forked from mia/Aegisub
115 lines
5.2 KiB
XML
115 lines
5.2 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Label="Globals">
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<ProjectGuid>{8804F253-DA67-4CC4-926B-0CD2AEE5778D}</ProjectGuid>
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<RootNamespace>libass</RootNamespace>
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</PropertyGroup>
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<!-- Aegisub project configuration -->
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<PropertyGroup Label="AegisubConfiguration">
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<AegisubProjectType>lib</AegisubProjectType>
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</PropertyGroup>
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<ImportGroup Label="PropertySheets">
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<Import Project="$(MSBuildThisFileDirectory)..\aegisub.props" />
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</ImportGroup>
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<ImportGroup Label="Targets">
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<Import Project="$(MSBuildThisFileDirectory)..\yasm.targets" />
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</ImportGroup>
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<!-- Project specific configuration -->
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<ItemDefinitionGroup>
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<ClCompile>
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<AdditionalIncludeDirectories>
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$(LibassSrcDir)\libass;
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$(MSBuildThisFileDirectory);
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$(AegisubSourceBase)\include\fribidi;
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%(AdditionalIncludeDirectories)
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</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>
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inline=__inline;
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FRIBIDI_ENTRY=;
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%(PreprocessorDefinitions)
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</PreprocessorDefinitions>
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</ClCompile>
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<InstallHeader>
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<HeaderRoot>$(LibassSrcDir)\libass</HeaderRoot>
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<Destination>ass\</Destination>
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</InstallHeader>
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<Yasm>
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<Config Condition="'$(Platform)'=='Win32'">%(Config) -DARCH_X86_64=0 -DPREFIX -DHAVE_ALIGNED_STACK=0</Config>
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<Config Condition="'$(Platform)'=='x64'">%(Config) -DARCH_X86_64=1 -DHAVE_ALIGNED_STACK=1</Config>
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</Yasm>
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</ItemDefinitionGroup>
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<!-- Source files -->
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<ItemGroup>
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<InstallHeader Include="$(LibassSrcDir)\libass\ass.h" />
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<InstallHeader Include="$(LibassSrcDir)\libass\ass_types.h" />
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</ItemGroup>
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<ItemGroup>
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<Yasm Include="$(LibassSrcDir)\libass\x86\be_blur.asm">
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<ExcludeFromBuild Condition="'$(Platform)'!='x64'">true</ExcludeFromBuild>
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</Yasm>
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<Yasm Include="$(LibassSrcDir)\libass\x86\blend_bitmaps.asm" />
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<Yasm Include="$(LibassSrcDir)\libass\x86\blur.asm" />
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<Yasm Include="$(LibassSrcDir)\libass\x86\cpuid.asm" />
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<Yasm Include="$(LibassSrcDir)\libass\x86\rasterizer.asm" />
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<None Include="$(LibassSrcDir)\libass\x86\x86inc.asm" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="$(LibassSrcDir)\libass\ass.h" />
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<ClInclude Include="$(LibassSrcDir)\libass\ass_bitmap.h" />
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<ClInclude Include="$(LibassSrcDir)\libass\ass_cache.h" />
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<ClInclude Include="$(LibassSrcDir)\libass\ass_cache_template.h" />
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<ClInclude Include="$(LibassSrcDir)\libass\ass_drawing.h" />
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<ClInclude Include="$(LibassSrcDir)\libass\ass_font.h" />
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<ClInclude Include="$(LibassSrcDir)\libass\ass_fontconfig.h" />
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<ClInclude Include="$(LibassSrcDir)\libass\ass_library.h" />
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<ClInclude Include="$(LibassSrcDir)\libass\ass_parse.h" />
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<ClInclude Include="$(LibassSrcDir)\libass\ass_render.h" />
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<ClInclude Include="$(LibassSrcDir)\libass\ass_shaper.h" />
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<ClInclude Include="$(LibassSrcDir)\libass\ass_types.h" />
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<ClInclude Include="$(LibassSrcDir)\libass\ass_utils.h" />
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<ClInclude Include="$(LibassSrcDir)\libass\x86\be_blur.h" />
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<ClInclude Include="$(LibassSrcDir)\libass\x86\blend_bitmaps.h" />
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<ClInclude Include="$(LibassSrcDir)\libass\x86\cpuid.h" />
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<ClInclude Include="$(LibassSrcDir)\libass\x86\rasterizer.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)config.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)strings.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)unistd.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="$(LibassSrcDir)\libass\ass.c" />
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<ClCompile Include="$(LibassSrcDir)\libass\ass_bitmap.c" />
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<ClCompile Include="$(LibassSrcDir)\libass\ass_blur.c" />
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<ClCompile Include="$(LibassSrcDir)\libass\ass_cache.c" />
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<ClCompile Include="$(LibassSrcDir)\libass\ass_drawing.c" />
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<ClCompile Include="$(LibassSrcDir)\libass\ass_font.c" />
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<ClCompile Include="$(LibassSrcDir)\libass\ass_fontconfig.c" />
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<ClCompile Include="$(LibassSrcDir)\libass\ass_fontselect.c" />
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<ClCompile Include="$(LibassSrcDir)\libass\ass_library.c" />
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<ClCompile Include="$(LibassSrcDir)\libass\ass_parse.c" />
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<ClCompile Include="$(LibassSrcDir)\libass\ass_rasterizer.c" />
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<ClCompile Include="$(LibassSrcDir)\libass\ass_rasterizer_c.c" />
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<ClCompile Include="$(LibassSrcDir)\libass\ass_render.c" />
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<ClCompile Include="$(LibassSrcDir)\libass\ass_render_api.c" />
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<ClCompile Include="$(LibassSrcDir)\libass\ass_shaper.c" />
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<ClCompile Include="$(LibassSrcDir)\libass\ass_string.c" />
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<ClCompile Include="$(LibassSrcDir)\libass\ass_strtod.c" />
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<ClCompile Include="$(LibassSrcDir)\libass\ass_utils.c" />
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</ItemGroup>
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<!-- Project References -->
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<ItemGroup>
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<ProjectReference Include="..\fontconfig\fontconfig.vcxproj">
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<Project>{ad56899e-961b-47b7-bd0f-14d0da50d141}</Project>
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</ProjectReference>
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<ProjectReference Include="..\freetype2\freetype.vcxproj">
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<Project>{78b079bd-9fc7-4b9e-b4a6-96da0f00248b}</Project>
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</ProjectReference>
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<ProjectReference Include="..\fribidi\fribidi.vcxproj">
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<Project>{fb8e8d19-a4d6-4181-943c-282075f49b41}</Project>
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</ProjectReference>
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</ItemGroup>
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</Project>
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