// Copyright (c) 2005-2006, Rodrigo Braz Monteiro, Fredrik Mellbin // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // ----------------------------------------------------------------------------- // // AEGISUB // // Website: http://aegisub.cellosoft.com // Contact: mailto:zeratul@cellosoft.com // /////////// // Headers #include "vfr.h" #include "utils.h" #include #include #include ///////////////////// // V2 Clear function void FrameRate::Clear () { Frame.clear(); } //////////////// // V2 Add frame void FrameRate::AddFrame(int ms) { Frame.push_back(ms); } ////////////////// // V2 Get Average void FrameRate::CalcAverage() { if (Frame.size() <= 1) throw _("No timecodes to average"); AverageFrameRate = double(Frame.back()) / (Frame.size()-1); } //////////////////////// FrameRate ////////////////////// /////////////// // Constructor FrameRate::FrameRate() { Unload(); } ////////////// // Destructor FrameRate::~FrameRate() { Unload(); } ///////////////////////////// // Gets frame number at time int FrameRate::PFrameAtTime(int ms) { //wxASSERT(loaded); if (!loaded) return -1; ms = MAX(ms,0); //fix me, unsafe for GetFrame... for frame 0? if (FrameRateType == CFR) { return floor(double(ms)/1000.0 * AverageFrameRate); } else if (FrameRateType == VFR) { if (ms < floor(last_time)) { // Binary search size_t start = 0; size_t end = last_frame; size_t cur; bool largerEqual; while (start <= end) { cur = (start+end)>>1; largerEqual = Frame[cur] >= ms; // Found if (largerEqual && (cur == 0 || Frame[cur-1] < ms)) return cur; // Not found if (largerEqual) end = cur-1; else start = cur+1; } } else { return last_frame + floor((ms-last_time) * AverageFrameRate / 1000); } } return -1; } ////////////////////// // Gets time at frame int FrameRate::PTimeAtFrame(int frame) { //wxASSERT(loaded); if (!loaded) return -1; if (frame <= 0) return 0; if (FrameRateType == CFR) { return floor(double(frame) / AverageFrameRate * 1000.0); } else if (FrameRateType == VFR) { if (frame < last_frame) return Frame.at(frame); else return floor(last_time + double(frame-last_frame) / AverageFrameRate * 1000.0); } return -1; } ////////////////// // Loads VFR file void FrameRate::Load(wxString filename) { using namespace std; Unload(); // Check if file exists wxFileName filetest(filename); if (!filetest.FileExists()) throw _T("File not found."); // Open file ifstream file; file.open(filename.mb_str(wxConvLocal)); if (!file.is_open()) throw _T("Could not open file."); try { // Read header char buffer[65536]; file.getline(buffer,65536); wxString header(buffer,wxConvUTF8); // V1, code converted from avcvfr9 if (header == _T("# timecode format v1")) { //locate the default fps line while (!file.eof()) { file.getline(buffer,65536); wxString curLine(buffer,wxConvUTF8); //skip empty lines and comments if (curLine == _T("") || curLine.Left(1) == _T("#")) continue; //fix me? should be case insensitive comparison else if (curLine.Left(7) != _T("Assume ")) throw _T("Encountered data before 'Assume ' line"); else { if (!curLine.Mid(6).ToDouble(&AverageFrameRate) || AverageFrameRate <= 0) throw _T("Invalid 'Assume ' line"); break; } } //read and expand all timecodes to v2 wxString curline; double currenttime = 0; int lposition = -1; long lstart; long lend; double lfps; while (!file.eof()) { file.getline(buffer,65536); wxString curLine(buffer,wxConvUTF8); //skip empty lines and comments if (curLine == _T("") || curLine.Left(1) == _T("#")) continue; wxString tmp = curLine.AfterFirst(_T(',')); wxString temp = curLine.BeforeFirst(_T(',')); if (!temp.ToLong(&lstart) || lstart < 0) throw _T("Timecode parsing error, invalid start format found"); temp = tmp.BeforeLast(_T(',')); if (!temp.ToLong(&lend) || lend < 0) throw _T("Timecode parsing error, invalid end format found"); temp = tmp.AfterLast(_T(',')); if (!temp.ToDouble(&lfps) || lfps <= 0) throw _T("Timecode parsing error, invalid fps format found"); for (int i = 0; i <= lstart - lposition - 2; i++) AddFrame(floor(currenttime+(i*1000) / AverageFrameRate)); currenttime += ((lstart - lposition - 1)*1000) / AverageFrameRate; for (int i = 0; i <= lend - lstart; i++) AddFrame(floor(currenttime+(i*1000) / lfps)); currenttime += ((lend - lstart + 1)*1000) / lfps; lposition = lend; } last_time = currenttime; last_frame = Frame.size(); } // V2 else if (header == _T("# timecode format v2")) { // Assigns new VFR file FrameRateType = VFR; long lftime = -1; long cftime = 0; last_frame = 0; // Reads body while (!file.eof()) { file.getline (buffer,65536); wxString curLine(buffer,wxConvUTF8); //skip empty lines and comments if (curLine == _T("") || curLine.Left(1) == _T("#")) continue; wxString tmp = curLine.BeforeFirst(_T('.')); tmp.ToLong(&cftime); if (lftime >= cftime) throw _T("Out of order/too close timecodes found"); AddFrame(cftime); lftime = cftime; } last_time = cftime; last_frame = Frame.size(); CalcAverage(); } // Unknown else throw _T("Unknown file format."); // Run test /*bool doTest = false; if (doTest) { int fail = 0; int res; for (int i=0;i<1000;i++) { res = GetFrameAtTime(GetTimeAtFrame(i)); if (res != i) { wxLogMessage(wxString::Format(_T("Expected %i but got %i (%i)"),i,res,GetTimeAtFrame(i))); fail++; } } if (fail) wxLogMessage(wxString::Format(_T("Failed %i times"),fail)); else wxLogMessage(_T("VFR passes test")); }*/ } catch (wchar_t *) { file.close(); Unload(); throw; } // Close file file.close(); loaded = true; vfrFile = filename; FrameRateType = VFR; } ////////// // Unload void FrameRate::Unload () { FrameRateType = NONE; AverageFrameRate = 0; last_time = 0; last_frame = 0; Clear(); loaded = false; vfrFile = _T(""); } /////////////// // Sets to CFR void FrameRate::SetCFR(double fps) { Unload(); loaded = true; FrameRateType = CFR; AverageFrameRate = fps; } /////////////// // Sets to VFR void FrameRate::SetVFR(std::vector newTimes) { // Prepare Unload(); loaded = true; FrameRateType = VFR; // Set new VFR; Frame = newTimes; CalcAverage(); last_time = newTimes.back(); last_frame = newTimes.size(); } ///////////////////////////// // Get correct frame at time // returns the adjusted time for end frames when start=false // otherwise for start frames int FrameRate::GetFrameAtTime(int ms,bool start) { if (start) { return PFrameAtTime(ms); } else { return PFrameAtTime(ms); } } ///////////////////////////// // Get correct time at frame // compensates and returns an end time when start=false int FrameRate::GetTimeAtFrame(int frame,bool start) { int finalTime; if (start) { finalTime = (PTimeAtFrame(frame-1) + PTimeAtFrame(frame))/2; } else { if (FrameRateType == VFR) finalTime = PTimeAtFrame(frame); else finalTime = (PTimeAtFrame(frame) + PTimeAtFrame(frame+1))/2; } return finalTime; } /////////// // Globals FrameRate VFR_Output; FrameRate VFR_Input;