forked from mia/Aegisub
77791217a0
* The most important project properties (especially paths) are now stored in VSProps files in generalised ways. * Projects share VSProps files so they place output files in same locations and thus agree on where to find them. * Avoid inconsistencies between build configurations/platforms as has happened often before. * Now distributable binaries (aegisub.exe and aegisub-auto3.dll) will be placed in $(SolutionDir)/bin/, static libraries under $(SolutionDir)/lib/ and object files etc. under $(SolutionDir)/build/. Note that those locations are controlled by where the solution file is placed in the file system. * libauto3 is no longer pulled in by a #pragma in auto4_auto3.c, but must instead be pulled in by making the aegisub project depend on the auto3 project, which must in turn depend on the lua50 project. * Final binary filenames are now somewhat different. You get aegisub32.exe, aegisub64d.exe, aegisub-auto3lib32d.dll and more. * There's still more that can be factored out, things like optimisation flags and defines. Originally committed to SVN as r2819.
1986 lines
38 KiB
XML
1986 lines
38 KiB
XML
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Name="aegisub_vs2008"
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Keyword="Win32Proj"
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TargetFrameworkVersion="131072"
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<Platform
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Name="Win32"
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/>
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<Platform
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Name="x64"
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/>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="1"
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InheritedPropertySheets=".\suffix_debug32.vsprops;.\libraries_outdirs.vsprops;.\contrib_includedirs.vsprops;.\aegisub_exe_filename.vsprops;.\shipped_stub_libs_dir.vsprops"
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Name="VCMIDLTool"
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Name="VCCLCompilerTool"
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AdditionalOptions="/MP"
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Optimization="0"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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OpenMP="true"
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UsePrecompiledHeader="2"
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PrecompiledHeaderThrough="stdwx.h"
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WarningLevel="3"
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WarnAsError="true"
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DebugInformationFormat="3"
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DisableSpecificWarnings="4267"
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ForcedIncludeFiles="stdwx.h"
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Name="VCLinkerTool"
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LinkIncremental="2"
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GenerateManifest="true"
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DelayLoadDLLs="perl510.dll;ffms2.dll"
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RandomizedBaseAddress="1"
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Name="VCALinkTool"
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Name="VCAppVerifierTool"
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Name="VCPostBuildEventTool"
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Name="Debug|x64"
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ConfigurationType="1"
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InheritedPropertySheets=".\suffix_debug64.vsprops;.\libraries_outdirs.vsprops;.\contrib_includedirs.vsprops;.\aegisub_exe_filename.vsprops;.\shipped_stub_libs_dir.vsprops"
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Name="VCCustomBuildTool"
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Name="VCXMLDataGeneratorTool"
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Name="VCWebServiceProxyGeneratorTool"
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Name="VCMIDLTool"
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TargetEnvironment="3"
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Name="VCCLCompilerTool"
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Optimization="0"
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PreprocessorDefinitions="WIN32;WIN64;_DEBUG;_WINDOWS"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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OpenMP="true"
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UsePrecompiledHeader="2"
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PrecompiledHeaderThrough="stdwx.h"
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WarningLevel="3"
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WarnAsError="true"
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Name="VCLinkerTool"
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GenerateManifest="true"
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DelayLoadDLLs="perl510.dll"
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GenerateDebugInformation="true"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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TargetMachine="17"
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Name="VCALinkTool"
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Name="VCManifestTool"
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Name="VCXDCMakeTool"
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Name="VCBscMakeTool"
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<Tool
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Name="VCFxCopTool"
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Name="VCAppVerifierTool"
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/>
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Name="VCPostBuildEventTool"
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<Configuration
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Name="Release|Win32"
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ConfigurationType="1"
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InheritedPropertySheets=".\suffix_release32.vsprops;.\libraries_outdirs.vsprops;.\contrib_includedirs.vsprops;.\aegisub_exe_filename.vsprops;.\shipped_stub_libs_dir.vsprops"
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WholeProgramOptimization="1"
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CommandLine="if not exist "..\..\src\config\config_windows.h" (copy "..\..\src\config\config_windows0.h" "..\..\src\config\config_windows.h")
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/MP"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
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RuntimeLibrary="2"
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OpenMP="true"
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UsePrecompiledHeader="2"
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PrecompiledHeaderThrough="stdwx.h"
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ProgramDataBaseFileName="$(IntDir)\vc90.pdb"
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WarningLevel="3"
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Name="VCManagedResourceCompilerTool"
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Name="VCResourceCompilerTool"
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Name="VCLinkerTool"
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LinkIncremental="1"
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TargetMachine="1"
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Profile="true"
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Name="VCALinkTool"
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Name="VCManifestTool"
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Name="VCXDCMakeTool"
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Name="VCBscMakeTool"
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Name="VCPostBuildEventTool"
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Name="Release|x64"
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ConfigurationType="1"
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WholeProgramOptimization="1"
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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TargetEnvironment="3"
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/>
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<Tool
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Name="VCCLCompilerTool"
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PreprocessorDefinitions="WIN32;WIN64;NDEBUG;_WINDOWS"
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RuntimeLibrary="2"
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OpenMP="true"
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UsePrecompiledHeader="2"
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PrecompiledHeaderThrough="stdwx.h"
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WarningLevel="3"
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WarnAsError="true"
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Detect64BitPortabilityProblems="false"
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DebugInformationFormat="3"
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DisableSpecificWarnings="4267"
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ForcedIncludeFiles="stdwx.h"
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Name="VCManagedResourceCompilerTool"
