forked from mia/Aegisub
777 lines
22 KiB
C++
777 lines
22 KiB
C++
// Copyright (c) 2006, Niels Martin Hansen
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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/// @file auto4_lua_assfile.cpp
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/// @brief Lua 5.1-based scripting engine (interface to subtitle files)
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/// @ingroup scripting
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///
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#include "auto4_lua.h"
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#include "ass_dialogue.h"
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#include "ass_info.h"
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#include "ass_file.h"
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#include "ass_karaoke.h"
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#include "ass_style.h"
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#include "compat.h"
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#include <libaegisub/exception.h>
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#include <libaegisub/log.h>
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#include <libaegisub/lua/utils.h>
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#include <libaegisub/make_unique.h>
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#include <algorithm>
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#include <boost/algorithm/string/case_conv.hpp>
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#include <cassert>
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#include <memory>
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namespace {
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using namespace agi::lua;
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DEFINE_EXCEPTION(BadField, Automation4::MacroRunError);
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BadField bad_field(const char *expected_type, const char *name, const char *line_clasee)
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{
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return BadField(std::string("Invalid or missing field '") + name + "' in '" + line_clasee + "' class subtitle line (expected " + expected_type + ")");
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}
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std::string get_string_field(lua_State *L, const char *name, const char *line_class)
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{
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lua_getfield(L, -1, name);
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if (!lua_isstring(L, -1))
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throw bad_field("string", name, line_class);
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std::string ret(lua_tostring(L, -1));
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lua_pop(L, 1);
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return ret;
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}
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double get_double_field(lua_State *L, const char *name, const char *line_class)
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{
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lua_getfield(L, -1, name);
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if (!lua_isnumber(L, -1))
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throw bad_field("number", name, line_class);
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double ret = lua_tonumber(L, -1);
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lua_pop(L, 1);
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return ret;
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}
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int get_int_field(lua_State *L, const char *name, const char *line_class)
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{
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lua_getfield(L, -1, name);
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if (!lua_isnumber(L, -1))
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throw bad_field("number", name, line_class);
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int ret = lua_tointeger(L, -1);
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lua_pop(L, 1);
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return ret;
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}
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bool get_bool_field(lua_State *L, const char *name, const char *line_class)
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{
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lua_getfield(L, -1, name);
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if (!lua_isboolean(L, -1))
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throw bad_field("boolean", name, line_class);
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bool ret = !!lua_toboolean(L, -1);
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lua_pop(L, 1);
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return ret;
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}
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using namespace Automation4;
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template<int (LuaAssFile::*closure)(lua_State *)>
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int closure_wrapper(lua_State *L)
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{
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return (LuaAssFile::GetObjPointer(L, lua_upvalueindex(1), false)->*closure)(L);
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}
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template<void (LuaAssFile::*closure)(lua_State *), bool allow_expired>
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int closure_wrapper_v(lua_State *L)
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{
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(LuaAssFile::GetObjPointer(L, lua_upvalueindex(1), allow_expired)->*closure)(L);
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return 0;
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}
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int modification_mask(AssEntry *e)
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{
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if (!e) return AssFile::COMMIT_SCRIPTINFO;
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switch (e->Group()) {
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case AssEntryGroup::DIALOGUE: return AssFile::COMMIT_DIAG_ADDREM;
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case AssEntryGroup::STYLE: return AssFile::COMMIT_STYLES;
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default: return AssFile::COMMIT_SCRIPTINFO;
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}
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}
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template<typename T, typename U>
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const T *check_cast_constptr(const U *value) {
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return typeid(const T) == typeid(*value) ? static_cast<const T *>(value) : nullptr;
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}
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}
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namespace Automation4 {
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LuaAssFile::~LuaAssFile() { }
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void LuaAssFile::CheckAllowModify()
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{
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if (!can_modify)
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error(L, "Attempt to modify subtitles in read-only feature context.");
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}
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void LuaAssFile::CheckBounds(int idx)
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{
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if (idx <= 0 || idx > (int)lines.size())
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error(L, "Requested out-of-range line from subtitle file: %d", idx);
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}
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void LuaAssFile::AssEntryToLua(lua_State *L, size_t idx)
