forked from mia/Aegisub
c40aa7080a
Originally committed to SVN as r4669.
1102 lines
28 KiB
C++
1102 lines
28 KiB
C++
// Copyright (c) 2006, Niels Martin Hansen
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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//
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// $Id$
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/// @file auto4_lua_assfile.cpp
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/// @brief Lua 5.1-based scripting engine (interface to subtitle files)
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/// @ingroup scripting
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///
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#include "config.h"
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#ifdef WITH_AUTO4_LUA
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#ifndef AGI_PRE
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#include <assert.h>
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#include <algorithm>
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#include <wx/log.h>
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#endif
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#include <libaegisub/log.h>
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#include "ass_dialogue.h"
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#include "ass_file.h"
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#include "ass_override.h"
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#include "ass_style.h"
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#include "auto4_lua.h"
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#include "utils.h"
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// This must be below the headers above.
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#ifdef __WINDOWS__
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#include "../../contrib/lua51/src/lualib.h"
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#include "../../contrib/lua51/src/lauxlib.h"
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#else
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#include <lualib.h>
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#include <lauxlib.h>
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#endif
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/// DOCME
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namespace Automation4 {
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// LuaAssFile
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/// @brief DOCME
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/// @return
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///
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void LuaAssFile::CheckAllowModify()
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{
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if (can_modify)
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return;
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lua_pushstring(L, "Attempt to modify subtitles in read-only feature context.");
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lua_error(L);
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}
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/// @brief DOCME
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/// @param L
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/// @param e
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///
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void LuaAssFile::AssEntryToLua(lua_State *L, AssEntry *e)
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{
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lua_newtable(L);
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wxString section(e->group);
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lua_pushstring(L, section.mb_str(wxConvUTF8));
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lua_setfield(L, -2, "section");
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wxString raw(e->GetEntryData());
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lua_pushstring(L, raw.mb_str(wxConvUTF8));
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lua_setfield(L, -2, "raw");
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if (StringEmptyOrWhitespace(raw)) {
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lua_pushstring(L, "clear");
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} else if (raw[0] == _T(';')) {
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// "text" field, same as "raw" but with semicolon stripped
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wxString text(raw, 1, raw.size()-1);
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lua_pushstring(L, text.mb_str(wxConvUTF8));
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lua_setfield(L, -2, "text");
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lua_pushstring(L, "comment");
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} else if (raw[0] == _T('[')) {
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lua_pushstring(L, "head");
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} else if (section.Lower() == _T("[script info]")) {
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// assumed "info" class
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// first "key"
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wxString key = raw.BeforeFirst(_T(':'));
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lua_pushstring(L, key.mb_str(wxConvUTF8));
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lua_setfield(L, -2, "key");
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// then "value"
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wxString value = raw.AfterFirst(_T(':'));
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lua_pushstring(L, value.mb_str(wxConvUTF8));
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lua_setfield(L, -2, "value");
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lua_pushstring(L, "info");
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} else if (raw.Left(7).Lower() == _T("format:")) {
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// TODO: parse the format line; just use a tokenizer
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lua_pushstring(L, "format");
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} else if (e->GetType() == ENTRY_DIALOGUE) {
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AssDialogue *dia = static_cast<AssDialogue*>(e);
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lua_pushboolean(L, (int)dia->Comment);
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lua_setfield(L, -2, "comment");
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lua_pushnumber(L, dia->Layer);
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lua_setfield(L, -2, "layer");
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lua_pushnumber(L, dia->Start.GetMS());
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lua_setfield(L, -2, "start_time");
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lua_pushnumber(L, dia->End.GetMS());
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lua_setfield(L, -2, "end_time");
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lua_pushstring(L, dia->Style.mb_str(wxConvUTF8));
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lua_setfield(L, -2, "style");
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lua_pushstring(L, dia->Actor.mb_str(wxConvUTF8));
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lua_setfield(L, -2, "actor");
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lua_pushnumber(L, dia->Margin[0]);
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lua_setfield(L, -2, "margin_l");
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lua_pushnumber(L, dia->Margin[1]);
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lua_setfield(L, -2, "margin_r");
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lua_pushnumber(L, dia->Margin[2]);
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lua_setfield(L, -2, "margin_t");
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lua_pushnumber(L, dia->Margin[3]);
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lua_setfield(L, -2, "margin_b");
