forked from mia/Aegisub
a99428c49d
Nearly all of the files including main.h are doing so only for OPT_GET and friends, which are rather unrelated to the main things that main.h declares.
491 lines
15 KiB
C++
491 lines
15 KiB
C++
// Copyright (c) 2011, Thomas Goyne <plorkyeran@aegisub.org>
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//
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// Permission to use, copy, modify, and distribute this software for any
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// purpose with or without fee is hereby granted, provided that the above
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// copyright notice and this permission notice appear in all copies.
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//
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// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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/// @file menu.cpp
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/// @brief Dynamic menu and toolbar generator.
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/// @ingroup menu
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#include "config.h"
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#include "include/aegisub/menu.h"
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#include "include/aegisub/context.h"
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#include "include/aegisub/hotkey.h"
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#include "auto4_base.h"
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#include "command/command.h"
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#include "compat.h"
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#include "libresrc/libresrc.h"
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#include "main.h"
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#include "options.h"
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#include "standard_paths.h"
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#include <libaegisub/hotkey.h>
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#include <libaegisub/json.h>
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#include <libaegisub/log.h>
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#include <algorithm>
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#include <deque>
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#include <sstream>
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#include <vector>
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#include <wx/app.h>
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#include <wx/filename.h>
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#include <wx/frame.h>
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#include <wx/menu.h>
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#include <wx/menuitem.h>
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namespace {
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/// Window ID of first menu item
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static const int MENU_ID_BASE = 10000;
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using std::placeholders::_1;
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using std::bind;
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class MruMenu : public wxMenu {
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std::string type;
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std::vector<wxMenuItem *> items;
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std::vector<std::string> *cmds;
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void Resize(size_t new_size) {
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for (size_t i = GetMenuItemCount(); i > new_size; --i) {
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Remove(FindItemByPosition(i - 1));
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}
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for (size_t i = GetMenuItemCount(); i < new_size; ++i) {
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if (i >= items.size()) {
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items.push_back(new wxMenuItem(this, MENU_ID_BASE + cmds->size(), "_"));
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cmds->push_back(from_wx(wxString::Format("recent/%s/%d", to_wx(type).Lower(), (int)i)));
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}
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Append(items[i]);
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}
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}
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public:
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MruMenu(std::string const& type, std::vector<std::string> *cmds)
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: type(type)
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, cmds(cmds)
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{
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}
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~MruMenu() {
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// Append all items to ensure that they're all cleaned up
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Resize(items.size());
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}
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void Update() {
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const agi::MRUManager::MRUListMap *mru = config::mru->Get(type);
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Resize(mru->size());
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if (mru->empty()) {
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Resize(1);
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items[0]->Enable(false);
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items[0]->SetItemLabel(_("Empty"));
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return;
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}
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int i = 0;
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for (auto it = mru->begin(); it != mru->end(); ++it, ++i) {
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items[i]->SetItemLabel(wxString::Format("%s%d %s",
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i <= 9 ? "&" : "", i + 1,
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wxFileName(to_wx(*it)).GetFullName()));
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items[i]->Enable(true);
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}
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}
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};
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struct menu_item_cmp {
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wxMenuItem *item;
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menu_item_cmp(wxMenuItem *item) : item(item) { }
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bool operator()(std::pair<std::string, wxMenuItem*> const& o) const {
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return o.second == item;
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}
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};
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/// @class CommandManager
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/// @brief Event dispatcher to update menus on open and handle click events
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///
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/// Some of what the class does could be dumped off on wx, but wxEVT_MENU_OPEN
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/// is super buggy (GetMenu() often returns nullptr and it outright doesn't trigger
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/// on submenus in many cases, and registering large numbers of wxEVT_UPDATE_UI
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/// handlers makes everything involves events unusably slow.
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class CommandManager {
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/// Menu items which need to do something on menu open
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std::deque<std::pair<std::string, wxMenuItem*>> dynamic_items;
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/// Menu items which need to be updated only when hotkeys change
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std::deque<std::pair<std::string, wxMenuItem*>> static_items;
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/// window id -> command map
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std::vector<std::string> items;
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/// MRU menus which need to be updated on menu open
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std::deque<MruMenu*> mru;
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/// Project context
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agi::Context *context;
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/// Connection for hotkey change signal
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agi::signal::Connection hotkeys_changed;
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/// Update a single dynamic menu item
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void UpdateItem(std::pair<std::string, wxMenuItem*> const& item) {
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cmd::Command *c = cmd::get(item.first);
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int flags = c->Type();
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if (flags & cmd::COMMAND_VALIDATE) {
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item.second->Enable(c->Validate(context));
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flags = c->Type();
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}
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if (flags & cmd::COMMAND_DYNAMIC_NAME)
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UpdateItemName(item);
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if (flags & cmd::COMMAND_DYNAMIC_HELP)
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item.second->SetHelp(c->StrHelp());
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if (flags & cmd::COMMAND_RADIO || flags & cmd::COMMAND_TOGGLE) {
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bool check = c->IsActive(context);
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// Don't call Check(false) on radio items as this causes wxGtk to
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// send a menu clicked event, and it should be a no-op anyway
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if (check || flags & cmd::COMMAND_TOGGLE)
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item.second->Check(check);
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}
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}
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void UpdateItemName(std::pair<std::string, wxMenuItem*> const& item) {
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cmd::Command *c = cmd::get(item.first);
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wxString text;
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if (c->Type() & cmd::COMMAND_DYNAMIC_NAME)
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text = c->StrMenu(context);
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else
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text = item.second->GetItemLabel().BeforeFirst('\t');
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item.second->SetItemLabel(text + "\t" + hotkey::get_hotkey_str_first("Default", c->name()));
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}
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public:
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CommandManager(agi::Context *context)
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: context(context)
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, hotkeys_changed(hotkey::inst->AddHotkeyChangeListener(&CommandManager::OnHotkeysChanged, this))
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{
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}
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/// Append a command to a menu and register the needed handlers
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int AddCommand(cmd::Command *co, wxMenu *parent, std::string const& text) {
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int flags = co->Type();
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wxItemKind kind =
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flags & cmd::COMMAND_RADIO ? wxITEM_RADIO :
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flags & cmd::COMMAND_TOGGLE ? wxITEM_CHECK :
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wxITEM_NORMAL;
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wxString menu_text = text.empty() ? co->StrMenu(context) : _(to_wx(text));
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menu_text += "\t" + hotkey::get_hotkey_str_first("Default", co->name());
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wxMenuItem *item = new wxMenuItem(parent, MENU_ID_BASE + items.size(), menu_text, co->StrHelp(), kind);
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#ifndef __WXMAC__
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/// @todo Maybe make this a configuration option instead?