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{
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lua_newtable(L);
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const AssEntry *e = lines[idx];
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if (!e)
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e = &ass->Info[idx];
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set_field(L, "section", e->GroupHeader());
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if (auto info = check_cast_constptr<AssInfo>(e)) {
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set_field(L, "raw", info->GetEntryData());
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set_field(L, "key", info->Key());
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set_field(L, "value", info->Value());
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set_field(L, "class", "info");
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}
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else if (auto dia = check_cast_constptr<AssDialogue>(e)) {
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set_field(L, "raw", dia->GetEntryData());
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set_field(L, "comment", dia->Comment);
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set_field(L, "layer", dia->Layer);
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set_field(L, "start_time", dia->Start);
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set_field(L, "end_time", dia->End);
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set_field(L, "style", dia->Style);
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set_field(L, "actor", dia->Actor);
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set_field(L, "effect", dia->Effect);
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set_field(L, "margin_l", dia->Margin[0]);
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set_field(L, "margin_r", dia->Margin[1]);
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set_field(L, "margin_t", dia->Margin[2]);
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set_field(L, "margin_b", dia->Margin[2]);
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set_field(L, "text", dia->Text);
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// create extradata table
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lua_newtable(L);
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for (auto const& ed : ass->GetExtradata(dia->ExtradataIds)) {
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push_value(L, ed.key);
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push_value(L, ed.value);
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lua_settable(L, -3);
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}
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lua_setfield(L, -2, "extra");
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set_field(L, "class", "dialogue");
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}
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else if (auto sty = check_cast_constptr<AssStyle>(e)) {
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set_field(L, "raw", sty->GetEntryData());
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set_field(L, "name", sty->name);
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set_field(L, "fontname", sty->font);
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set_field(L, "fontsize", sty->fontsize);
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set_field(L, "color1", sty->primary.GetAssStyleFormatted() + "&");
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set_field(L, "color2", sty->secondary.GetAssStyleFormatted() + "&");
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set_field(L, "color3", sty->outline.GetAssStyleFormatted() + "&");
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set_field(L, "color4", sty->shadow.GetAssStyleFormatted() + "&");
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set_field(L, "bold", sty->bold);
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set_field(L, "italic", sty->italic);
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set_field(L, "underline", sty->underline);
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set_field(L, "strikeout", sty->strikeout);
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set_field(L, "scale_x", sty->scalex);
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set_field(L, "scale_y", sty->scaley);
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set_field(L, "spacing", sty->spacing);
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set_field(L, "angle", sty->angle);
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set_field(L, "borderstyle", sty->borderstyle);
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set_field(L, "outline", sty->outline_w);
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set_field(L, "shadow", sty->shadow_w);
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set_field(L, "align", sty->alignment);
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set_field(L, "margin_l", sty->Margin[0]);
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set_field(L, "margin_r", sty->Margin[1]);
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set_field(L, "margin_t", sty->Margin[2]);
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set_field(L, "margin_b", sty->Margin[2]);
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set_field(L, "encoding", sty->encoding);
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set_field(L, "relative_to", 2);// From STS.h: "0: window, 1: video, 2: undefined (~window)"
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set_field(L, "class", "style");
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}
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else {
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assert(false);
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}
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}
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std::unique_ptr<AssEntry> LuaAssFile::LuaToAssEntry(lua_State *L, AssFile *ass)
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{
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// assume an assentry table is on the top of the stack
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// convert it to a real AssEntry object, and pop the table from the stack
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if (!lua_istable(L, -1))
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error(L, "Can't convert a non-table value to AssEntry");
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lua_getfield(L, -1, "class");
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if (!lua_isstring(L, -1))
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error(L, "Table lacks 'class' field, can't convert to AssEntry");
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std::string lclass(lua_tostring(L, -1));
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boost::to_lower(lclass);
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lua_pop(L, 1);
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std::unique_ptr<AssEntry> result;
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if (lclass == "info")
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result = agi::make_unique<AssInfo>(get_string_field(L, "key", "info"), get_string_field(L, "value", "info"));
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else if (lclass == "style") {
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auto sty = new AssStyle;
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result.reset(sty);
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sty->name = get_string_field(L, "name", "style");
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sty->font = get_string_field(L, "fontname", "style");
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sty->fontsize = get_double_field(L, "fontsize", "style");
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sty->primary = get_string_field(L, "color1", "style");
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sty->secondary = get_string_field(L, "color2", "style");
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sty->outline = get_string_field(L, "color3", "style");
