "config.h" #include "../build/svn-revision.h" #else #ifdef __APPLE__ #include "macosx/config.h" #include "../build/svn-revision.h" #else #ifndef BUILD_SVN_REVISION #define BUILD_SVN_REVISION 0 #endif #endif #endif #define _T_rec(X) _T(X) #define BUILD_TIMESTAMP _T_rec(__DATE__) _T(" ") _T_rec(__TIME__) // Define FINAL_RELEASE to mark a build as a "final" version, ie. not pre-release version // In that case it won't include the SVN revision information struct VersionInfoStruct { // Some raw data wxChar *VersionNumber; bool IsDebug; bool IsRelease; int SvnRev; wxChar *BuildTime; wxChar *BuildCredit; // Nice strings for display wxString LongVersionString; wxString ShortVersionString; // Generate the above data VersionInfoStruct() { wxString SCMStr, VersionStr; // Update this whenever a new version is released VersionNumber = _T("v2.0.0"); #ifdef _DEBUG IsDebug = true; #else IsDebug = false; #endif SvnRev = BUILD_SVN_REVISION; #ifdef BUILD_SVN_DATE BuildTime = _T_rec(BUILD_SVN_DATE); #else BuildTime = BUILD_TIMESTAMP; #endif #ifdef BUILD_CREDIT BuildCredit = _T_rec(BUILD_CREDIT); #else BuildCredit = _T("anonymous"); #endif if (SvnRev > 0) { SCMStr = wxString::Format(_T("SVN r%d"), SvnRev); #ifdef BUILD_SVN_LOCALMODS SCMStr += BUILD_SVN_LOCALMODS ? _T("M") : _T(""); #endif #ifdef BUILD_DARCS } else { SCMStr = _T("darcs"); #endif } #ifdef FINAL_RELEASE IsRelease = true; #else IsRelease = false; #endif VersionStr = wxString::Format(_T("%s%s"), VersionNumber, IsRelease ? _T("") : _T(" PRE-RELEASE")); LongVersionString = wxString::Format(_T("%s (%s%s, %s)"), VersionStr.c_str(), IsDebug ? _T("debug, ") : _T(""), SCMStr.c_str(), BuildCredit); ShortVersionString = wxString::Format(_T("%s %s%s"), VersionStr.c_str(), SCMStr.c_str(), IsDebug ? _T(" debug") : _T("")); if (IsRelease && !IsDebug) ShortVersionString = LongVersionString = VersionStr; } }; VersionInfoStruct versioninfo; wxString GetAegisubLongVersionString() { return versioninfo.LongVersionString; } wxString GetAegisubShortVersionString() { return versioninfo.ShortVersionString; } wxString GetAegisubBuildTime() { return versioninfo.BuildTime; } wxString GetAegisubBuildCredit() { return versioninfo.BuildCredit; } bool GetIsOfficialRelease() { return versioninfo.IsRelease; } wxString GetVersionNumber() { return versioninfo.VersionNumber; } int GetSVNRevision() { return versioninfo.SvnRev; }