forked from mia/Aegisub
aa417cf903
Originally committed to SVN as r4174.
153 lines
4.5 KiB
C++
153 lines
4.5 KiB
C++
// Copyright (c) 2009, Thomas Goyne
|
|
// All rights reserved.
|
|
//
|
|
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions are met:
|
|
//
|
|
// * Redistributions of source code must retain the above copyright notice,
|
|
// this list of conditions and the following disclaimer.
|
|
// * Redistributions in binary form must reproduce the above copyright notice,
|
|
// this list of conditions and the following disclaimer in the documentation
|
|
// and/or other materials provided with the distribution.
|
|
// * Neither the name of the Aegisub Group nor the names of its contributors
|
|
// may be used to endorse or promote products derived from this software
|
|
// without specific prior written permission.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
|
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
|
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
|
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
|
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
|
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
|
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
|
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
|
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
// POSSIBILITY OF SUCH DAMAGE.
|
|
//
|
|
// -----------------------------------------------------------------------------
|
|
//
|
|
// AEGISUB
|
|
//
|
|
// Website: http://aegisub.cellosoft.com
|
|
// Contact: mailto:zeratul@cellosoft.com
|
|
//
|
|
|
|
#include <fstream>
|
|
#include <iostream>
|
|
#include <wx/dir.h>
|
|
#include <wx/filename.h>
|
|
#include <wx/string.h>
|
|
#include <wx/regex.h>
|
|
#include <wx/arrstr.h>
|
|
|
|
using namespace std;
|
|
|
|
class FileIterator {
|
|
private:
|
|
unsigned int currentItem;
|
|
bool inDir;
|
|
wxDir currentDir;
|
|
wxArrayString items;
|
|
public:
|
|
FileIterator(int argc, const char **argv);
|
|
bool Next(wxString *filename);
|
|
};
|
|
|
|
FileIterator::FileIterator(int argc, const char **argv)
|
|
: currentItem(2), inDir(false), currentDir(), items(argc, argv) {
|
|
if (argc == 2) {
|
|
// No names passed on the command line, so read them from stdin
|
|
char buffer[1024];
|
|
while (cin.getline(buffer, 1024), cin.good()) {
|
|
items.Add(buffer);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool FileIterator::Next(wxString *filename) {
|
|
// Currently iterating through a directory, just return the next file in that directory (if any)
|
|
if (inDir) {
|
|
if (currentDir.GetNext(filename)) {
|
|
wxString path = currentDir.GetName();
|
|
*filename = wxFileName(path, *filename).GetFullPath();
|
|
return true;
|
|
}
|
|
inDir = false;
|
|
}
|
|
|
|
// No more items
|
|
if (currentItem >= items.GetCount()) return false;
|
|
|
|
wxFileName next;
|
|
wxString current = items[currentItem];
|
|
|
|
currentItem++;
|
|
|
|
// Test if it's a directory
|
|
if (wxFileName::DirExists(current)) {
|
|
currentDir.Open(current);
|
|
if (currentDir.GetFirst(filename, "", wxDIR_FILES)) {
|
|
wxString path = currentDir.GetName();
|
|
*filename = wxFileName(path, *filename).GetFullPath();
|
|
inDir = true;
|
|
return true;
|
|
}
|
|
// dir is empty, process next item instead
|
|
return Next(filename);
|
|
}
|
|
// Test if it's a file
|
|
if (wxFileName::FileExists(current)) {
|
|
*filename = current;
|
|
return true;
|
|
}
|
|
|
|
// Entry is neither a file nor a directory, just skip it
|
|
return Next(filename);
|
|
}
|
|
|
|
int main(int argc, const char *argv[]) {
|
|
if (argc < 2) {
|
|
return 1;
|
|
}
|
|
wxFileName headerFileName(argv[1]);
|
|
headerFileName.SetExt(L"h");
|
|
ofstream outH(headerFileName.GetFullPath().char_str());
|
|
ofstream outC(argv[1]);
|
|
|
|
wxRegEx nameCleaner("[^A-Za-z_0-9]");
|
|
wxString filename;
|
|
FileIterator iter(argc, argv);
|
|
|
|
while (iter.Next(&filename)) {
|
|
ifstream infile(filename.char_str(), ios::binary);
|
|
infile.seekg(0, ios::end);
|
|
int infile_end = infile.tellg();
|
|
infile.seekg(0, ios::beg);
|
|
|
|
wxFileName file(filename);
|
|
|
|
wxString identifier = file.GetName();
|
|
|
|
// Hack to work around inserting files in the current directory
|
|
if (file.GetDirs().Last() != ".")
|
|
identifier.Append("_" + file.GetDirs().Last());
|
|
|
|
nameCleaner.ReplaceAll(&identifier, "_");
|
|
|
|
outC << "#include \"libresrc.h\"" << endl;
|
|
outC << "const unsigned char " << identifier << "[] = {";
|
|
bool first = true;
|
|
char c[1];
|
|
while (infile.read(c, 1).gcount() > 0) {
|
|
if (!first) outC << ",";
|
|
outC << (int)*(unsigned char *)c;
|
|
first = false;
|
|
}
|
|
outC << "};" << endl;
|
|
outH << "extern const unsigned char " << identifier << "[" << infile_end << "];" << endl;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|