forked from mia/Aegisub
b8d6be1ee3
1. svn mv assdraw csri hunspell lua51 contrib * See r2749 for full description. Originally committed to SVN as r2754.
190 lines
7.6 KiB
C++
190 lines
7.6 KiB
C++
/*
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* Copyright (c) 2007, ai-chan
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the ASSDraw3 Team nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY AI-CHAN ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL AI-CHAN BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "assdraw.hpp"
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void ASSDrawFrame::InitializeDefaultSettings()
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{
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colors.canvas_bg = wxColour(0xFF, 0xFF, 0xFF);
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colors.canvas_shape_normal = wxColour(0x0, 0x0, 0xFF, 0x99);
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colors.canvas_shape_preview = wxColour(0x0, 0x0, 0xFF);
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colors.canvas_shape_outline = wxColour(0x0, 0x0, 0x0);
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colors.canvas_shape_guideline = wxColour(0x66, 0x66, 0x66);
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colors.canvas_shape_mainpoint = wxColour(0xFF, 0x0, 0x0, 0xCC);
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colors.canvas_shape_controlpoint = wxColour(0x0, 0xFF, 0x0, 0xCC);
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colors.canvas_shape_selectpoint = wxColour(0x0, 0x0, 0xCC);
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colors.library_shape = wxColour(0x0, 0x66, 0x99);
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colors.library_libarea = wxColour(0xFF, 0xFF, 0x99);
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colors.origin = wxColour(0xFF, 0x0, 0x0);
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colors.ruler_h = wxColour(0x0, 0x0, 0x66);
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colors.ruler_v = wxColour(0x66, 0x0, 0x0);
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alphas.canvas_shape_normal = 128;
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alphas.canvas_shape_preview = 255;
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alphas.canvas_shape_outline = 255;
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alphas.canvas_shape_guideline = 255;
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alphas.canvas_shape_mainpoint = 128;
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alphas.canvas_shape_controlpoint = 128;
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alphas.canvas_shape_selectpoint = 255;
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sizes.origincross = 2;
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behaviors.capitalizecmds = false;
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behaviors.autoaskimgopac = true;
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behaviors.parse_spc = false;
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behaviors.nosplashscreen = false;
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behaviors.confirmquit = true;
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}
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void ASSDrawFrame::ApplySettings()
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{
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wxColourSetAlpha(colors.canvas_shape_normal, alphas.canvas_shape_normal);
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wxColourSetAlpha(colors.canvas_shape_preview, alphas.canvas_shape_preview);
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wxColourSetAlpha(colors.canvas_shape_outline, alphas.canvas_shape_outline);
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wxColourSetAlpha(colors.canvas_shape_guideline, alphas.canvas_shape_guideline);
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wxColourSetAlpha(colors.canvas_shape_mainpoint, alphas.canvas_shape_mainpoint);
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wxColourSetAlpha(colors.canvas_shape_controlpoint, alphas.canvas_shape_controlpoint);
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wxColourSetAlpha(colors.canvas_shape_selectpoint, alphas.canvas_shape_selectpoint);
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wxColourToAggRGBA(colors.canvas_shape_normal, m_canvas->rgba_shape_normal);
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wxColourToAggRGBA(colors.canvas_shape_preview, m_canvas->rgba_shape);
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wxColourToAggRGBA(colors.canvas_shape_outline, m_canvas->rgba_outline);
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wxColourToAggRGBA(colors.canvas_shape_guideline, m_canvas->rgba_guideline);
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wxColourToAggRGBA(colors.canvas_shape_mainpoint, m_canvas->rgba_mainpoint);
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wxColourToAggRGBA(colors.canvas_shape_controlpoint, m_canvas->rgba_controlpoint);
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wxColourToAggRGBA(colors.canvas_shape_selectpoint, m_canvas->rgba_selectpoint);
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wxColourToAggRGBA(colors.origin, m_canvas->rgba_origin);
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wxColourToAggRGBA(colors.ruler_h, m_canvas->rgba_ruler_h);
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wxColourToAggRGBA(colors.ruler_v, m_canvas->rgba_ruler_v);
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m_canvas->color_bg.r = colors.canvas_bg.Red();
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m_canvas->color_bg.g = colors.canvas_bg.Green();
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m_canvas->color_bg.b = colors.canvas_bg.Blue();
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m_canvas->color_bg.a = colors.canvas_bg.Alpha();
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m_canvas->PrepareBackgroundBitmap(-1.0);
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m_canvas->Refresh();
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shapelib->libarea->SetBackgroundColour(colors.library_libarea);
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typedef std::vector< ASSDrawShapePreview *> PrevVec;
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PrevVec shapes = shapelib->GetShapePreviews();
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int n = shapes.size();
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for (int i = 0; i < n; i++)
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wxColourToAggRGBA(colors.library_shape, shapes[i]->rgba_shape);
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shapelib->libarea->Refresh();
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m_canvas->SetDrawCmdSet(behaviors.parse_spc? _T("m n l b s p c _"):_T("m n l b _"));
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UpdateASSCommandStringToSrcTxtCtrl(m_canvas->GenerateASS());
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}
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void ASSDrawFrame::wxColourToAggRGBA(wxColour &colour, agg::rgba &rgba)
