forked from mia/Aegisub
34 lines
1.6 KiB
C++
34 lines
1.6 KiB
C++
// Copyright (c) 2011 Niels Martin Hansen <nielsm@aegisub.org>
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//
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// Permission to use, copy, modify, and distribute this software for any
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// purpose with or without fee is hereby granted, provided that the above
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// copyright notice and this permission notice appear in all copies.
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//
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// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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//
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// Aegisub Project http://www.aegisub.org/
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/// @file subtitle_format_ebu3264.h
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/// @see subtitle_format_ebu3264.cpp
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/// @ingroup subtitle_io
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#include "subtitle_format.h"
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/// @brief Subtitle writer for the EBU tech 3264 (1991) subtitling data exchange format
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///
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/// Based on specifications obtained at <http://tech.ebu.ch/docs/tech/tech3264.pdf>
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/// Work on support for this format was sponsored by Bandai.
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class Ebu3264SubtitleFormat final : public SubtitleFormat {
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public:
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Ebu3264SubtitleFormat();
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std::vector<std::string> GetWriteWildcards() const override { return {"stl"}; }
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void WriteFile(const AssFile *src, agi::fs::path const& filename, agi::vfr::Framerate const& fps, std::string const& encoding) const override;
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DEFINE_EXCEPTION(ConversionFailed, agi::InvalidInputException);
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};
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