forked from mia/Aegisub
f1b2b4a3da
Originally committed to SVN as r6757.
103 lines
3.3 KiB
C++
103 lines
3.3 KiB
C++
// Copyright (c) 2011, Thomas Goyne <plorkyeran@aegisub.org>
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//
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// Permission to use, copy, modify, and distribute this software for any
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// purpose with or without fee is hereby granted, provided that the above
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// copyright notice and this permission notice appear in all copies.
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//
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// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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//
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// Aegisub Project http://www.aegisub.org/
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//
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// $Id$
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/// @file dialog_spellchecker.h
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/// @see dialog_spellchecker.cpp
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/// @ingroup spelling
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///
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#ifndef AGI_PRE
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#include <map>
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#include <set>
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#include <wx/dialog.h>
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#endif
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#include <libaegisub/scoped_ptr.h>
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namespace agi { struct Context; }
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class AssDialogue;
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class SpellChecker;
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class wxButton;
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class wxCheckBox;
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class wxComboBox;
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class wxListBox;
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class wxTextCtrl;
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/// DOCME
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/// @class DialogSpellChecker
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/// @brief DOCME
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///
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/// DOCME
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class DialogSpellChecker : public wxDialog {
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agi::Context *context; ///< The project context
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agi::scoped_ptr<SpellChecker> spellchecker; ///< The spellchecking engine
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/// Words which the user has indicated should always be corrected
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std::map<wxString,wxString> auto_replace;
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/// Words which the user has temporarily added to the dictionary
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std::set<wxString> auto_ignore;
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/// Dictionaries available
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wxArrayString dictionary_lang_codes;
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int word_start; ///< Start index of the current misspelled word
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int word_end; ///< End index of the current misspelled word
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wxTextCtrl *orig_word; ///< The word being corrected
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wxTextCtrl *replace_word; ///< The replacement that will be used if "Replace" is clicked
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wxListBox *suggest_list; ///< The list of suggested replacements
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wxComboBox *language; ///< The list of available languages
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wxButton *add_button; ///< Add word to currently active dictionary
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wxCheckBox *skip_comments; ///< Skip over commented lines
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AssDialogue *start_line; ///< The first line checked
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AssDialogue *active_line; ///< The most recently checked line
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bool has_looped; ///< Has the search already looped from the end to beginning?
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/// Find the next misspelled word and close the dialog if there are none
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/// @return Are there any more misspelled words?
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bool FindNext();
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/// Check a single line for misspellings
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/// @param active_line Line to check
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/// @param start_pos Index in the line to start at
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/// @param[in,out] commit_id Commit id for coalescing autoreplace commits
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/// @return Was a misspelling found?
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bool CheckLine(AssDialogue *active_line, int start_pos, int *commit_id);
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/// Set the current word to be corrected
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void SetWord(wxString const& word);
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/// Correct the currently selected word
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void Replace();
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void OnChangeLanguage(wxCommandEvent&);
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void OnChangeSuggestion(wxCommandEvent&);
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void OnReplace(wxCommandEvent&);
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void OnReplaceAll(wxCommandEvent&);
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void OnIgnore(wxCommandEvent&);
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void OnIgnoreAll(wxCommandEvent&);
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void OnAdd(wxCommandEvent&);
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public:
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DialogSpellChecker(agi::Context *context);
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~DialogSpellChecker();
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};
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