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sty->shadow = get_string_field(L, "color4", "style");
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sty->bold = get_bool_field(L, "bold", "style");
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sty->italic = get_bool_field(L, "italic", "style");
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sty->underline = get_bool_field(L, "underline", "style");
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sty->strikeout = get_bool_field(L, "strikeout", "style");
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sty->scalex = get_double_field(L, "scale_x", "style");
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sty->scaley = get_double_field(L, "scale_y", "style");
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sty->spacing = get_double_field(L, "spacing", "style");
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sty->angle = get_double_field(L, "angle", "style");
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sty->borderstyle = get_int_field(L, "borderstyle", "style");
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sty->outline_w = get_double_field(L, "outline", "style");
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sty->shadow_w = get_double_field(L, "shadow", "style");
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sty->alignment = get_int_field(L, "align", "style");
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sty->Margin[0] = get_int_field(L, "margin_l", "style");
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sty->Margin[1] = get_int_field(L, "margin_r", "style");
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sty->Margin[2] = get_int_field(L, "margin_t", "style");
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sty->encoding = get_int_field(L, "encoding", "style");
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sty->UpdateData();
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}
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else if (lclass == "dialogue") {
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assert(ass != 0); // since we need AssFile::AddExtradata
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auto dia = new AssDialogue;
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result.reset(dia);
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dia->Comment = get_bool_field(L, "comment", "dialogue");
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dia->Layer = get_int_field(L, "layer", "dialogue");
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dia->Start = get_int_field(L, "start_time", "dialogue");
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dia->End = get_int_field(L, "end_time", "dialogue");
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dia->Style = get_string_field(L, "style", "dialogue");
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dia->Actor = get_string_field(L, "actor", "dialogue");
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dia->Margin[0] = get_int_field(L, "margin_l", "dialogue");
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dia->Margin[1] = get_int_field(L, "margin_r", "dialogue");
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dia->Margin[2] = get_int_field(L, "margin_t", "dialogue");
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dia->Effect = get_string_field(L, "effect", "dialogue");
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dia->Text = get_string_field(L, "text", "dialogue");
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std::vector<uint32_t> new_ids;
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lua_getfield(L, -1, "extra");
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auto type = lua_type(L, -1);
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if (type == LUA_TTABLE) {
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lua_for_each(L, [&] {
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if (lua_type(L, -2) != LUA_TSTRING) return;
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new_ids.push_back(ass->AddExtradata(
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get_string_or_default(L, -2),
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get_string_or_default(L, -1)));
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});
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std::sort(begin(new_ids), end(new_ids));
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dia->ExtradataIds = std::move(new_ids);
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}
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else if (type != LUA_TNIL) {
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error(L, "dialogue extradata must be a table");
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}
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}
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else {
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error(L, "Found line with unknown class: %s", lclass.c_str());
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return nullptr;
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}
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return result;
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}
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int LuaAssFile::ObjectIndexRead(lua_State *L)
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{
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switch (lua_type(L, 2)) {
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case LUA_TNUMBER:
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{
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// read an indexed AssEntry
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int idx = lua_tointeger(L, 2);
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CheckBounds(idx);
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AssEntryToLua(L, idx - 1);
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return 1;
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}
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case LUA_TSTRING:
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{
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// either return n or a function doing further stuff
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const char *idx = lua_tostring(L, 2);
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if (strcmp(idx, "n") == 0) {
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// get number of items
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lua_pushnumber(L, lines.size());
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return 1;
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}
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lua_pushvalue(L, 1);
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if (strcmp(idx, "delete") == 0)
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lua_pushcclosure(L, closure_wrapper_v<&LuaAssFile::ObjectDelete, false>, 1);
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else if (strcmp(idx, "deleterange") == 0)
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lua_pushcclosure(L, closure_wrapper_v<&LuaAssFile::ObjectDeleteRange, false>, 1);
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else if (strcmp(idx, "insert") == 0)
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lua_pushcclosure(L, closure_wrapper_v<&LuaAssFile::ObjectInsert, false>, 1);
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else if (strcmp(idx, "append") == 0)
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lua_pushcclosure(L, closure_wrapper_v<&LuaAssFile::ObjectAppend, false>, 1);
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else if (strcmp(idx, "script_resolution") == 0)
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lua_pushcclosure(L, closure_wrapper<&LuaAssFile::LuaGetScriptResolution>, 1);
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else {
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// idiot
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lua_pop(L, 1);
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return error(L, "Invalid indexing in Subtitle File object: '%s'", idx);
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}
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return 1;
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}
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default:
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// crap, user is stupid!
