// Copyright (c) 2009-2010, Niels Martin Hansen // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ // // $Id$ /// @file audio_controller.cpp /// @brief Manage open audio and abstract state away from display /// @ingroup audio_ui /// #include "config.h" #ifndef AGI_PRE #include #include #endif #include #include "ass_file.h" #include "audio_controller.h" #include "audio_provider_dummy.h" #include "audio_timing.h" #include "compat.h" #include "include/aegisub/audio_player.h" #include "include/aegisub/audio_provider.h" #include "include/aegisub/context.h" #include "pen.h" #include "main.h" #include "selection_controller.h" #include "standard_paths.h" #include "video_context.h" class VideoPositionMarker : public AudioMarker { Pen style; int64_t position; public: VideoPositionMarker() : style("Colour/Audio Display/Play Cursor") , position(-1) { } void SetPosition(int64_t new_pos) { position = new_pos; } int64_t GetPosition() const { return position; } FeetStyle GetFeet() const { return Feet_None; } bool CanSnap() const { return true; } wxPen GetStyle() const { return style; } operator int64_t() const { return position; } }; class VideoPositionMarkerProvider : public AudioMarkerProvider { AudioController *ac; VideoContext *vc; VideoPositionMarker marker; agi::signal::Connection video_seek_slot; agi::signal::Connection enable_opt_changed_slot; void Update(int frame_number) { if (frame_number == -1) { marker.SetPosition(-1); } else { marker.SetPosition(ac->SamplesFromMilliseconds(vc->TimeAtFrame(frame_number))); } AnnounceMarkerMoved(); } void OptChanged(agi::OptionValue const& opt) { if (opt.GetBool()) { video_seek_slot.Unblock(); Update(vc->GetFrameN()); } else { video_seek_slot.Block(); Update(-1); } } public: VideoPositionMarkerProvider(agi::Context *c) : ac(c->audioController) , vc(c->videoController) , video_seek_slot(vc->AddSeekListener(&VideoPositionMarkerProvider::Update, this)) , enable_opt_changed_slot(OPT_SUB("Audio/Display/Draw/Video Position", &VideoPositionMarkerProvider::OptChanged, this)) { OptChanged(*OPT_GET("Audio/Display/Draw/Video Position")); } void GetMarkers(const SampleRange &range, AudioMarkerVector &out) const { if (range.contains(marker)) { out.push_back(&marker); } } }; AudioController::AudioController(agi::Context *context) : context(context) , subtitle_save_slot(context->ass->AddFileSaveListener(&AudioController::OnSubtitlesSave, this)) , player(0) , provider(0) , playback_mode(PM_NotPlaying) , playback_timer(this) { Bind(wxEVT_TIMER, &AudioController::OnPlaybackTimer, this, playback_timer.GetId()); #ifdef wxHAS_POWER_EVENTS Bind(wxEVT_POWER_SUSPENDED, &AudioController::OnComputerSuspending, this); Bind(wxEVT_POWER_RESUME, &AudioController::OnComputerResuming, this); #endif OPT_SUB("Audio/Player", &AudioController::OnAudioPlayerChanged, this); OPT_SUB("Audio/Provider", &AudioController::OnAudioProviderChanged, this); } AudioController::~AudioController() { CloseAudio(); } void AudioController::OnPlaybackTimer(wxTimerEvent &event) { int64_t pos = player->GetCurrentPosition(); if (!player->IsPlaying() || (playback_mode != PM_ToEnd && pos >= player->GetEndPosition()+200)) { // The +200 is to allow the player to end the sound output cleanly, // otherwise a popping artifact can sometimes be heard. Stop(); } else { AnnouncePlaybackPosition(pos); } } #ifdef wxHAS_POWER_EVENTS void AudioController::OnComputerSuspending(wxPowerEvent &event) { Stop(); player->CloseStream(); } void AudioController::OnComputerResuming(wxPowerEvent &event) { if (provider) player->OpenStream(); } #endif void AudioController::OnAudioPlayerChanged() { if (!IsAudioOpen()) return; Stop(); delete player; try { player = AudioPlayerFactory::GetAudioPlayer(); player->SetProvider(provider); player->OpenStream(); } catch (...) { CloseAudio(); throw; } } void AudioController::OnAudioProviderChanged() { if (IsAudioOpen()) // url is cloned because CloseAudio clears it and OpenAudio takes a const reference OpenAudio(audio_url.Clone()); } void AudioController::OpenAudio(const wxString &url) { CloseAudio(); if (!url) throw agi::InternalError("AudioController::OpenAudio() was passed an empty string. This must not happen.", 0); wxString path_part; if (url.StartsWith("dummy-audio:", &path_part)) { /* * scheme ::= "dummy-audio" ":" signal-specifier "?" signal-parameters * signal-specifier ::= "silence" | "noise" | "sine" "/" frequency * frequency ::= integer * signal-parameters ::= signal-parameter [ "&" signal-parameters ] * signal-parameter ::= signal-parameter-name "=" integer * signal-parameter-name ::= "sr" | "bd" | "ch" | "ln" * * Signal types: * "silence", a silent signal is generated. * "noise", a white noise signal is generated. * "sine", a sine wave is generated at the specified frequency. * * Signal parameters: * "sr", sample rate to generate signal at. * "bd", bit depth to generate signal at (usually 16). * "ch", number of channels to generate, usually 1 or 2. The same signal is generated * in every channel even if one would be LFE. * "ln", length of signal in samples. ln/sr gives signal length in seconds. */ provider = new DummyAudioProvider(5*30*60*1000, path_part.StartsWith("noise")); } else if (url.StartsWith("video-audio:", &path_part)) { /* * scheme ::= "video-audio" ":" stream-type * stream-type ::= "stream" | "cache" * * Stream types: * * "stream", the audio is streamed as required directly from the video provider, * and cannot be used to drive an audio display. Seeking is unreliable. * * "cache", the entire audio is cached to memory or disk. Audio displays can be * driven and seeking is reliable. Opening takes longer because the entire audio * stream has to be decoded and stored. */ } else if (url.StartsWith("file:", &path_part)) { /* * scheme ::= "file" ":" "//" file-system-path * * On Unix-like systems, the file system path is regular. On Windows-systems, the * path uses forward slashes instead of back-slashes and the drive letter is * preceded by a slash. * * URL-encoding?? */ } else { /* * Assume it's not a URI but instead a filename in the platform's native format. */ wxFileName fn(url); if (!fn.FileExists()) { config::mru->Remove("Audio", STD_STR(url)); agi::FileNotFoundError fnf(STD_STR(url)); throw agi::AudioOpenError( "Failed opening audio file (parsing as plain filename)", &fnf); } provider = AudioProviderFactory::GetProvider(url); StandardPaths::SetPathValue("?audio", fn.GetPath()); } try { player = AudioPlayerFactory::GetAudioPlayer(); player->SetProvider(provider); player->OpenStream(); } catch (...) { delete player; delete provider; player = 0; provider = 0; throw; } audio_url = url; config::mru->Add("Audio", STD_STR(url)); if (!video_position_marker_provider.get()) { video_position_marker_provider.reset(new VideoPositionMarkerProvider(context)); video_position_marker_provider->AddMarkerMovedListener(std::tr1::bind(std::tr1::ref(AnnounceMarkerMoved))); } // Tell listeners about this. AnnounceAudioOpen(provider); } void AudioController::CloseAudio() { Stop(); delete player; delete provider; player = 0; provider = 0; audio_url.clear(); StandardPaths::SetPathValue("?audio", ""); AnnounceAudioClose(); } bool AudioController::IsAudioOpen() const { return player && provider; } wxString AudioController::GetAudioURL() const { return audio_url; } void AudioController::SetTimingController(AudioTimingController *new_controller) { if (timing_controller.get() != new_controller) { timing_controller.reset(new_controller); if (timing_controller) { timing_controller->AddMarkerMovedListener(bind(std::tr1::ref(AnnounceMarkerMoved))); timing_controller->AddLabelChangedListener(bind(std::tr1::ref(AnnounceLabelChanged))); timing_controller->AddUpdatedPrimaryRangeListener(&AudioController::OnTimingControllerUpdatedPrimaryRange, this); timing_controller->AddUpdatedStyleRangesListener(bind(std::tr1::ref(AnnounceStyleRangesChanged))); } } AnnounceTimingControllerChanged(); } void AudioController::OnTimingControllerUpdatedPrimaryRange() { if (playback_mode == PM_PrimaryRange) { player->SetEndPosition(timing_controller->GetPrimaryPlaybackRange().end()); } AnnounceSelectionChanged(); } void