// Copyright (c) 2005, Rodrigo Braz Monteiro, Niels Martin Hansen // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ // // $Id$ /// @file audio_box.cpp /// @brief The entire audio area in the main UI, containing display and related toolbars /// @ingroup audio_ui /// #include "config.h" #ifndef AGI_PRE #include #include #include #include #include #include #include #include #include #include #include // Keep this last so wxSW_3D is set. #endif #include #include "audio_box.h" #include "include/aegisub/context.h" #include "include/aegisub/toolbar.h" #include "audio_controller.h" #include "audio_display.h" #include "audio_karaoke.h" #include "command/command.h" #include "libresrc/libresrc.h" #include "main.h" #include "toggle_bitmap.h" #include "selection_controller.h" #include "utils.h" enum AudioBoxControlIDs { Audio_Horizontal_Zoom = 1600, Audio_Vertical_Zoom, Audio_Volume, }; AudioBox::AudioBox(wxWindow *parent, agi::Context *context) : wxPanel(parent, -1, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL|wxBORDER_RAISED) , audioDisplay(new AudioDisplay(this, context->audioController, context)) , controller(context->audioController) , context(context) { // Zoom HorizontalZoom = new wxSlider(this,Audio_Horizontal_Zoom,0,-50,30,wxDefaultPosition,wxSize(-1,20),wxSL_VERTICAL|wxSL_BOTH); HorizontalZoom->SetToolTip(_("Horizontal zoom")); VerticalZoom = new wxSlider(this,Audio_Vertical_Zoom,50,0,100,wxDefaultPosition,wxSize(-1,20),wxSL_VERTICAL|wxSL_BOTH|wxSL_INVERSE); VerticalZoom->SetToolTip(_("Vertical zoom")); VolumeBar = new wxSlider(this,Audio_Volume,50,0,100,wxDefaultPosition,wxSize(-1,20),wxSL_VERTICAL|wxSL_BOTH|wxSL_INVERSE); VolumeBar->SetToolTip(_("Audio Volume")); bool link = OPT_GET("Audio/Link")->GetBool(); if (link) { VolumeBar->SetValue(VerticalZoom->GetValue()); VolumeBar->Enable(false); } // VertVol sider wxSizer *VertVol = new wxBoxSizer(wxHORIZONTAL); VertVol->Add(VerticalZoom,1,wxEXPAND,0); VertVol->Add(VolumeBar,1,wxEXPAND,0); wxSizer *VertVolArea = new wxBoxSizer(wxVERTICAL); VertVolArea->Add(VertVol,1,wxEXPAND,0); ToggleBitmap *link_btn = new ToggleBitmap(this, context, "audio/opt/vertical_link", 16, "Audio", wxSize(20, -1)); VertVolArea->Add(link_btn, 0, wxRIGHT | wxALIGN_CENTER | wxEXPAND, 0); OPT_SUB("Audio/Link", &AudioBox::OnVerticalLink, this); // Top sizer wxSizer *TopSizer = new wxBoxSizer(wxHORIZONTAL); TopSizer->Add(audioDisplay,1,wxEXPAND,0); TopSizer->Add(HorizontalZoom,0,wxEXPAND,0); TopSizer->Add(VertVolArea,0,wxEXPAND,0); context->karaoke = new AudioKaraoke(this, context); // Main sizer wxBoxSizer *MainSizer = new wxBoxSizer(wxVERTICAL); MainSizer->Add(TopSizer,1,wxEXPAND|wxALL,3); MainSizer->Add(toolbar::GetToolbar(this, "audio", context, "Audio"),0,wxEXPAND|wxBOTTOM|wxLEFT|wxRIGHT,3); MainSizer->Add(context->karaoke,0,wxEXPAND|wxBOTTOM|wxLEFT|wxRIGHT,3); MainSizer->AddSpacer(3); SetSizer(MainSizer); } AudioBox::~AudioBox() { } BEGIN_EVENT_TABLE(AudioBox,wxPanel) EVT_COMMAND_SCROLL(Audio_Horizontal_Zoom, AudioBox::OnHorizontalZoom) EVT_COMMAND_SCROLL(Audio_Vertical_Zoom, AudioBox::OnVerticalZoom) EVT_COMMAND_SCROLL(Audio_Volume, AudioBox::OnVolume) END_EVENT_TABLE() void AudioBox::OnHorizontalZoom(wxScrollEvent &event) { // Negate the value, we want zoom out to be on bottom and zoom in on top, // but the control doesn't want negative on bottom and positive on top. audioDisplay->SetZoomLevel(-event.GetPosition()); } void AudioBox::OnVerticalZoom(wxScrollEvent &event) { int pos = mid(1, event.GetPosition(), 100); double value = pow(pos / 50.0, 3); audioDisplay->SetAmplitudeScale(value); if (!VolumeBar->IsEnabled()) { VolumeBar->SetValue(pos); controller->SetVolume(value); } } void AudioBox::OnVolume(wxScrollEvent &event) { int pos = mid(1, event.GetPosition(), 100); controller->SetVolume(pow(pos / 50.0, 3)); } void AudioBox::OnVerticalLink(agi::OptionValue const& opt) { if (opt.GetBool()) { int pos = mid(1, VerticalZoom->GetValue(), 100); double value = pow(pos / 50.0, 3); controller->SetVolume(value); VolumeBar->SetValue(pos); } VolumeBar->Enable(!opt.GetBool()); }