Aegisub/aegisub/static_bmp.cpp
Rodrigo Braz Monteiro 489abd6663 jfs's mac patches applied
Originally committed to SVN as r1560.
2007-09-11 23:22:26 +00:00

65 lines
2.3 KiB
C++

// Copyright (c) 2005, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// -----------------------------------------------------------------------------
//
// AEGISUB
//
// Website: http://aegisub.cellosoft.com
// Contact: mailto:zeratul@cellosoft.com
//
////////////
// Includes
#include <wx/dcclient.h>
#include "static_bmp.h"
///////////////
// Constructor
BitmapControl::BitmapControl(wxWindow *parent,wxBitmap _bmp,int style) :
wxWindow(parent, -1, wxDefaultPosition, wxDefaultSize, style)
{
bmp = _bmp;
SetClientSize(bmp.GetWidth(),bmp.GetHeight());
}
///////////////
// Event table
BEGIN_EVENT_TABLE(BitmapControl, wxWindow)
EVT_PAINT(BitmapControl::OnPaint)
END_EVENT_TABLE()
///////////
// OnPaint
void BitmapControl::OnPaint(wxPaintEvent& event) {
wxPaintDC dc(this);
dc.DrawBitmap(bmp,0,0);
}