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Name="VCResourceCompilerTool"
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Name="VCPreLinkEventTool"
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Name="VCLinkerTool"
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LinkIncremental="1"
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SubSystem="2"
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TargetMachine="17"
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Profile="true"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="ASS"
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>
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<File
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RelativePath="..\..\src\ass_attachment.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\ass_attachment.h"
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>
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</File>
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<File
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RelativePath="..\..\src\ass_dialogue.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\ass_dialogue.h"
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>
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</File>
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<File
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RelativePath="..\..\src\ass_entry.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\ass_entry.h"
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<File
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RelativePath="..\..\src\ass_export_filter.cpp"
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>
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<File
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RelativePath="..\..\src\ass_export_filter.h"
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<File
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RelativePath="..\..\src\ass_exporter.cpp"
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<File
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RelativePath="..\..\src\ass_exporter.h"
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<File
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<File
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RelativePath="..\..\src\ass_file.h"
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</File>
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<File
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RelativePath="..\..\src\ass_karaoke.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\ass_karaoke.h"
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>
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</File>
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<File
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RelativePath="..\..\src\ass_override.cpp"
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</File>
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<File
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RelativePath="..\..\src\ass_override.h"
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>
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</File>
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<File
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RelativePath="..\..\src\ass_style.cpp"
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</File>
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<File
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RelativePath="..\..\src\ass_style.h"
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>
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</File>
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<File
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RelativePath="..\..\src\ass_style_storage.cpp"
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</File>
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<File
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RelativePath="..\..\src\ass_style_storage.h"
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</File>
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<File
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RelativePath="..\..\src\ass_time.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\ass_time.h"
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>
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</File>
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</Filter>
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<Filter
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Name="Audio"
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>
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<File
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RelativePath="..\..\src\audio_box.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\audio_box.h"
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>
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</File>
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<File
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RelativePath="..\..\src\audio_display.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\audio_display.h"
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>
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</File>
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<File
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RelativePath="..\..\src\audio_karaoke.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\audio_karaoke.h"
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>
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</File>
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<File
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RelativePath="..\..\src\audio_player.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\audio_player_alsa.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\audio_player_alsa.h"
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>
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<File
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RelativePath="..\..\src\audio_player_dsound.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\audio_player_dsound.h"
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>
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</File>
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<File
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RelativePath="..\..\src\audio_player_dsound2.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\audio_player_dsound2.h"
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>
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</File>
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<File
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RelativePath="..\..\src\audio_player_manager.h"
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>
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</File>
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<File
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RelativePath="..\..\src\audio_player_openal.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\audio_player_openal.h"
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>
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</File>
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<File
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RelativePath="..\..\src\audio_player_portaudio.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\audio_player_portaudio.h"
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>
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</File>
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<File
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RelativePath="..\..\src\audio_player_portaudio2.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\audio_player_portaudio2.h"
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>
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</File>
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<File
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RelativePath="..\..\src\audio_player_pulse.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\audio_player_pulse.h"
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>
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</File>
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<File
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RelativePath="..\..\src\audio_provider.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\audio_provider_avs.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\audio_provider_avs.h"
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>
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</File>
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<File
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RelativePath="..\..\src\audio_provider_convert.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\audio_provider_convert.h"
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>
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</File>
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<File
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RelativePath="..\..\src\audio_provider_downmix.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\audio_provider_downmix.h"
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>
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</File>
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<File
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