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{
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rgba.r = (double) colour.Red() / 255.0;
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rgba.g = (double) colour.Green() / 255.0;
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rgba.b = (double) colour.Blue() / 255.0;
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rgba.a = (double) colour.Alpha() / 255.0;
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}
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void ASSDrawFrame::wxColourSetAlpha(wxColour &colour, long alpha)
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{
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colour.Set(colour.Red(), colour.Green(), colour.Blue(), alpha);
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}
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void ASSDrawFrame::OnSettingsChanged(wxCommandEvent& event)
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{
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ApplySettings();
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}
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void ASSDrawFrame::LoadSettings()
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{
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#define CFGREADCOLOR(color) if (config->Read(wxString(#color,wxConvUTF8), &tmpstr)) color.Set(tmpstr);
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#define CFGREAD(var) config->Read(wxString(#var,wxConvUTF8), &var);
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config->SetPath(_T("settings"));
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wxString tmpstr;
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CFGREADCOLOR(colors.canvas_bg)
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CFGREADCOLOR(colors.canvas_shape_normal)
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CFGREADCOLOR(colors.canvas_shape_preview)
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CFGREADCOLOR(colors.canvas_shape_controlpoint)
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CFGREADCOLOR(colors.canvas_shape_guideline)
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CFGREADCOLOR(colors.canvas_shape_mainpoint)
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CFGREADCOLOR(colors.canvas_shape_outline)
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CFGREADCOLOR(colors.canvas_shape_selectpoint)
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CFGREADCOLOR(colors.library_libarea)
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CFGREADCOLOR(colors.library_shape)
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CFGREADCOLOR(colors.origin)
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CFGREADCOLOR(colors.ruler_h)
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CFGREADCOLOR(colors.ruler_v)
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CFGREAD(alphas.canvas_shape_normal)
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CFGREAD(alphas.canvas_shape_preview)
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CFGREAD(alphas.canvas_shape_controlpoint)
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CFGREAD(alphas.canvas_shape_guideline)
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CFGREAD(alphas.canvas_shape_mainpoint)
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CFGREAD(alphas.canvas_shape_outline)
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CFGREAD(alphas.canvas_shape_selectpoint)
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CFGREAD(sizes.origincross)
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CFGREAD(behaviors.autoaskimgopac)
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CFGREAD(behaviors.capitalizecmds)
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CFGREAD(behaviors.parse_spc)
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CFGREAD(behaviors.nosplashscreen)
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CFGREAD(behaviors.confirmquit)
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config->SetPath(_T(".."));
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}
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void ASSDrawFrame::SaveSettings()
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{
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#define CFGWRITE(var) config->Write(wxString(#var,wxConvUTF8), var);
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#define CFGWRITECOLOR(color) config->Write(wxString(#color,wxConvUTF8), color.GetAsString(wxC2S_HTML_SYNTAX));
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config->SetPath(_T("settings"));
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CFGWRITECOLOR(colors.canvas_bg)
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CFGWRITECOLOR(colors.canvas_shape_normal)
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CFGWRITECOLOR(colors.canvas_shape_preview)
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CFGWRITECOLOR(colors.canvas_shape_controlpoint)
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CFGWRITECOLOR(colors.canvas_shape_guideline)
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CFGWRITECOLOR(colors.canvas_shape_mainpoint)
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CFGWRITECOLOR(colors.canvas_shape_outline)
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CFGWRITECOLOR(colors.canvas_shape_selectpoint)
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CFGWRITECOLOR(colors.library_libarea)
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CFGWRITECOLOR(colors.library_shape)
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CFGWRITECOLOR(colors.origin)
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CFGWRITECOLOR(colors.ruler_h)
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CFGWRITECOLOR(colors.ruler_v)
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CFGWRITE(alphas.canvas_shape_normal)
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CFGWRITE(alphas.canvas_shape_preview)
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CFGWRITE(alphas.canvas_shape_controlpoint)
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CFGWRITE(alphas.canvas_shape_guideline)
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CFGWRITE(alphas.canvas_shape_mainpoint)
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CFGWRITE(alphas.canvas_shape_outline)
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CFGWRITE(alphas.canvas_shape_selectpoint)
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CFGWRITE(sizes.origincross)
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CFGWRITE(behaviors.autoaskimgopac)
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CFGWRITE(behaviors.capitalizecmds)
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CFGWRITE(behaviors.parse_spc)
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CFGWRITE(behaviors.nosplashscreen)
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CFGWRITE(behaviors.confirmquit)
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config->SetPath(_T(".."));
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}
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