forked from mia/Aegisub
145 lines
3.6 KiB
C++
145 lines
3.6 KiB
C++
// Copyright (c) 2013, Thomas Goyne <plorkyeran@aegisub.org>
|
|
//
|
|
// Permission to use, copy, modify, and distribute this software for any
|
|
// purpose with or without fee is hereby granted, provided that the above
|
|
// copyright notice and this permission notice appear in all copies.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
|
// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
|
// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
|
// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
|
// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
|
|
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
|
|
// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|
//
|
|
// Aegisub Project http://www.aegisub.org/
|
|
|
|
#ifdef _WIN32
|
|
// For Boost::asio
|
|
#include <sdkddkver.h>
|
|
#endif
|
|
|
|
#include "libaegisub/dispatch.h"
|
|
|
|
#include "libaegisub/util.h"
|
|
|
|
#include <atomic>
|
|
#include <boost/asio/io_service.hpp>
|
|
#include <boost/asio/strand.hpp>
|
|
#include <condition_variable>
|
|
#include <mutex>
|
|
#include <thread>
|
|
|
|
namespace {
|
|
boost::asio::io_service *service;
|
|
std::function<void (agi::dispatch::Thunk)> invoke_main;
|
|
std::atomic<uint_fast32_t> threads_running;
|
|
|
|
class MainQueue final : public agi::dispatch::Queue {
|
|
void DoInvoke(agi::dispatch::Thunk thunk) override {
|
|
invoke_main(thunk);
|
|
}
|
|
};
|
|
|
|
class BackgroundQueue final : public agi::dispatch::Queue {
|
|
void DoInvoke(agi::dispatch::Thunk thunk) override {
|
|
service->post(thunk);
|
|
}
|
|
};
|
|
|
|
class SerialQueue final : public agi::dispatch::Queue {
|
|
boost::asio::io_service::strand strand;
|
|
|
|
void DoInvoke(agi::dispatch::Thunk thunk) override {
|
|
strand.post(thunk);
|
|
}
|
|
public:
|
|
SerialQueue() : strand(*service) { }
|
|
};
|
|
|
|
struct IOServiceThreadPool {
|
|
boost::asio::io_service io_service;
|
|
std::unique_ptr<boost::asio::io_service::work> work;
|
|
std::vector<std::thread> threads;
|
|
|
|
IOServiceThreadPool() : work(new boost::asio::io_service::work(io_service)) { }
|
|
~IOServiceThreadPool() {
|
|
work.reset();
|
|
#ifndef _WIN32
|
|
for (auto& thread : threads) thread.join();
|
|
#else
|
|
// Calling join() after main() returns deadlocks
|
|
// https://connect.microsoft.com/VisualStudio/feedback/details/747145
|
|
for (auto& thread : threads) thread.detach();
|
|
while (threads_running) std::this_thread::yield();
|
|
#endif
|
|
}
|
|
};
|
|
}
|
|
|
|
namespace agi { namespace dispatch {
|
|
|
|
void Init(std::function<void (Thunk)> invoke_main) {
|
|
static IOServiceThreadPool thread_pool;
|
|
::service = &thread_pool.io_service;
|
|
::invoke_main = invoke_main;
|
|
|
|
thread_pool.threads.reserve(std::max<unsigned>(4, std::thread::hardware_concurrency()));
|
|
for (size_t i = 0; i < thread_pool.threads.capacity(); ++i) {
|
|
thread_pool.threads.emplace_back([]{
|
|
++threads_running;
|
|
agi::util::SetThreadName("Dispatch Worker");
|
|
service->run();
|
|
--threads_running;
|
|
});
|
|
}
|
|
}
|
|
|
|
void Queue::Async(Thunk thunk) {
|
|
DoInvoke([=] {
|
|
try {
|
|
thunk();
|
|
}
|
|
catch (...) {
|
|
auto e = std::current_exception();
|
|
invoke_main([=] { std::rethrow_exception(e); });
|
|
}
|
|
});
|
|
}
|
|
|
|
void Queue::Sync(Thunk thunk) {
|
|
std::mutex m;
|
|
std::condition_variable cv;
|
|
std::unique_lock<std::mutex> l(m);
|
|
std::exception_ptr e;
|
|
bool done = false;
|
|
DoInvoke([&]{
|
|
std::unique_lock<std::mutex> l(m);
|
|
try {
|
|
thunk();
|
|
}
|
|
catch (...) {
|
|
e = std::current_exception();
|
|
}
|
|
done = true;
|
|
cv.notify_all();
|
|
});
|
|
cv.wait(l, [&]{ return done; });
|
|
if (e) std::rethrow_exception(e);
|
|
}
|
|
|
|
Queue& Main() {
|
|
static MainQueue q;
|
|
return q;
|
|
}
|
|
|
|
Queue& Background() {
|
|
static BackgroundQueue q;
|
|
return q;
|
|
}
|
|
|
|
std::unique_ptr<Queue> Create() {
|
|
return std::unique_ptr<Queue>(new SerialQueue);
|
|
}
|
|
|
|
} }
|