Aegisub/auto3/lua/src/ltable.h
Niels Martin Hansen 3008d26a6f Interface and code-skeleton for Auto3 shared library, and Lua 5.0.3 source tree.
Originally committed to SVN as r1155.
2007-05-02 12:18:04 +00:00

31 lines
807 B
C

/*
** $Id: ltable.h,v 1.44 2003/03/18 12:50:04 roberto Exp $
** Lua tables (hash)
** See Copyright Notice in lua.h
*/
#ifndef ltable_h
#define ltable_h
#include "lobject.h"
#define gnode(t,i) (&(t)->node[i])
#define gkey(n) (&(n)->i_key)
#define gval(n) (&(n)->i_val)
const TObject *luaH_getnum (Table *t, int key);
TObject *luaH_setnum (lua_State *L, Table *t, int key);
const TObject *luaH_getstr (Table *t, TString *key);
const TObject *luaH_get (Table *t, const TObject *key);
TObject *luaH_set (lua_State *L, Table *t, const TObject *key);
Table *luaH_new (lua_State *L, int narray, int lnhash);
void luaH_free (lua_State *L, Table *t);
int luaH_next (lua_State *L, Table *t, StkId key);
/* exported only for debugging */
Node *luaH_mainposition (const Table *t, const TObject *key);
#endif