/* * Copyright (C) 2003-2006 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * http://www.gnu.org/copyleft/gpl.html * */ #pragma once #include #include "SubtitleFile.h" #include "Array.h" #include "GlyphPath.h" #include "../SubPic/ISubPic.h" namespace ssf { class Rasterizer { bool fFirstSet; CPoint firstp, lastp; private: int mWidth, mHeight; union Span { struct {int x1, y1, x2, y2;}; struct {unsigned __int64 first, second;}; union Span() {} union Span(int _x1, int _y1, int _x2, int _y2) {x1 = _x1; y1 = _y1; x2 = _x2; y2 = _y2;} union Span(unsigned __int64 _first, unsigned __int64 _second) {first = _first; second = _second;} }; Array mOutline, mWideOutline, mWideOutlineTmp; int mWideBorder; struct Edge {int next, posandflag;}* mpEdgeBuffer; unsigned int mEdgeHeapSize; unsigned int mEdgeNext; unsigned int* mpScanBuffer; protected: BYTE* mpOverlayBuffer; int mOverlayWidth, mOverlayHeight; int mPathOffsetX, mPathOffsetY; int mOffsetX, mOffsetY; private: void _TrashOverlay(); void _ReallocEdgeBuffer(int edges); void _EvaluateBezier(const CPoint& p0, const CPoint& p1, const CPoint& p2, const CPoint& p3); void _EvaluateLine(CPoint p0, CPoint p1); void _OverlapRegion(Array& dst, Array& src, int dx, int dy); public: Rasterizer(); virtual ~Rasterizer(); bool ScanConvert(GlyphPath& path, const CRect& bbox); bool CreateWidenedRegion(int r); bool Rasterize(int xsub, int ysub); void Reuse(Rasterizer& r); void Blur(float n, int plane); CRect Draw(const SubPicDesc& spd, const CRect& clip, int xsub, int ysub, const DWORD* switchpts, int plane); }; }