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return error(L, "Attempt to index a Subtitle File object with value of type '%s'.", lua_typename(L, lua_type(L, 2)));
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}
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assert(false);
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return 0;
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}
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void LuaAssFile::InitScriptInfoIfNeeded()
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{
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if (script_info_copied) return;
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size_t i = 0;
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for (auto const& info : ass->Info) {
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// Just in case an insane user inserted non-info lines into the
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// script info section...
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while (lines[i]) ++i;
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lines_to_delete.emplace_back(agi::make_unique<AssInfo>(info));
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lines[i++] = lines_to_delete.back().get();
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}
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script_info_copied = true;
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}
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void LuaAssFile::QueueLineForDeletion(size_t idx)
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{
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if (!lines[idx] || lines[idx]->Group() == AssEntryGroup::INFO)
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InitScriptInfoIfNeeded();
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else
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lines_to_delete.emplace_back(lines[idx]);
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}
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void LuaAssFile::AssignLine(size_t idx, std::unique_ptr<AssEntry> e)
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{
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auto group = e->Group();
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if (group == AssEntryGroup::INFO)
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InitScriptInfoIfNeeded();
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lines[idx] = e.get();
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if (group == AssEntryGroup::INFO)
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lines_to_delete.emplace_back(std::move(e));
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else
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e.release();
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}
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void LuaAssFile::InsertLine(std::vector<AssEntry *> &vec, size_t idx, std::unique_ptr<AssEntry> e)
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{
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auto group = e->Group();
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if (group == AssEntryGroup::INFO)
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InitScriptInfoIfNeeded();
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vec.insert(vec.begin() + idx, e.get());
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if (group == AssEntryGroup::INFO)
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lines_to_delete.emplace_back(std::move(e));
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else
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e.release();
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}
