Aegisub/vsfilter/patchfiles/variable-be.patch
Niels Martin Hansen 65990cc0eb Update patch files as far as possible. Not everything is properly included.
csriapi.cpp is removed since the version a one dir up is the correct one, this one wasn't maintained.
These patch files were used as base for porting the patches to guliverkli2.

Originally committed to SVN as r2288.
2008-07-25 19:33:55 +00:00

175 lines
6.3 KiB
Diff

Index: C:/Users/jfs/Dev/Aegisub/vsfilter/subtitles/Rasterizer.h
===================================================================
--- C:/Users/jfs/Dev/Aegisub/vsfilter/subtitles/Rasterizer.h (revision 2278)
+++ C:/Users/jfs/Dev/Aegisub/vsfilter/subtitles/Rasterizer.h (revision 2279)
@@ -85,7 +85,7 @@
bool ScanConvert();
bool CreateWidenedRegion(int borderX, int borderY);
void DeleteOutlines();
- bool Rasterize(int xsub, int ysub, bool fBlur);
+ bool Rasterize(int xsub, int ysub, int fBlur);
CRect Draw(SubPicDesc& spd, CRect& clipRect, byte* pAlphaMask, int xsub, int ysub, const long* switchpts, bool fBody, bool fBorder);
};
Index: C:/Users/jfs/Dev/Aegisub/vsfilter/subtitles/RTS.cpp
===================================================================
--- C:/Users/jfs/Dev/Aegisub/vsfilter/subtitles/RTS.cpp (revision 2278)
+++ C:/Users/jfs/Dev/Aegisub/vsfilter/subtitles/RTS.cpp (revision 2279)
@@ -1550,9 +1550,9 @@
}
else if(cmd == L"be")
{
- int n = wcstol(p, NULL, 10);
+ int n = (int)(CalcAnimation(wcstol(p, NULL, 10), style.fBlur, fAnimate)+0.5);
style.fBlur = !p.IsEmpty()
- ? (n == 0 ? false : n == 1 ? true : org.fBlur)
+ ? n
: org.fBlur;
}
else if(cmd == L"b")
Index: C:/Users/jfs/Dev/Aegisub/vsfilter/subtitles/STS.cpp
===================================================================
--- C:/Users/jfs/Dev/Aegisub/vsfilter/subtitles/STS.cpp (revision 2278)
+++ C:/Users/jfs/Dev/Aegisub/vsfilter/subtitles/STS.cpp (revision 2279)
@@ -1578,7 +1578,7 @@
style->fItalic = !!GetInt(buff);
style->fUnderline = !!GetInt(buff);
style->fStrikeOut = !!GetInt(buff);
- style->fBlur = !!GetInt(buff);
+ style->fBlur = GetInt(buff) ? 1 : 0;
style->fontScaleX = GetFloat(buff);
style->fontScaleY = GetFloat(buff);
style->fontSpacing = GetFloat(buff);
@@ -2906,7 +2906,7 @@
fItalic = false;
fUnderline = false;
fStrikeOut = false;
- fBlur = false;
+ fBlur = 0;
fontShiftX = fontShiftY = fontAngleZ = fontAngleX = fontAngleY = 0;
relativeTo = 2;
}
@@ -3004,7 +3004,7 @@
s.colors[0], s.colors[1], s.colors[2], s.colors[3], s.alpha[0], s.alpha[1], s.alpha[2], s.alpha[3],
s.charSet,
s.fontName, s.fontSize, s.fontScaleX, s.fontScaleY, s.fontSpacing, s.fontWeight,
- (int)s.fItalic, (int)s.fUnderline, (int)s.fStrikeOut, (int)s.fBlur,
+ (int)s.fItalic, (int)s.fUnderline, (int)s.fStrikeOut, s.fBlur,
s.fontAngleZ, s.fontAngleX, s.fontAngleY,
s.relativeTo);
@@ -3027,7 +3027,7 @@
s.fontName = WToT(GetStr(str)); s.fontSize = GetFloat(str);
s.fontScaleX = GetFloat(str); s.fontScaleY = GetFloat(str);
s.fontSpacing = GetFloat(str); s.fontWeight = GetInt(str);
- s.fItalic = !!GetInt(str); s.fUnderline = !!GetInt(str); s.fStrikeOut = !!GetInt(str); s.fBlur = !!GetInt(str);
+ s.fItalic = !!GetInt(str); s.fUnderline = !!GetInt(str); s.fStrikeOut = !!GetInt(str); s.fBlur = GetInt(str);
s.fontAngleZ = GetFloat(str); s.fontAngleX = GetFloat(str); s.fontAngleY = GetFloat(str);
