forked from mia/Aegisub
aa506bfe40
1. svn mv OverLua SSATool athenasub avisynth_prs kanamemo \ motiontracker prs traydict unit_test vsfilter devel/ * See r2749 for full description. Originally committed to SVN as r2755.
57 lines
1.8 KiB
C
57 lines
1.8 KiB
C
/*
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* Copyright (C) 2003-2006 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently,
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// but are changed infrequently
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#if !defined(AFX_STDAFX_H__E8AD1C3F_323D_4812_A1DE_AA2419CE2AF3__INCLUDED_)
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#define AFX_STDAFX_H__E8AD1C3F_323D_4812_A1DE_AA2419CE2AF3__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#define STRICT
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT 0x0400
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#endif
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#define _ATL_APARTMENT_THREADED
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#include <afxwin.h>
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#include <afxdisp.h>
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#include <atlbase.h>
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//You may derive a class from CComModule and use it if you want to override
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//something, but do not change the name of _Module
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extern CComModule _Module;
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#include <atlcom.h>
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#define AFX_CLASS AFX_CLASS_IMPORT
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#include <streams.h>
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#include <dvdmedia.h>
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#include "dsutil/DSUtil.h"
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_STDAFX_H__E8AD1C3F_323D_4812_A1DE_AA2419CE2AF3__INCLUDED)
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