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lua_pushstring(L, dia->Effect.mb_str(wxConvUTF8));
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lua_setfield(L, -2, "effect");
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lua_pushstring(L, ""); // tentative AS5 field
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lua_setfield(L, -2, "userdata");
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lua_pushstring(L, dia->Text.mb_str(wxConvUTF8));
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lua_setfield(L, -2, "text");
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lua_pushstring(L, "dialogue");
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} else if (e->GetType() == ENTRY_STYLE) {
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AssStyle *sty = static_cast<AssStyle*>(e);
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lua_pushstring(L, sty->name.mb_str(wxConvUTF8));
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lua_setfield(L, -2, "name");
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lua_pushstring(L, sty->font.mb_str(wxConvUTF8));
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lua_setfield(L, -2, "fontname");
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lua_pushnumber(L, sty->fontsize);
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lua_setfield(L, -2, "fontsize");
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lua_pushstring(L, sty->primary.GetASSFormatted(true).mb_str(wxConvUTF8));
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lua_setfield(L, -2, "color1");
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lua_pushstring(L, sty->secondary.GetASSFormatted(true).mb_str(wxConvUTF8));
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lua_setfield(L, -2, "color2");
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lua_pushstring(L, sty->outline.GetASSFormatted(true).mb_str(wxConvUTF8));
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lua_setfield(L, -2, "color3");
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lua_pushstring(L, sty->shadow.GetASSFormatted(true).mb_str(wxConvUTF8));
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lua_setfield(L, -2, "color4");
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lua_pushboolean(L, (int)sty->bold);
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lua_setfield(L, -2, "bold");
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lua_pushboolean(L, (int)sty->italic);
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lua_setfield(L, -2, "italic");
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lua_pushboolean(L, (int)sty->underline);
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lua_setfield(L, -2, "underline");
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lua_pushboolean(L, (int)sty->strikeout);
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lua_setfield(L, -2, "strikeout");
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lua_pushnumber(L, sty->scalex);
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lua_setfield(L, -2, "scale_x");
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lua_pushnumber(L, sty->scaley);
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lua_setfield(L, -2, "scale_y");
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lua_pushnumber(L, sty->spacing);
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lua_setfield(L, -2, "spacing");
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lua_pushnumber(L, sty->angle);
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lua_setfield(L, -2, "angle");
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lua_pushnumber(L, sty->borderstyle);
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lua_setfield(L, -2, "borderstyle");
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lua_pushnumber(L, sty->outline_w);
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lua_setfield(L, -2, "outline");
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lua_pushnumber(L, sty->shadow_w);
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lua_setfield(L, -2, "shadow");
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lua_pushnumber(L, sty->alignment);
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lua_setfield(L, -2, "align");
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lua_pushnumber(L, sty->Margin[0]);
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lua_setfield(L, -2, "margin_l");
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lua_pushnumber(L, sty->Margin[1]);
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lua_setfield(L, -2, "margin_r");
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lua_pushnumber(L, sty->Margin[2]);
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lua_setfield(L, -2, "margin_t");
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lua_pushnumber(L, sty->Margin[3]);
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lua_setfield(L, -2, "margin_b");
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lua_pushnumber(L, sty->encoding);
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lua_setfield(L, -2, "encoding");
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lua_pushnumber(L, 2); // From STS.h: "0: window, 1: video, 2: undefined (~window)"
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lua_setfield(L, -2, "relative_to");
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lua_pushboolean(L, false); // vertical writing, tentative AS5 field
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lua_setfield(L, -2, "vertical");
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lua_pushstring(L, "style");
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} else {
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lua_pushstring(L, "unknown");
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}
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// store class of item; last thing done for each class specific code must be pushing the class name
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lua_setfield(L, -2, "class");
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}
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/// @brief DOCME
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/// @param L
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/// @return
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///
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AssEntry *LuaAssFile::LuaToAssEntry(lua_State *L)
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{
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// assume an assentry table is on the top of the stack
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// convert it to a real AssEntry object, and pop the table from the stack
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if (!lua_istable(L, -1)) {
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lua_pushstring(L, "Can't convert a non-table value to AssEntry");
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lua_error(L);
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return 0;
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}
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lua_getfield(L, -1, "class");
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if (!lua_isstring(L, -1)) {
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lua_pushstring(L, "Table lacks 'class' field, can't convert to AssEntry");
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lua_error(L);
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return 0;
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}
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wxString lclass(lua_tostring(L, -1), wxConvUTF8);
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lclass.MakeLower();
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lua_pop(L, 1);
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AssEntry *result;
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/// DOCME
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#define GETSTRING(varname, fieldname, lineclass) \
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lua_getfield(L, -1, fieldname); \
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if (!lua_isstring(L, -1)) { \
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lua_pushstring(L, "Invalid string '" fieldname "' field in '" lineclass "' class subtitle line"); \
