forked from mia/Aegisub
0763541848
* move win32/config0.h -> config/config_windows0.h * move win32/stdint.h -> msvc/stdint.h * move posix/defines.h -> config/config_unix.h * add config.h - brings in config_(windows|unix).h as required * add config.h to *.cpp * Self-contain FFmpegSource2 with required function defines wrapped with __UNIX__ instead of the now removed defines.h. * Edit aegisub_vs2008.vcproj to remove explicit inclusion of config.h, also change VCPreBuildEventTool to create windows_config.h from windows_config0.h. Add msvc to include path. * Change configure to create ./acconf.h instead of posix/acconf.h This will allow us to create a more standard and platform agnostic way of configuration aegsisub during build time. Originally committed to SVN as r2621.
149 lines
4.7 KiB
C++
149 lines
4.7 KiB
C++
// Copyright (c) 2007, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// -----------------------------------------------------------------------------
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//
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// AEGISUB
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//
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// Website: http://aegisub.cellosoft.com
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// Contact: mailto:zeratul@cellosoft.com
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//
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///////////
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// Headers
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#include "config.h"
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#ifdef WITH_UNIVCHARDET
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#include <wx/wxprec.h>
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#include "text_file_reader.h"
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#include "charset_detect.h"
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#include "../universalchardet/nsCharSetProber.h"
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#include <wx/intl.h>
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#include <wx/choicdlg.h>
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struct CharDetResult {
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float confidence;
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wxString name;
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bool operator < (CharDetResult &par) { return confidence > par.confidence; }
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};
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////////////////
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// Get encoding
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wxString CharSetDetect::GetEncoding(wxString filename) {
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// Open file
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TextFileReader reader(filename,_T("Local"));
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// Loop through it until it finds interesting lines
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while (reader.HasMoreLines() && !done()) {
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wxString line = reader.ReadLineFromFile();
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wxCharBuffer buffer = line.mb_str(wxConvLocal);
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HandleData(buffer,line.Length());
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}
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// Flag as finished
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DataEnd();
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// Grab every result obtained
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wxString local = wxLocale::GetSystemEncodingName();
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std::list<CharDetResult> results;
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bool gotLocal = false;
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for (int i=0;i<NUM_OF_CHARSET_PROBERS;i++) {
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if (mCharSetProbers[i]) {
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int probes = mCharSetProbers[i]->GetProbeCount();
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for (int j=0;j<probes;j++) {
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float conf = mCharSetProbers[i]->GetConfidence(j);
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// Only bother with those whose confidence is at least 1%
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wxString curName = wxString(mCharSetProbers[i]->GetCharSetName(j),wxConvUTF8);
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if (conf > 0.01f || curName == local) {
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results.push_back(CharDetResult());
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results.back().name = curName;
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results.back().confidence = mCharSetProbers[i]->GetConfidence(j);
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}
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}
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}
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}
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// If you got more than one valid result, ask the user which he wants
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if (results.size() > 1) {
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// Add local
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if (!gotLocal) {
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results.push_back(CharDetResult());
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results.back().name = local;
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results.back().confidence = 0;
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}
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// Sort by confidence
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results.sort();
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// Get choice from user
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wxArrayString choices;
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wxArrayString picked;
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int i = 0;
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for (std::list<CharDetResult>::iterator cur=results.begin();cur!=results.end();cur++) {
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wxString name = (*cur).name;
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if (picked.Index(name) == wxNOT_FOUND) {
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picked.Add(name);
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// Generate name
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wxString choiceStr;
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if ((*cur).confidence > 0.0f) choiceStr = wxString::Format(_T("%f%% - "),(*cur).confidence*100.0f);
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else choiceStr = _T("Unknown - ");
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choiceStr += name;
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if (name == local) choiceStr += _T(" (local)");
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// Insert
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choices.Add(choiceStr);
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i++;
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if (i == 20) break;
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}
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}
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int choice = wxGetSingleChoiceIndex(_("Aegisub could not narrow down the character set to a single one.\nPlease pick one below:"),_("Choose character set"),choices);
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if (choice == -1) throw _T("Canceled");
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// Retrieve name
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i = 0;
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for (std::list<CharDetResult>::iterator cur=results.begin();cur!=results.end();cur++,i++) {
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if (i == choice) result = (*cur).name;
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}
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}
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// Return whatever it got
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return result;
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}
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//////////
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// Report
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void CharSetDetect::Report(const char* aCharset) {
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// Store the result reported
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result = wxString(aCharset,wxConvUTF8);
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}
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#endif // WITH_UNIVCHARDET
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