AudioController::OnSubtitlesSave() { if (IsAudioOpen()) { context->ass->SetScriptInfo("Audio URI", audio_url); } else { context->ass->SetScriptInfo("Audio URI", ""); } } void AudioController::PlayRange(const SampleRange &range) { if (!IsAudioOpen()) return; player->Play(range.begin(), range.length()); playback_mode = PM_Range; playback_timer.Start(20); AnnouncePlaybackPosition(range.begin()); } void AudioController::PlayPrimaryRange() { PlayRange(GetPrimaryPlaybackRange()); if (playback_mode == PM_Range) playback_mode = PM_PrimaryRange; } void AudioController::PlayToEnd(int64_t start_sample) { if (!IsAudioOpen()) return; player->Play(start_sample, provider->GetNumSamples()-start_sample); playback_mode = PM_ToEnd; playback_timer.Start(20); AnnouncePlaybackPosition(start_sample); } void AudioController::Stop() { if (!IsAudioOpen()) return; player->Stop(); playback_mode = PM_NotPlaying; playback_timer.Stop(); AnnouncePlaybackStop(); } bool AudioController::IsPlaying() { return IsAudioOpen() && playback_mode != PM_NotPlaying; } int64_t AudioController::GetPlaybackPosition() { if (!IsPlaying()) return 0; return player->GetCurrentPosition(); } void AudioController::ResyncPlaybackPosition(int64_t new_position) { if (!IsPlaying()) return; player->SetCurrentPosition(new_position); } SampleRange AudioController::GetPrimaryPlaybackRange() const { if (timing_controller) { return timing_controller->GetPrimaryPlaybackRange(); } else { return SampleRange(0, 0); } } void AudioController::GetMarkers(const SampleRange &range, AudioMarkerVector &markers) const { /// @todo Find all sources of markers if (keyframes_marker_provider.get()) keyframes_marker_provider->GetMarkers(range, markers); if (video_position_marker_provider.get()) video_position_marker_provider->GetMarkers(range, markers); if (timing_controller) timing_controller->GetMarkers(range, markers); } void AudioController::GetLabels(const SampleRange &range, std::vector &labels) const { if (timing_controller) timing_controller->GetLabels(range, labels); } double AudioController::GetVolume() const { if (!IsAudioOpen()) return 1.0; return player->GetVolume(); } void AudioController::SetVolume(double volume) { if (!IsAudioOpen()) return; player->SetVolume(volume); } int64_t AudioController::SamplesFromMilliseconds(int64_t ms) const { /// @todo There might be some subtle rounding errors here. if (!provider) return 0; int64_t sr = provider->GetSampleRate(); int64_t millisamples = ms * sr; return (millisamples + 999) / 1000; } int64_t AudioController::MillisecondsFromSamples(int64_t samples) const { /// @todo There might be some subtle rounding errors here. if (!provider) return 0; int64_t sr = provider->GetSampleRate(); int64_t millisamples = samples * 1000; return millisamples / sr; } void AudioController::SaveClip(wxString const& filename, SampleRange const& range) const { if (filename.empty() || range.begin() > provider->GetNumSamples() || range.length() == 0) return; agi::io::Save outfile(STD_STR(filename), true); std::ofstream& out(outfile.Get()); size_t bytes_per_sample = provider->GetBytesPerSample() * provider->GetChannels(); size_t bufsize = range.length() * bytes_per_sample; int intval; short shortval; out << "RIFF"; out.write((char*)&(intval=bufsize+36),4); out<< "WAVEfmt "; out.write((char*)&(intval=16),4); out.write((char*)&(shortval=1),2); out.write((char*)&(shortval=provider->GetChannels()),2); out.write((char*)&(intval=provider->GetSampleRate()),4); out.write((char*)&(intval=provider->GetSampleRate()*provider->GetChannels()*provider->GetBytesPerSample()),4); out.write((char*)&(intval=provider->GetChannels()*provider->GetBytesPerSample()),2); out.write((char*)&(shortval=provider->GetBytesPerSample()<<3),2); out << "data"; out.write((char*)&bufsize,4); //samples per read size_t spr = 65536 / bytes_per_sample; std::vector buf(bufsize); for(int64_t i = range.begin(); i < range.end(); i += spr) { size_t len = std::min(spr, range.end() - i); provider->GetAudio(&buf[0], i, len); out.write(&buf[0], len * bytes_per_sample); } }