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lua_error(L); \
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return 0; \
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} \
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wxString varname (lua_tostring(L, -1), wxConvUTF8); \
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lua_pop(L, 1);
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/// DOCME
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#define GETFLOAT(varname, fieldname, lineclass) \
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lua_getfield(L, -1, fieldname); \
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if (!lua_isnumber(L, -1)) { \
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lua_pushstring(L, "Invalid number '" fieldname "' field in '" lineclass "' class subtitle line"); \
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lua_error(L); \
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return 0; \
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} \
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float varname = lua_tonumber(L, -1); \
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lua_pop(L, 1);
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/// DOCME
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#define GETINT(varname, fieldname, lineclass) \
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lua_getfield(L, -1, fieldname); \
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if (!lua_isnumber(L, -1)) { \
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lua_pushstring(L, "Invalid number '" fieldname "' field in '" lineclass "' class subtitle line"); \
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lua_error(L); \
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return 0; \
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} \
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int varname = lua_tointeger(L, -1); \
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lua_pop(L, 1);
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/// DOCME
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#define GETBOOL(varname, fieldname, lineclass) \
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lua_getfield(L, -1, fieldname); \
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if (!lua_isboolean(L, -1)) { \
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lua_pushstring(L, "Invalid boolean '" fieldname "' field in '" lineclass "' class subtitle line"); \
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lua_error(L); \
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return 0; \
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} \
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bool varname = !!lua_toboolean(L, -1); \
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lua_pop(L, 1);
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GETSTRING(section, "section", "common")
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if (lclass == _T("clear")) {
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result = new AssEntry(_T(""));
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result->group = section;
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} else if (lclass == _T("comment")) {
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GETSTRING(raw, "text", "comment")
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raw.Prepend(_T(";"));
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result = new AssEntry(raw);
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result->group = section;
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} else if (lclass == _T("head")) {
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result = new AssEntry(section);
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result->group = section;
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} else if (lclass == _T("info")) {
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GETSTRING(key, "key", "info")
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GETSTRING(value, "value", "info")
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result = new AssEntry(wxString::Format(_T("%s: %s"), key.c_str(), value.c_str()));
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result->group = _T("[Script Info]"); // just so it can be read correctly back
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} else if (lclass == _T("format")) {
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// ohshi- ...
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// *FIXME* maybe ignore the actual data and just put some default stuff based on section?
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result = new AssEntry(_T("Format: Auto4,Is,Broken"));
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result->group = section;
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} else if (lclass == _T("style")) {
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GETSTRING(name, "name", "style")
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GETSTRING(fontname, "fontname", "style")
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GETFLOAT(fontsize, "fontsize", "style")
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GETSTRING(color1, "color1", "style")
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GETSTRING(color2, "color2", "style")
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GETSTRING(color3, "color3", "style")
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GETSTRING(color4, "color4", "style")
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GETBOOL(bold, "bold", "style")
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GETBOOL(italic, "italic", "style")
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GETBOOL(underline, "underline", "style")
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GETBOOL(strikeout, "strikeout", "style")
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GETFLOAT(scale_x, "scale_x", "style")
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GETFLOAT(scale_y, "scale_y", "style")
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GETFLOAT(spacing, "spacing", "style")
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GETFLOAT(angle, "angle", "style")
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GETINT(borderstyle, "borderstyle", "style")
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GETFLOAT(outline, "outline", "style")
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GETFLOAT(shadow, "shadow", "style")
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GETINT(align, "align", "style")
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GETINT(margin_l, "margin_l", "style")
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GETINT(margin_r, "margin_r", "style")
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GETINT(margin_t, "margin_t", "style")
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GETINT(margin_b, "margin_b", "style")
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GETINT(encoding, "encoding", "style")
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// leaving out relative_to and vertical
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AssStyle *sty = new AssStyle();
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sty->name = name;
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sty->font = fontname;
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sty->fontsize = fontsize;
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sty->primary.Parse(color1);
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sty->secondary.Parse(color2);
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sty->outline.Parse(color3);
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sty->shadow.Parse(color4);
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sty->bold = bold;
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sty->italic = italic;
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sty->underline = underline;
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sty->strikeout = strikeout;
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sty->scalex = scale_x;
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sty->scaley = scale_y;
