forked from mia/Aegisub
59 lines
2.5 KiB
C++
59 lines
2.5 KiB
C++
// Copyright (c) 2006, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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/// @file audio_provider_hd.h
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/// @see audio_provider_hd.cpp
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/// @ingroup audio_input
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///
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#include "include/aegisub/audio_provider.h"
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namespace agi {
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class BackgroundRunner;
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class ProgressSink;
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}
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class HDAudioProvider : public AudioProviderWrapper {
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/// Name of the file which the decoded audio is written to
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agi::fs::path diskCacheFilename;
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/// Audio provider which reads from the decoded cache
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std::unique_ptr<AudioProvider> cache_provider;
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/// Fill the cache with all of the data from the source audio provider
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/// @param src Audio data to cache
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/// @param file File to write to
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/// @param ps Sink for progress reporting
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void FillCache(AudioProvider *src, std::ofstream *file, agi::ProgressSink *ps);
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void FillBuffer(void *buf, int64_t start, int64_t count) const override;
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public:
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HDAudioProvider(std::unique_ptr<AudioProvider> source, agi::BackgroundRunner *br);
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~HDAudioProvider();
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};
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