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void LuaAssFile::ObjectIndexWrite(lua_State *L)
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{
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// instead of implementing everything twice, just call the other modification-functions from here
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// after modifying the stack to match their expectations
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CheckAllowModify();
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int n = check_int(L, 2);
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if (n < 0) {
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// insert line so new index is n
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lua_remove(L, 1);
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lua_pushinteger(L, -n);
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lua_replace(L, 1);
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ObjectInsert(L);
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}
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else if (n == 0) {
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// append line to list
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lua_remove(L, 1);
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lua_remove(L, 1);
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ObjectAppend(L);
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}
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else {
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// replace line at index n or delete
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if (!lua_isnil(L, 3)) {
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// insert
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CheckBounds(n);
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auto e = LuaToAssEntry(L, ass);
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modification_type |= modification_mask(e.get());
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QueueLineForDeletion(n - 1);
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AssignLine(n - 1, std::move(e));
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}
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else {
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// delete
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lua_remove(L, 1);
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lua_remove(L, 1);
|
|
ObjectDelete(L);
|
|
}
|
|
}
|
|
}
|
|
|
|
int LuaAssFile::ObjectGetLen(lua_State *L)
|
|
{
|
|
lua_pushnumber(L, lines.size());
|
|
return 1;
|
|
}
|
|
|
|
void LuaAssFile::ObjectDelete(lua_State *L)
|
|
{
|
|
CheckAllowModify();
|
|
|
|
// get number of items to delete
|
|
int itemcount = lua_gettop(L);
|
|
if (itemcount == 0) return;
|
|
|
|
std::vector<size_t> ids;
|
|
if (itemcount == 1 && lua_istable(L, 1)) {
|
|
lua_pushvalue(L, 1);
|
|
lua_for_each(L, [&] {
|
|
size_t n = check_uint(L, -1);
|
|
argcheck(L, n > 0 && n <= lines.size(), 1, "Out of range line index");
|
|
ids.push_back(n - 1);
|
|
});
|
|
}
|
|
else {
|
|
ids.reserve(itemcount);
|
|
while (itemcount > 0) {
|
|
size_t n = check_uint(L, -1);
|
|
argcheck(L, n > 0 && n <= lines.size(), itemcount, "Out of range line index");
|
|
ids.push_back(n - 1);
|
|
--itemcount;
|
|
}
|
|
}
|
|
|
|
sort(ids.begin(), ids.end());
|
|
|
|
size_t id_idx = 0, out = 0;
|
|
for (size_t i = 0; i < lines.size(); ++i) {
|
|
if (id_idx < ids.size() && ids[id_idx] == i) {
|
|
modification_type |= modification_mask(lines[i]);
|
|
QueueLineForDeletion(i);
|
|
++id_idx;
|
|
}
|
|
else {
|
|
lines[out++] = lines[i];
|
|
}
|
|
}
|
|
|
|
lines.erase(lines.begin() + out, lines.end());
|
|
}
|
|
|
|
void LuaAssFile::ObjectDeleteRange(lua_State *L)