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sty->spacing = spacing;
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sty->angle = angle;
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sty->borderstyle = borderstyle;
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sty->outline_w = outline;
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sty->shadow_w = shadow;
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sty->alignment = align;
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sty->Margin[0] = margin_l;
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sty->Margin[1] = margin_r;
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sty->Margin[2] = margin_t;
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sty->Margin[3] = margin_b;
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sty->encoding = encoding;
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sty->UpdateData();
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result = sty;
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} else if (lclass == _T("styleex")) {
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lua_pushstring(L, "Found line with class 'styleex' which is not supported. Wait until AS5 is a reality.");
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lua_error(L);
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return 0;
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} else if (lclass == _T("dialogue")) {
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GETBOOL(comment, "comment", "dialogue")
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GETINT(layer, "layer", "dialogue")
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GETINT(start_time, "start_time", "dialogue")
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GETINT(end_time, "end_time", "dialogue")
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GETSTRING(style, "style", "dialogue")
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GETSTRING(actor, "actor", "dialogue")
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GETINT(margin_l, "margin_l", "dialogue")
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GETINT(margin_r, "margin_r", "dialogue")
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GETINT(margin_t, "margin_t", "dialogue")
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GETINT(margin_b, "margin_b", "dialogue")
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GETSTRING(effect, "effect", "dialogue")
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//GETSTRING(userdata, "userdata", "dialogue")
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GETSTRING(text, "text", "dialogue")
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AssDialogue *dia = new AssDialogue();
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dia->Comment = comment;
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dia->Layer = layer;
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dia->Start.SetMS(start_time);
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dia->End.SetMS(end_time);
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dia->Style = style;
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dia->Actor = actor;
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dia->Margin[0] = margin_l;
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dia->Margin[1] = margin_r;
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dia->Margin[2] = margin_t;
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dia->Margin[3] = margin_b;
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dia->Effect = effect;
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dia->Text = text;
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result = dia;
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} else {
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lua_pushfstring(L, "Found line with unknown class: %s", lclass.mb_str(wxConvUTF8).data());
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lua_error(L);
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return 0;
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}
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/// DOCME
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#undef GETSTRING
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/// DOCME
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#undef GETFLOAT
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/// DOCME
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#undef GETINT
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/// DOCME
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#undef GETBOOL
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//lua_pop(L, 1); // the function shouldn't eat the table it converted
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return result;
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}
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/// @brief DOCME
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/// @param n
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///
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void LuaAssFile::GetAssEntry(int n)
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{
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entryIter e;
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if (n < last_entry_id/2) {
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// fastest to search from start
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e = ass->Line.begin();
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last_entry_id = n;
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while (n-- > 0) e++;
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last_entry_ptr = e;
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} else if (last_entry_id + n > last_entry_id + ((int)ass->Line.size() - last_entry_id)/2) {
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// fastest to search from end
|
|
int i = (int)ass->Line.size();
|
|
e = ass->Line.end();
|
|
last_entry_id = n;
|
|
while (i-- > n) e--;
|
|
last_entry_ptr = e;
|
|
|
|
} else if (last_entry_id > n) {
|
|
// search backwards from last_entry_id
|
|
e = last_entry_ptr;
|
|
while (n < last_entry_id) e--, last_entry_id--;
|
|
last_entry_ptr = e;
|
|
|
|
} else {
|
|
// search forwards from last_entry_id
|
|
e = last_entry_ptr;
|
|
// reqid and last_entry_id might be equal here, make sure the loop will still work
|
|
while (n > last_entry_id) e++, last_entry_id++;
|
|
last_entry_ptr = e;
|
|
}
|
|
}
|
|
|
|
|
|
/// @brief DOCME
|
|
/// @param L
|
|
/// @return
|
|
///
|
|
int LuaAssFile::ObjectIndexRead(lua_State *L)
|
|
{
|
|
LuaAssFile *laf = GetObjPointer(L, 1);
|
|
|
|
switch (lua_type(L, 2)) {
|
|
|
|
case LUA_TNUMBER:
|
|
{
|
|
// read an indexed AssEntry
|
|
|
|
// get requested index
|
|
int reqid = lua_tointeger(L, 2);
|
|
if (reqid <= 0 || reqid > (int)laf->ass->Line.size()) {
|
|
lua_pushfstring(L, "Requested out-of-range line from subtitle file: %d", reqid);
|
|
lua_error(L);
|
|
return 0;
|
|
}
|
|
|
|
laf->GetAssEntry(reqid-1);
|
|
laf->AssEntryToLua(L, *laf->last_entry_ptr);
|
|
return 1;
|
|
}
|
|
|
|
case LUA_TSTRING:
|
|
{
|
|
// either return n or a function doing further stuff
|
|
const char *idx = lua_tostring(L, 2);
|
|
|
|
if (strcmp(idx, "n") == 0) {
|
|
// get number of items
|
|
lua_pushnumber(L, laf->ass->Line.size());
|
|
return 1;
|
|
|
|
} else if (strcmp(idx, "delete") == 0) {
|
|
// make a "delete" function
|
|
lua_pushvalue(L, 1);
|
|
lua_pushcclosure(L, ObjectDelete, 1);
|
|
return 1;
|
|
|
|
} else if (strcmp(idx, "deleterange") == 0) {
|
|
// make a "deleterange" function
|
|
lua_pushvalue(L, 1);
|
|
lua_pushcclosure(L, ObjectDeleteRange, 1);
|
|
return 1;
|
|
|
|
} else if (strcmp(idx, "insert") == 0) {
|
|
// make an "insert" function
|
|
lua_pushvalue(L, 1);
|
|
lua_pushcclosure(L, ObjectInsert, 1);
|
|
return 1;
|
|
|
|
} else if (strcmp(idx, "append") == 0) {
|
|
// make an "append" function
|
|
lua_pushvalue(L, 1);
|
|
lua_pushcclosure(L, ObjectAppend, 1);
|
|
return 1;
|
|
|
|
} else {
|
|
// idiot
|
|
lua_pushfstring(L, "Invalid indexing in Subtitle File object: '%s'", idx);
|
|
lua_error(L);
|
|
// should never return
|
|
}
|
|
assert(false);
|
|
}
|
|
|
|
default:
|
|
{
|
|
// crap, user is stupid!
