// Copyright (c) 2005, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ // // $Id$ /// @file dialog_properties.h /// @see dialog_properties.cpp /// @ingroup secondary_ui /// #ifndef AGI_PRE #include #include #include #endif class AssFile; namespace agi { struct Context; } /// DOCME /// @class DialogProperties /// @brief DOCME /// /// DOCME class DialogProperties : public wxDialog { agi::Context *c; ///< Project this dialog is adjusting the properties of // metadata no one actually uses wxTextCtrl *TitleEdit; ///< Project title wxTextCtrl *OrigScriptEdit; ///< Original script credit wxTextCtrl *TranslationEdit; ///< Translation credit wxTextCtrl *EditingEdit; ///< Script editor credit wxTextCtrl *TimingEdit; ///< Script timing credit wxTextCtrl *SyncEdit; ///< Script sync credit wxTextCtrl *UpdatedEdit; ///< Name of last person to update the script wxTextCtrl *UpdateDetailsEdit; ///< Description of last changes made // Things that effect rendering wxComboBox *WrapStyle; ///< Wrapping style for long lines wxComboBox *collision; ///< Collision resolution method wxTextCtrl *ResX; ///< Script x resolution wxTextCtrl *ResY; ///< Script y resolution wxCheckBox *ScaleBorder; ///< If script resolution != video resolution how should borders be handled /// OK button handler void OnOK(wxCommandEvent &event); /// Set script resolution to video resolution button void OnSetFromVideo(wxCommandEvent &event); /// Set a script info field /// @param key Name of field /// @param value New value /// @return Did the valud actually need to be changed? int SetInfoIfDifferent(wxString key, wxString value); public: /// Constructor /// @param c Project context DialogProperties(agi::Context *c); };