|
|
{
|
|
CheckAllowModify();
|
|
|
|
size_t a = std::max<size_t>(check_uint(L, 1), 1) - 1;
|
|
size_t b = std::min<size_t>(check_uint(L, 2), lines.size());
|
|
|
|
if (a >= b) return;
|
|
|
|
for (size_t i = a; i < b; ++i) {
|
|
modification_type |= modification_mask(lines[i]);
|
|
QueueLineForDeletion(i);
|
|
}
|
|
|
|
lines.erase(lines.begin() + a, lines.begin() + b);
|
|
}
|
|
|
|
void LuaAssFile::ObjectAppend(lua_State *L)
|
|
{
|
|
CheckAllowModify();
|
|
|
|
int n = lua_gettop(L);
|
|
|
|
for (int i = 1; i <= n; i++) {
|
|
lua_pushvalue(L, i);
|
|
auto e = LuaToAssEntry(L, ass);
|
|
modification_type |= modification_mask(e.get());
|
|
|
|
if (lines.empty()) {
|
|
InsertLine(lines, 0, std::move(e));
|
|
continue;
|
|
}
|
|
|
|
// Find the appropriate place to put it
|
|
auto group = e->Group();
|
|
for (size_t i = lines.size(); i > 0; --i) {
|
|
auto cur_group = lines[i - 1] ? lines[i - 1]->Group() : AssEntryGroup::INFO;
|
|
if (cur_group == group) {
|
|
InsertLine(lines, i, std::move(e));
|
|
break;
|
|
}
|
|
}
|
|
|
|
// No lines of this type exist already, so just append it to the end
|
|
if (e) InsertLine(lines, lines.size(), std::move(e));
|
|
}
|
|
}
|
|
|
|
void LuaAssFile::ObjectInsert(lua_State *L)
|
|
{
|
|
CheckAllowModify();
|
|
|
|
size_t before = check_uint(L, 1);
|
|
|
|
// + 1 to allow appending at the end of the file
|
|
argcheck(L, before > 0 && before <= lines.size() + 1, 1,
|
|
"Out of range line index");
|
|
|
|
if (before == lines.size() + 1) {
|
|
lua_remove(L, 1);
|
|
ObjectAppend(L);
|
|
return;
|
|
}
|
|
|
|
int n = lua_gettop(L);
|
|
std::vector<AssEntry *> new_entries;
|
|
new_entries.reserve(n - 1);
|
|
for (int i = 2; i <= n; i++) {
|
|
lua_pushvalue(L, i);
|
|
auto e = LuaToAssEntry(L, ass);
|
|
modification_type |= modification_mask(e.get());
|
|
InsertLine(new_entries, i - 2, std::move(e));
|
|
lua_pop(L, 1);
|
|
}
|
|
lines.insert(lines.begin() + before - 1, new_entries.begin(), new_entries.end());
|
|
}
|
|
|
|
void LuaAssFile::ObjectGarbageCollect(lua_State *L)
|
|
{
|
|
references--;
|
|
if (!references) delete this;
|
|
LOG_D("automation/lua") << "Garbage collected LuaAssFile";
|
|
}
|
|
|
|
int LuaAssFile::ObjectIPairs(lua_State *L)
|
|
{
|
|
lua_pushvalue(L, lua_upvalueindex(1)); // push 'this' as userdata
|
|
lua_pushcclosure(L, closure_wrapper<&LuaAssFile::IterNext>, 1);
|
|
lua_pushnil(L);
|
|
push_value(L, 0);
|
|
return 3;
|
|
}
|
|
|
|
int LuaAssFile::IterNext(lua_State *L)
|
|
{
|
|
size_t i = check_uint(L, 2);
|
|
if (i >= lines.size()) {
|
|
lua_pushnil(L);
|
|
return 1;
|
|
}
|
|
|
|
push_value(L, i + 1);
|
|
AssEntryToLua(L, i);
|
|
return 2;
|
|
}
|
|
|
|
int LuaAssFile::LuaParseKaraokeData(lua_State *L)
|
|
{
|
|
auto e = LuaToAssEntry(L, ass);
|
|
auto dia = check_cast_constptr<AssDialogue>(e.get());
|
|
argcheck(L, !!dia, 1, "Subtitle line must be a dialogue line");
|
|
|
|
int idx = 0;
|
|
|
|
// 2.1.x stored everything before the first syllable at index zero
|
|
// There's no longer any such thing with the new parser, but scripts
|
|
// may rely on kara[0] existing so add an empty syllable
|
|
lua_createtable(L, 0, 6);
|
|
set_field(L, "duration", 0);
|
|
set_field(L, "start_time", 0);
|
|
set_field(L, "end_time", 0);
|
|
set_field(L, "tag", "");
|
|
set_field(L, "text", "");
|
|
set_field(L, "text_stripped", "");
|
|
lua_rawseti(L, -2, idx++);
|
|
|
|
AssKaraoke kara(dia, false, false);
|
|
for (auto const& syl : kara) {
|
|
lua_createtable(L, 0, 6);
|
|
set_field(L, "duration", syl.duration);
|
|
set_field(L, "start_time", syl.start_time - dia->Start);
|
|
set_field(L, "end_time", syl.start_time + syl.duration - dia->Start);
|
|
set_field(L, "tag", syl.tag_type);
|
|
set_field(L, "text", syl.GetText(false));
|
|
set_field(L, "text_stripped", syl.text);
|
|