|
|
lua_pushfstring(L, "Attempt to index a Subtitle File object with value of type '%s'.", lua_typename(L, lua_type(L, 2)));
|
|
lua_error(L);
|
|
}
|
|
}
|
|
|
|
assert(false);
|
|
return 0;
|
|
}
|
|
|
|
|
|
/// @brief DOCME
|
|
/// @param L
|
|
/// @return
|
|
///
|
|
int LuaAssFile::ObjectIndexWrite(lua_State *L)
|
|
{
|
|
// instead of implementing everything twice, just call the other modification-functions from here
|
|
// after modifying the stack to match their expectations
|
|
|
|
if (!lua_isnumber(L, 2)) {
|
|
lua_pushstring(L, "Attempt to write to non-numeric index in subtitle index");
|
|
lua_error(L);
|
|
return 0;
|
|
}
|
|
|
|
LuaAssFile *laf = GetObjPointer(L, 1);
|
|
laf->CheckAllowModify();
|
|
|
|
int n = lua_tointeger(L, 2);
|
|
|
|
if (n < 0) {
|
|
// insert line so new index is n
|
|
lua_pushvalue(L, 1);
|
|
lua_pushcclosure(L, ObjectInsert, 1);
|
|
lua_pushinteger(L, -n);
|
|
lua_pushvalue(L, 3);
|
|
lua_call(L, 2, 0);
|
|
return 0;
|
|
|
|
} else if (n == 0) {
|
|
// append line to list
|
|
lua_pushvalue(L, 1);
|
|
lua_pushcclosure(L, ObjectAppend, 1);
|
|
lua_pushvalue(L, 3);
|
|
lua_call(L, 1, 0);
|
|
return 0;
|
|
|
|
} else {
|
|
// replace line at index n or delete
|
|
if (!lua_isnil(L, 3)) {
|
|
// insert
|
|
AssEntry *e = LuaToAssEntry(L);
|
|
laf->GetAssEntry(n-1);
|
|
delete *laf->last_entry_ptr;
|
|
*laf->last_entry_ptr = e;
|
|
return 0;
|
|
|
|
} else {
|
|
// delete
|
|
lua_pushvalue(L, 1);
|
|
lua_pushcclosure(L, ObjectDelete, 1);
|
|
lua_pushvalue(L, 2);
|
|
lua_call(L, 1, 0);
|
|
return 0;
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/// @brief DOCME
|
|
/// @param L
|
|
/// @return
|
|
///
|
|
int LuaAssFile::ObjectGetLen(lua_State *L)
|
|
{
|
|
LuaAssFile *laf = GetObjPointer(L, 1);
|
|
lua_pushnumber(L, laf->ass->Line.size());
|
|
return 1;
|
|
}
|
|
|
|
|
|
/// @brief DOCME
|
|
/// @param L
|
|
/// @return
|
|
///
|
|
int LuaAssFile::ObjectDelete(lua_State *L)
|
|
{
|
|
LuaAssFile *laf = GetObjPointer(L, lua_upvalueindex(1));
|
|
|
|
laf->CheckAllowModify();
|
|
|
|
// get number of items to delete
|
|
int itemcount = lua_gettop(L);
|
|
std::vector<int> ids;
|
|
ids.reserve(itemcount);
|
|
|
|
// sort the item id's so we can delete from last to first to preserve original numbering
|
|
while (itemcount > 0) {
|
|
if (!lua_isnumber(L, itemcount)) {
|
|
lua_pushstring(L, "Attempt to delete non-numeric line id from Subtitle Object");
|
|
lua_error(L);
|
|
return 0;
|
|
}
|
|
int n = lua_tointeger(L, itemcount);
|
|
if (n > (int)laf->ass->Line.size() || n < 1) {
|
|
lua_pushstring(L, "Attempt to delete out of range line id from Subtitle Object");
|
|
lua_error(L);
|
|
return 0;
|
|
}
|
|
ids.push_back(n-1); // make C-style line ids
|
|
--itemcount;
|
|
}
|
|
std::sort(ids.begin(), ids.end());
|
|
|
|
// now delete the id's backwards
|
|
// start with the last one, to initialise things
|
|
laf->GetAssEntry(ids.back());
|
|
// get an iterator to it, and increase last_entry_ptr so it'll still be valid after deletion, and point to the right index
|
|
entryIter e = laf->last_entry_ptr++;
|
|
laf->ass->Line.erase(e);
|
|
int n = laf->last_entry_id;
|
|
for (int i = (int)ids.size()-2; i >= 0; --i) {
|
|
int id = ids[i];
|
|
while (id > n--) laf->last_entry_ptr--;
|
|
e = laf->last_entry_ptr++;
|
|
delete *e;
|
|
laf->ass->Line.erase(e);
|
|
}
|
|
laf->last_entry_id = n;
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/// @brief DOCME
|
|
/// @param L
|
|
/// @return
|
|
///
|
|
int LuaAssFile::ObjectDeleteRange(lua_State *L)
|
|
{
|
|
LuaAssFile *laf = GetObjPointer(L, lua_upvalueindex(1));
|
|
|
|
laf->CheckAllowModify();
|
|
|
|
if (!lua_isnumber(L, 1) || !lua_isnumber(L, 2)) {
|
|
lua_pushstring(L, "Non-numeric argument given to deleterange");
