Aegisub/contrib/assdraw/src/agg_conv_bcspline.h
Amar Takhar 391219ea54 SVN Transition Step 5/7
1. svn mv assdraw csri hunspell lua51 contrib

* See r2749 for full description.

Originally committed to SVN as r2754.
2009-03-08 08:31:41 +00:00

58 lines
2 KiB
C++

//----------------------------------------------------------------------------
// Anti-Grain Geometry (AGG) - Version 2.5
// A high quality rendering engine for C++
// Copyright (C) 2002-2006 Maxim Shemanarev
// Contact: mcseem@antigrain.com
// mcseemagg@yahoo.com
// http://antigrain.com
//
// AGG is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// AGG is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with AGG; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
// MA 02110-1301, USA.
//----------------------------------------------------------------------------
#ifndef AGG_conv_bcspline_INCLUDED
#define AGG_conv_bcspline_INCLUDED
#include "agg_basics.h"
#include "agg_vcgen_bcspline.h"
#include "agg_conv_adaptor_vcgen.h"
namespace agg
{
//---------------------------------------------------------conv_bcspline
template<class VertexSource>
struct conv_bcspline : public conv_adaptor_vcgen<VertexSource, vcgen_bcspline>
{
typedef conv_adaptor_vcgen<VertexSource, vcgen_bcspline> base_type;
conv_bcspline(VertexSource& vs) :
conv_adaptor_vcgen<VertexSource, vcgen_bcspline>(vs) {}
void interpolation_step(double v) { base_type::generator().interpolation_step(v); }
double interpolation_step() const { return base_type::generator().interpolation_step(); }
private:
conv_bcspline(const conv_bcspline<VertexSource>&);
const conv_bcspline<VertexSource>&
operator = (const conv_bcspline<VertexSource>&);
};
}
#endif