// Copyright (c) 2005, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ // // $Id$ /// @file dialog_timing_processor.h /// @see dialog_timing_processor.cpp /// @ingroup tools_ui /// /////////// // Headers #ifndef AGI_PRE #include #include #include #include #include #include #include #include #endif ////////////// // Prototypes class SubtitlesGrid; class AssDialogue; /// DOCME /// @class DialogTimingProcessor /// @brief DOCME /// /// DOCME class DialogTimingProcessor : public wxDialog { private: /// DOCME SubtitlesGrid *grid; /// DOCME wxStaticBoxSizer *KeyframesSizer; /// DOCME wxCheckBox *onlySelection; /// DOCME wxTextCtrl *leadIn; /// DOCME wxTextCtrl *leadOut; /// DOCME wxCheckBox *hasLeadIn; /// DOCME wxCheckBox *hasLeadOut; /// DOCME wxCheckBox *keysEnable; /// DOCME wxTextCtrl *keysStartBefore; /// DOCME wxTextCtrl *keysStartAfter; /// DOCME wxTextCtrl *keysEndBefore; /// DOCME wxTextCtrl *keysEndAfter; /// DOCME wxCheckBox *adjsEnable; /// DOCME wxTextCtrl *adjacentThres; /// DOCME wxSlider *adjacentBias; /// DOCME wxCheckListBox *StyleList; /// DOCME wxButton *ApplyButton; /// DOCME /// DOCME /// DOCME /// DOCME /// DOCME /// DOCME /// DOCME wxString leadInTime,leadOutTime,thresStartBefore,thresStartAfter,thresEndBefore,thresEndAfter,adjsThresTime; /// DOCME wxArrayInt KeyFrames; void OnCheckBox(wxCommandEvent &event); void OnSelectAll(wxCommandEvent &event); void OnSelectNone(wxCommandEvent &event); void OnApply(wxCommandEvent &event); void UpdateControls(); void Process(); int GetClosestKeyFrame(int frame); bool StyleOK(wxString styleName); /// DOCME std::vector Sorted; AssDialogue *GetSortedDialogue(int n); void SortDialogues(); public: DialogTimingProcessor(wxWindow *parent,SubtitlesGrid *grid); DECLARE_EVENT_TABLE() }; /////// // IDs enum { /// DOCME CHECK_ENABLE_LEADIN = 1850, /// DOCME CHECK_ENABLE_LEADOUT, /// DOCME CHECK_ENABLE_KEYFRAME, /// DOCME CHECK_ENABLE_ADJASCENT, /// DOCME BUTTON_SELECT_ALL, /// DOCME BUTTON_SELECT_NONE, /// DOCME TIMING_STYLE_LIST };