|
|
lua_error(L);
|
|
return 0;
|
|
}
|
|
|
|
int a = lua_tointeger(L, 1), b = lua_tointeger(L, 2);
|
|
|
|
if (a < 1) a = 1;
|
|
if (b > (int)laf->ass->Line.size()) b = (int)laf->ass->Line.size();
|
|
|
|
if (b < a) return 0;
|
|
|
|
if (a == b) {
|
|
laf->GetAssEntry(a-1);
|
|
entryIter e = laf->last_entry_ptr++;
|
|
delete *e;
|
|
laf->ass->Line.erase(e);
|
|
return 0;
|
|
}
|
|
|
|
entryIter ai, bi;
|
|
laf->GetAssEntry(a-1);
|
|
ai = laf->last_entry_ptr;
|
|
laf->GetAssEntry(b-1);
|
|
bi = laf->last_entry_ptr;
|
|
laf->last_entry_ptr++;
|
|
|
|
laf->ass->Line.erase(ai, bi);
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/// @brief DOCME
|
|
/// @param L
|
|
/// @return
|
|
///
|
|
int LuaAssFile::ObjectAppend(lua_State *L)
|
|
{
|
|
LuaAssFile *laf = GetObjPointer(L, lua_upvalueindex(1));
|
|
|
|
laf->CheckAllowModify();
|
|
|
|
int n = lua_gettop(L);
|
|
|
|
if (laf->last_entry_ptr != laf->ass->Line.begin()) {
|
|
laf->last_entry_ptr--;
|
|
laf->last_entry_id--;
|
|
}
|
|
|
|
for (int i = 1; i <= n; i++) {
|
|
lua_pushvalue(L, i);
|
|
AssEntry *e = LuaToAssEntry(L);
|
|
if (e->GetType() == ENTRY_DIALOGUE) {
|
|
// find insertion point, looking backwards
|
|
std::list<AssEntry*>::iterator it = laf->ass->Line.end();
|
|
do { --it; } while ((*it)->GetType() != ENTRY_DIALOGUE);
|
|
// found last dialogue entry in file, move one past
|
|
++it;
|
|
laf->ass->Line.insert(it, e);
|
|
}
|
|
else {
|
|
laf->ass->Line.push_back(e);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/// @brief DOCME
|
|
/// @param L
|
|
/// @return
|
|
///
|
|
int LuaAssFile::ObjectInsert(lua_State *L)
|
|
{
|
|
LuaAssFile *laf = GetObjPointer(L, lua_upvalueindex(1));
|
|
|
|
laf->CheckAllowModify();
|
|
|
|
if (!lua_isnumber(L, 1)) {
|
|
lua_pushstring(L, "Can't insert at non-numeric index");
|
|
lua_error(L);
|
|
return 0;
|
|
}
|
|
|
|
int n = lua_gettop(L);
|
|
|
|
laf->GetAssEntry(int(lua_tonumber(L, 1)-1));
|
|
|
|
for (int i = 2; i <= n; i++) {
|
|
lua_pushvalue(L, i);
|
|
AssEntry *e = LuaToAssEntry(L);
|
|
lua_pop(L, 1);
|
|
laf->ass->Line.insert(laf->last_entry_ptr, e);
|
|
laf->last_entry_id++;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/// @brief DOCME
|
|
/// @param L
|
|
/// @return
|
|
///
|
|
int LuaAssFile::ObjectGarbageCollect(lua_State *L)
|
|
{
|
|
LuaAssFile *laf = GetObjPointer(L, 1);
|
|
delete laf;
|
|
LOG_D("automation/lua") << "Garbage collected LuaAssFile";
|
|
return 0;
|
|
}
|
|
|
|
|
|
/// @brief DOCME
|
|
/// @param L
|
|
/// @return
|
|
///
|
|
int LuaAssFile::LuaParseTagData(lua_State *L)
|
|
{
|
|
lua_newtable(L);
|
|
// TODO
|
|
return 1;
|
|
}
|
|
|
|
|
|
/// @brief DOCME
|
|
/// @param L
|
|
/// @return
|
|
///
|
|
int LuaAssFile::LuaUnparseTagData(lua_State *L)
|
|
{
|
|
lua_pushstring(L, "");
|
|
// TODO
|
|
return 1;
|
|
}
|
|
|
|
|
|
/// @brief DOCME
|
|
/// @param L
|
|
/// @return
|
|
///
|
|
int LuaAssFile::LuaParseKaraokeData(lua_State *L)
|
|
{
|
|
AssEntry *e = LuaToAssEntry(L);
|
|
AssDialogue *dia = dynamic_cast<AssDialogue*>(e);
|
|
if (!dia) {
|
|
delete e;
|
|
lua_pushstring(L, "Attempt to create karaoke table from non-dialogue subtitle line");
|
|
lua_error(L);
|
|
return 0;
|
|
}
|
|
|
|
dia->ParseASSTags();
|
|
|
|
int kcount = 0;
|
|
int kdur = 0;
|
|
int ktime = 0;
|
|
wxString ktag = _T("");
|
|
wxString ktext = _T("");
|
|
wxString ktext_stripped = _T("");
|
|
|
|
lua_newtable(L);
|
|
|
|
for (int i = 0; i < (int)dia->Blocks.size(); i++) {
|
|
AssDialogueBlock *block = dia->Blocks[i];
|
|
|
|
switch (block->GetType()) {
|
|
|
|
case BLOCK_BASE:
|
|
break;
|
|
|
|
case BLOCK_PLAIN:
|
|
ktext += block->text;
|
|
ktext_stripped += block->text;
|
|
break;
|
|
|
|
case BLOCK_DRAWING:
|
|
