Aegisub/core/FexTrackingFeature.h
tentacle d89cf51b1e moved all tracking stuff into FexTracker popup menu
tracking is now somewhat complete
you can track points, convert these to movement&scaling and then split your line and let it be repositioned and rescaled

Originally committed to SVN as r42.
2006-01-29 15:08:51 +00:00

27 lines
661 B
C++

// FexTrackingFeature.h: interface for the FexTrackingFeature class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_FEXTRACKINGFEATURE_H__23B42013_9F11_467C_A0F6_F9E647D45CEB__INCLUDED_)
#define AFX_FEXTRACKINGFEATURE_H__23B42013_9F11_467C_A0F6_F9E647D45CEB__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "tenlist.h"
class FexTrackingFeature
{
public:
FexTrackingFeature();
~FexTrackingFeature();
int Eigenvalue;
tenlist<vec2> Pos;
int StartTime;
float Influence;
};
#endif // !defined(AFX_FEXTRACKINGFEATURE_H__23B42013_9F11_467C_A0F6_F9E647D45CEB__INCLUDED_)