// Copyright (c) 2005, 2006, 2007, Niels Martin Hansen // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // ----------------------------------------------------------------------------- // // AEGISUB // // Website: http://aegisub.cellosoft.com // Contact: mailto:jiifurusu@gmail.com // // DO NOT compile this file separately! It's included as part of auto3.c static struct Auto3Interpreter* GetScriptObject(lua_State *L) { return (struct Auto3Interpreter *)lua_touserdata(L, lua_upvalueindex(1)); } static int LuaInclude(lua_State *L) { filename_t filename; const char *incname; char *error; struct Auto3Interpreter *script; script = GetScriptObject(L); if (!script->cb.resolve_include) { lua_pushstring(L, "Attempt to use include, but not implemented by host application"); lua_error(L); } incname = luaL_checkstring(L, 1); filename = script->cb.resolve_include(script->cb.rundata, incname); if (filename) { // Load include if (Auto3LuaLoad(L, filename, incname, &error)) { free(filename); lua_pushfstring(L, "Failed to include file '%s', error: %s", incname, error); lua_error(L); } // Run include (don't protect, we're already in a protected environment, we'd just propagate it anyway) lua_call(L, 0, 0); free(filename); } else { lua_pushfstring(L, "Failed to resolve include file '%s'", incname); lua_error(L); } // Not really compatible, but I don't think anyone have ever exploited that includes can return stuff return 0; } static int LuaTextExtents(lua_State *L) { struct Auto3Interpreter *script; const char *text, *fontname; int fontsize, bold, italic, spacing, encoding; float scale_x, scale_y; float out_width, out_height, out_descent, out_extlead; script = GetScriptObject(L); if (!script->cb.text_extents) return 0; // get text text = luaL_checkstring(L, 2); // check we have style table if (!lua_istable(L, 1)) { lua_pushstring(L, "First argument to text_extents must be style table"); lua_error(L); } // get style def lua_pushstring(L, "fontname"); lua_gettable(L, 1); fontname = lua_tostring(L, -1); lua_pushstring(L, "fontsize"); lua_gettable(L, 1); fontsize = (int)lua_tonumber(L, -1); lua_pushstring(L, "bold"); lua_gettable(L, 1); bold = lua_toboolean(L, -1); lua_pushstring(L, "italic"); lua_gettable(L, 1); italic = lua_toboolean(L, -1); lua_pushstring(L, "scale_x"); lua_gettable(L, 1); scale_x = (float)lua_tonumber(L, -1); lua_pushstring(L, "scale_y"); lua_gettable(L, 1); scale_y = (float)lua_tonumber(L, -1); lua_pushstring(L, "spacing"); lua_gettable(L, 1); spacing = (int)lua_tonumber(L, -1); lua_pushstring(L, "encoding"); lua_gettable(L, 1); encoding = (int)lua_tonumber(L, -1); // get measurements script->cb.text_extents(script->cb.rundata, text, fontname, fontsize, bold, italic, spacing, scale_x, scale_y, encoding, &out_width, &out_height, &out_descent, &out_extlead); // remove strings and stuff lua_pop(L, 8); // return result lua_pushnumber(L, out_width); lua_pushnumber(L, out_height); lua_pushnumber(L, out_descent); lua_pushnumber(L, out_extlead); return 4; } static int LuaFrameFromMs(lua_State *L) { int frame; struct Auto3Interpreter *script; script = GetScriptObject(L); if (!script->cb.frame_from_ms) return 0; frame = script->cb.frame_from_ms(script->cb.rundata, luaL_checkint(L, 1)); lua_pushnumber(L, frame); return 1; } static int LuaMsFromFrame(lua_State *L) { int ms; struct Auto3Interpreter *script; script = GetScriptObject(L); if (!script->cb.ms_from_frame) return 0; ms = script->cb.ms_from_frame(script->cb.rundata, luaL_checkint(L, 1)); lua_pushnumber(L, ms); return 1; } static int LuaReportProgress(lua_State *L) { struct Auto3Interpreter *script; script = GetScriptObject(L); if (script->cb.set_progress) script->cb.set_progress(script->cb.logdata, (float)luaL_checknumber(L, 1)); return 0; } static int LuaOutputDebug(lua_State *L) { struct Auto3Interpreter *script; script = GetScriptObject(L); if (script->cb.log_message) script->cb.log_message(script->cb.logdata, luaL_checkstring(L, 1)); return 0; } static int LuaSetStatus(lua_State *L) { struct Auto3Interpreter *script; script = GetScriptObject(L); if (script->cb.set_status) script->cb.set_status(script->cb.logdata, luaL_checkstring(L, 1)); return 0; }