// a drawing is regarded as a kind of control code here, so it's just stripped away
|
|
ktext += block->text;
|
|
break;
|
|
|
|
case BLOCK_OVERRIDE: {
|
|
bool brackets_open = false;
|
|
AssDialogueBlockOverride *ovr = dynamic_cast<AssDialogueBlockOverride*>(block);
|
|
|
|
for (int j = 0; j < (int)ovr->Tags.size(); j++) {
|
|
AssOverrideTag *tag = ovr->Tags[j];
|
|
|
|
if (tag->IsValid() && tag->Name.Mid(0,2).CmpNoCase(_T("\\k")) == 0) {
|
|
// karaoke tag
|
|
if (brackets_open) {
|
|
ktext += _T("}");
|
|
brackets_open = false;
|
|
}
|
|
|
|
// store to lua
|
|
lua_newtable(L);
|
|
lua_pushnumber(L, kdur);
|
|
lua_setfield(L, -2, "duration");
|
|
lua_pushnumber(L, ktime);
|
|
lua_setfield(L, -2, "start_time");
|
|
lua_pushnumber(L, ktime+kdur);
|
|
lua_setfield(L, -2, "end_time");
|
|
lua_pushstring(L, ktag.mb_str(wxConvUTF8));
|
|
lua_setfield(L, -2, "tag");
|
|
lua_pushstring(L, ktext.mb_str(wxConvUTF8));
|
|
lua_setfield(L, -2, "text");
|
|
lua_pushstring(L, ktext_stripped.mb_str(wxConvUTF8));
|
|
lua_setfield(L, -2, "text_stripped");
|
|
lua_rawseti(L, -2, kcount);
|
|
|
|
// prepare new syllable
|
|
kcount++;
|
|
ktag = tag->Name.Mid(1);
|
|
// check if it's a "set time" tag, special handling for that (depends on previous syllable duration)
|
|
if (ktag == _T("kt")) {
|
|
ktime = tag->Params[0]->Get<int>() * 10;
|
|
kdur = 0;
|
|
} else {
|
|
ktime += kdur; // duration of previous syllable
|
|
kdur = tag->Params[0]->Get<int>() * 10;
|
|
}
|
|
ktext.clear();
|
|
ktext_stripped.clear();
|
|
|
|
} else {
|
|
// not karaoke tag
|
|
if (!brackets_open) {
|
|
ktext += _T("{");
|
|
brackets_open = true;
|
|
}
|
|
ktext += *tag;
|
|
}
|
|
|
|
}
|
|
|
|
if (brackets_open) {
|
|
ktext += _T("}");
|
|
brackets_open = false;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
dia->ClearBlocks();
|
|
|
|
// store final syllable/block to lua
|
|
lua_newtable(L);
|
|
lua_pushnumber(L, kdur);
|
|
lua_setfield(L, -2, "duration");
|
|
lua_pushnumber(L, ktime);
|
|
lua_setfield(L, -2, "start_time");
|
|
lua_pushnumber(L, ktime+kdur);
|
|
lua_setfield(L, -2, "end_time");
|
|
lua_pushstring(L, ktag.mb_str(wxConvUTF8));
|
|
lua_setfield(L, -2, "tag");
|
|
lua_pushstring(L, ktext.mb_str(wxConvUTF8));
|
|
lua_setfield(L, -2, "text");
|
|
lua_pushstring(L, ktext_stripped.mb_str(wxConvUTF8));
|
|
lua_setfield(L, -2, "text_stripped");
|
|
lua_rawseti(L, -2, kcount);
|
|
|
|
delete dia;
|
|
return 1;
|
|
}
|
|
|
|
|
|
/// @brief DOCME
|
|
/// @param L
|
|
/// @return
|
|
///
|
|
int LuaAssFile::LuaSetUndoPoint(lua_State *L)
|
|
{
|
|
LuaAssFile *laf = GetObjPointer(L, lua_upvalueindex(1));
|
|
if (!laf->can_set_undo) {
|
|
lua_pushstring(L, "Attempt to set an undo point in a context without undo-support.");
|
|
lua_error(L);
|
|
return 0;
|
|
}
|
|
|
|
wxString description;
|
|
if (lua_isstring(L, 1)) {
|
|
description = wxString(lua_tostring(L, 1), wxConvUTF8);
|
|
lua_pop(L, 1);
|
|
}
|
|
laf->ass->Commit(description);
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/// @brief DOCME
|
|
/// @param L
|
|
/// @param idx
|
|
/// @return
|
|
///
|
|
LuaAssFile *LuaAssFile::GetObjPointer(lua_State *L, int idx)
|
|
{
|
|
assert(lua_type(L, idx) == LUA_TUSERDATA);
|
|
void *ud = lua_touserdata(L, idx);
|
|
return *((LuaAssFile**)ud);
|
|
}
|
|
|
|
|
|
/// @brief DOCME
|
|
///
|
|
LuaAssFile::~LuaAssFile()
|
|
{
|
|
}
|
|
|
|
|
|
/// @brief DOCME
|
|
/// @param _L
|
|
/// @param _ass
|
|
/// @param _can_modify
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/// @param _can_set_undo
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///
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LuaAssFile::LuaAssFile(lua_State *_L, AssFile *_ass, bool _can_modify, bool _can_set_undo)
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: ass(_ass)
