// Copyright (c) 2005, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // ----------------------------------------------------------------------------- // // AEGISUB // // Website: http://aegisub.cellosoft.com // Contact: mailto:zeratul@cellosoft.com // #pragma once /////////////// // Color space enum ColorSpaceType { ColorSpace_RGB32, ColorSpace_RGB24, ColorSpace_YUY2, ColorSpace_YV12 }; ///////////////////// // Video frame class class PRSVideoFrame { public: bool ownData; // If set to true, data will be deleted on destructor (defaults to false) char *data[4]; // Data for each of the planes (interleaved formats only use data[0]) int w; // Width int h; // Height int pitch; // Pitch (that is, width plus invisible area for optimization) ColorSpaceType colorSpace; // Color space bool flipVertical; // Frame is flipped vertically bool flipColors; // Colors are flipped PRSVideoFrame(); ~PRSVideoFrame(); void Overlay(PRSVideoFrame *dst,int x,int y,unsigned char alpha=255,unsigned char blend=0); int GetSize(); }; /////////////////////////// // Video frame cache class class PRSCachedFrame { public: PRSCachedFrame(); ~PRSCachedFrame(); PRSVideoFrame *frame; int id; };