s.relativeTo = GetInt(str);
}
Index: C:/Users/jfs/Dev/Aegisub/vsfilter/subtitles/STS.h
===================================================================
--- C:/Users/jfs/Dev/Aegisub/vsfilter/subtitles/STS.h (revision 2278)
+++ C:/Users/jfs/Dev/Aegisub/vsfilter/subtitles/STS.h (revision 2279)
@@ -49,7 +49,7 @@
bool fItalic;
bool fUnderline;
bool fStrikeOut;
- bool fBlur;
+ int fBlur;
double fontAngleZ, fontAngleX, fontAngleY;
double fontShiftX, fontShiftY;
int relativeTo; // 0: window, 1: video, 2: undefined (~window)
Index: C:/Users/jfs/Dev/Aegisub/vsfilter/subtitles/Rasterizer.cpp
===================================================================
--- C:/Users/jfs/Dev/Aegisub/vsfilter/subtitles/Rasterizer.cpp (revision 2278)
+++ C:/Users/jfs/Dev/Aegisub/vsfilter/subtitles/Rasterizer.cpp (revision 2279)
@@ -679,7 +679,7 @@
mOutline.clear();
}
-bool Rasterizer::Rasterize(int xsub, int ysub, bool fBlur)
+bool Rasterizer::Rasterize(int xsub, int ysub, int fBlur)
{
_TrashOverlay();
@@ -700,16 +700,17 @@
mWideBorder = (mWideBorder+7)&~7;
- if(!mWideOutline.empty())
+ if(!mWideOutline.empty() || fBlur)
{
- width += 2*mWideBorder;
- height += 2*mWideBorder;
+ // Expand the buffer a bit when we're blurring, since that can also widen the borders a bit
+ width += 2*mWideBorder + (fBlur ? 16 : 0);
+ height += 2*mWideBorder + (fBlur ? 16 : 0);
- xsub += mWideBorder;
- ysub += mWideBorder;
+ xsub += mWideBorder + (fBlur ? 8 : 0);
+ ysub += mWideBorder + (fBlur ? 8 : 0);
- mOffsetX -= mWideBorder;
- mOffsetY -= mWideBorder;
+ mOffsetX -= mWideBorder + (fBlur ? 8 : 0);
+ mOffsetY -= mWideBorder + (fBlur ? 8 : 0);
}
mOverlayWidth = ((width+7)>>3) + 1;
@@ -760,32 +761,35 @@
// If we're blurring, do a 3x3 box blur
// Can't do it on subpictures smaller than 3x3 pixels
- if(fBlur && mOverlayWidth >= 3 && mOverlayHeight >= 3)
+ for (int pass = 0; pass < fBlur; pass++)
{
- int pitch = mOverlayWidth*2;
+ if(mOverlayWidth >= 3 && mOverlayHeight >= 3)
+ {
+ int pitch = mOverlayWidth*2;
- byte* tmp = new byte[pitch*mOverlayHeight];
- if(!tmp) return(false);
+ byte* tmp = new byte[pitch*mOverlayHeight];
+ if(!tmp) return(false);
- memcpy(tmp, mpOverlayBuffer, pitch*mOverlayHeight);
+ memcpy(tmp, mpOverlayBuffer, pitch*mOverlayHeight);
- int border = !mWideOutline.empty() ? 1 : 0;
+ int border = !mWideOutline.empty() ? 1 : 0;
- // This could be done in a separated way and win some speed
- for(int j = 1; j < mOverlayHeight-1; j++)
- {
- byte* src = tmp + pitch*j + 2 + border;
- byte* dst = mpOverlayBuffer + pitch*j + 2 + border;
+ // This could be done in a separated way and win some speed
+ for(int j = 1; j < mOverlayHeight-1; j++)
+ {
+ byte* src = tmp + pitch*j + 2 + border;
+ byte* dst = mpOverlayBuffer + pitch*j + 2 + border;
- for(int i = 1; i < mOverlayWidth-1; i++, src+=2, dst+=2)
- {
- *dst = (src[-2-pitch] + (src[-pitch]<<1) + src[+2-pitch]
- + (src[-2]<<1) + (src[0]<<2) + (src[+2]<<1)
- + src[-2+pitch] + (src[+pitch]<<1) + src[+2+pitch]) >> 4;
+ for(int i = 1; i < mOverlayWidth-1; i++, src+=2, dst+=2)
+ {
+ *dst = (src[-2-pitch] + (src[-pitch]<<1) + src[+2-pitch]
+ + (src[-2]<<1) + (src[0]<<2) + (src[+2]<<1)
+ + src[-2+pitch] + (src[+pitch]<<1) + src[+2+pitch]) >> 4;
+ }
}
+
+ delete [] tmp;
}
-
- delete [] tmp;
}
return true;