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, L(_L)
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, can_modify(_can_modify)
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, can_set_undo(_can_set_undo)
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{
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// prepare cursor
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last_entry_ptr = ass->Line.begin();
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last_entry_id = 0;
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// prepare userdata object
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void *ud = lua_newuserdata(L, sizeof(LuaAssFile*));
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*((LuaAssFile**)ud) = this;
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// make the metatable
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lua_newtable(L);
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lua_pushcfunction(L, ObjectIndexRead);
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lua_setfield(L, -2, "__index");
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lua_pushcfunction(L, ObjectIndexWrite);
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lua_setfield(L, -2, "__newindex");
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lua_pushcfunction(L, ObjectGetLen);
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lua_setfield(L, -2, "__len");
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lua_pushcfunction(L, ObjectGarbageCollect);
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lua_setfield(L, -2, "__gc");
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lua_setmetatable(L, -2);
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// register misc functions
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// assume the "aegisub" global table exists
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lua_getglobal(L, "aegisub");
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assert(lua_type(L, -2) == LUA_TUSERDATA);
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lua_pushvalue(L, -2); // the userdata object
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lua_pushcclosure(L, LuaParseTagData, 1);
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lua_setfield(L, -2, "parse_tag_data");
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assert(lua_type(L, -2) == LUA_TUSERDATA);
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lua_pushvalue(L, -2);
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lua_pushcclosure(L, LuaUnparseTagData, 1);
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lua_setfield(L, -2, "unparse_tag_data");
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assert(lua_type(L, -2) == LUA_TUSERDATA);
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lua_pushvalue(L, -2);
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lua_pushcclosure(L, LuaParseKaraokeData, 1);
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lua_setfield(L, -2, "parse_karaoke_data");
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assert(lua_type(L, -2) == LUA_TUSERDATA);
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lua_pushvalue(L, -2);
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lua_pushcclosure(L, LuaSetUndoPoint, 1);
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lua_setfield(L, -2, "set_undo_point");
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lua_pop(L, 1);
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|
}
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|
|
};
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#endif // WITH_AUTO4_LUA
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