lua_rawseti(L, -2, idx++);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
int LuaAssFile::LuaGetScriptResolution(lua_State *L)
|
|
{
|
|
int w, h;
|
|
ass->GetResolution(w, h);
|
|
push_value(L, w);
|
|
push_value(L, h);
|
|
return 2;
|
|
}
|
|
|
|
void LuaAssFile::LuaSetUndoPoint(lua_State *L)
|
|
{
|
|
if (!can_set_undo)
|
|
error(L, "Attempt to set an undo point in a context where it makes no sense to do so.");
|
|
|
|
if (modification_type) {
|
|
pending_commits.emplace_back();
|
|
PendingCommit& back = pending_commits.back();
|
|
|
|
back.modification_type = modification_type;
|
|
back.mesage = to_wx(check_string(L, 1));
|
|
back.lines = lines;
|
|
modification_type = 0;
|
|
}
|
|
}
|
|
|
|
LuaAssFile *LuaAssFile::GetObjPointer(lua_State *L, int idx, bool allow_expired)
|
|
{
|
|
assert(lua_type(L, idx) == LUA_TUSERDATA);
|
|
auto ud = lua_touserdata(L, idx);
|
|
auto laf = *static_cast<LuaAssFile **>(ud);
|
|
if (!allow_expired && laf->references < 2)
|
|
error(L, "Subtitles object is no longer valid");
|
|
return laf;
|
|
}
|
|
|
|
std::vector<AssEntry *> LuaAssFile::ProcessingComplete(wxString const& undo_description)
|
|
{
|
|
auto apply_lines = [&](std::vector<AssEntry *> const& lines) {
|
|
if (script_info_copied)
|
|
ass->Info.clear();
|
|
ass->Styles.clear();
|
|
ass->Events.clear();
|
|
|
|
for (auto line : lines) {
|
|
if (!line) continue;
|
|
switch (line->Group()) {
|
|
case AssEntryGroup::INFO: ass->Info.push_back(*static_cast<AssInfo *>(line)); break;
|
|
case AssEntryGroup::STYLE: ass->Styles.push_back(*static_cast<AssStyle *>(line)); break;
|
|
case AssEntryGroup::DIALOGUE: ass->Events.push_back(*static_cast<AssDialogue *>(line)); break;
|
|
default: break;
|
|
}
|
|
}
|
|
};
|
|
// Apply any pending commits
|
|
for (auto const& pc : pending_commits) {
|
|
apply_lines(pc.lines);
|
|
ass->Commit(pc.mesage, pc.modification_type);
|
|
}
|
|
|
|
// Commit any changes after the last undo point was set
|
|
if (modification_type)
|
|
apply_lines(lines);
|
|
if (modification_type && can_set_undo && !undo_description.empty())
|
|
ass->Commit(undo_description, modification_type);
|
|
|
|
lines_to_delete.clear();
|
|
|
|
auto ret = std::move(lines);
|
|
references--;
|
|
if (!references) delete this;
|
|
return ret;
|
|
}
|
|
|
|
void LuaAssFile::Cancel()
|
|
{
|
|
for (auto& line : lines_to_delete) line.release();
|
|
references--;
|
|
if (!references) delete this;
|
|
}
|
|
|
|
LuaAssFile::LuaAssFile(lua_State *L, AssFile *ass, bool can_modify, bool can_set_undo)
|
|
: ass(ass)
|
|
, L(L)
|
|
, can_modify(can_modify)
|
|
, can_set_undo(can_set_undo)
|
|
{
|
|
for (auto& line : ass->Info)
|
|
lines.push_back(nullptr);
|
|
for (auto& line : ass->Styles)
|
|
lines.push_back(&line);
|
|
for (auto& line : ass->Events)
|
|
lines.push_back(&line);
|
|
|
|
// prepare userdata object
|
|
*static_cast<LuaAssFile**>(lua_newuserdata(L, sizeof(LuaAssFile*))) = this;
|
|
|
|
// make the metatable
|
|
lua_createtable(L, 0, 5);
|
|
set_field<closure_wrapper<&LuaAssFile::ObjectIndexRead>>(L, "__index");
|
|
set_field<closure_wrapper_v<&LuaAssFile::ObjectIndexWrite, false>>(L, "__newindex");
|
|
set_field<closure_wrapper<&LuaAssFile::ObjectGetLen>>(L, "__len");
|
|
set_field<closure_wrapper_v<&LuaAssFile::ObjectGarbageCollect, true>>(L, "__gc");
|
|
set_field<closure_wrapper<&LuaAssFile::ObjectIPairs>>(L, "__ipairs");
|
|
lua_setmetatable(L, -2);
|
|
|
|
// register misc functions
|
|
// assume the "aegisub" global table exists
|
|
lua_getglobal(L, "aegisub");
|
|
|
|
set_field<closure_wrapper<&LuaAssFile::LuaParseKaraokeData>>(L, "parse_karaoke_data");
|
|
set_field<closure_wrapper_v<&LuaAssFile::LuaSetUndoPoint, false>>(L, "set_undo_point");
|
|
|
|
lua_pop(L, 1); // pop "aegisub" table
|
|
|
|
// Leaves userdata object on stack
|
|
}
|
|
}
|