Aegisub/vendor/universalchardet/nsGB2312Prober.cpp
2014-04-06 07:48:20 -07:00

96 lines
3.1 KiB
C++

/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
// for S-JIS encoding, obeserve characteristic:
// 1, kana character (or hankaku?) often have hight frequency of appereance
// 2, kana character often exist in group
// 3, certain combination of kana is never used in japanese language
#include "nsGB2312Prober.h"
void nsGB18030Prober::Reset(void)
{
mCodingSM->Reset();
mState = eDetecting;
mDistributionAnalyser.Reset(mIsPreferredLanguage);
//mContextAnalyser.Reset();
}
nsProbingState nsGB18030Prober::HandleData(const char* aBuf, PRUint32 aLen)
{
nsSMState codingState;
for (PRUint32 i = 0; i < aLen; i++)
{
codingState = mCodingSM->NextState(aBuf[i]);
if (codingState == eItsMe)
{
mState = eFoundIt;
break;
}
if (codingState == eStart)
{
PRUint32 charLen = mCodingSM->GetCurrentCharLen();
if (i == 0)
{
mLastChar[1] = aBuf[0];
mDistributionAnalyser.HandleOneChar(mLastChar, charLen);
}
else
mDistributionAnalyser.HandleOneChar(aBuf+i-1, charLen);
}
}
mLastChar[0] = aBuf[aLen-1];
if (mState == eDetecting)
if (mDistributionAnalyser.GotEnoughData() && GetConfidence() > SHORTCUT_THRESHOLD)
mState = eFoundIt;
// else
// mDistributionAnalyser.HandleData(aBuf, aLen);
return mState;
}
float nsGB18030Prober::GetConfidence(void)
{
float distribCf = mDistributionAnalyser.GetConfidence();
return (float)distribCf;
}