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if (kind == wxITEM_NORMAL)
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item->SetBitmap(co->Icon(16));
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#endif
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parent->Append(item);
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items.push_back(co->name());
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if (flags != cmd::COMMAND_NORMAL)
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dynamic_items.push_back(std::make_pair(co->name(), item));
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else
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static_items.push_back(std::make_pair(co->name(), item));
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return item->GetId();
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}
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/// Unregister a dynamic menu item
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void Remove(wxMenuItem *item) {
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auto it = find_if(dynamic_items.begin(), dynamic_items.end(), menu_item_cmp(item));
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if (it != dynamic_items.end())
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dynamic_items.erase(it);
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it = find_if(static_items.begin(), static_items.end(), menu_item_cmp(item));
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if (it != static_items.end())
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static_items.erase(it);
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}
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/// Create a MRU menu and register the needed handlers
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/// @param name MRU type
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/// @param parent Menu to append the new MRU menu to
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void AddRecent(std::string const& name, wxMenu *parent) {
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mru.push_back(new MruMenu(name, &items));
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parent->AppendSubMenu(mru.back(), _("&Recent"));
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}
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void OnMenuOpen(wxMenuEvent &) {
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for_each(dynamic_items.begin(), dynamic_items.end(), bind(&CommandManager::UpdateItem, this, _1));
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for_each(mru.begin(), mru.end(), std::mem_fun(&MruMenu::Update));
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}
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void OnMenuClick(wxCommandEvent &evt) {
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// This also gets clicks on unrelated things such as the toolbar, so
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// the window ID ranges really need to be unique
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size_t id = static_cast<size_t>(evt.GetId() - MENU_ID_BASE);
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if (id < items.size())
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cmd::call(items[id], context);
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#ifdef __WXMAC__
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else {
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switch (evt.GetId()) {
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case wxID_ABOUT:
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cmd::call("app/about", context);
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break;
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case wxID_PREFERENCES:
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cmd::call("app/options", context);
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break;
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case wxID_EXIT:
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cmd::call("app/exit", context);
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break;
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default:
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break;
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}
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}
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#endif
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}
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/// Update the hotkeys for all menu items
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void OnHotkeysChanged() {
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for_each(dynamic_items.begin(), dynamic_items.end(), bind(&CommandManager::UpdateItemName, this, _1));
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for_each(static_items.begin(), static_items.end(), bind(&CommandManager::UpdateItemName, this, _1));
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}
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};
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/// Wrapper for wxMenu to add a command manager
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struct CommandMenu : public wxMenu {
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CommandManager cm;
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CommandMenu(agi::Context *c) : cm(c) { }
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};
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/// Wrapper for wxMenuBar to add a command manager
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struct CommandMenuBar : public wxMenuBar {
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CommandManager cm;
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CommandMenuBar(agi::Context *c) : cm(c) { }
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};
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/// Read a string from a json object
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/// @param obj Object to read from
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/// @param name Index to read from
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/// @param[out] value Output value to write to
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/// @return Was the requested index found
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bool read_entry(json::Object const& obj, const char *name, std::string *value) {
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json::Object::const_iterator it = obj.find(name);
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if (it == obj.end()) return false;
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*value = static_cast<json::String const&>(it->second);
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return true;
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}
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typedef json::Array menu_items;
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typedef json::Object menu_map;
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/// Get the root object of the menu configuration
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menu_map const& get_menus_root() {
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static menu_map root;
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if (!root.empty()) return root;
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try {
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root = agi::json_util::file(StandardPaths::DecodePath("?user/menu.json").utf8_str().data(), GET_DEFAULT_CONFIG(default_menu));
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return root;
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}
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catch (json::Reader::ParseException const& e) {
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LOG_E("menu/parse") << "json::ParseException: " << e.what() << ", Line/offset: " << e.m_locTokenBegin.m_nLine + 1 << '/' << e.m_locTokenBegin.m_nLineOffset + 1;
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throw;
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}
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catch (std::exception const& e) {
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LOG_E("menu/parse") << e.what();
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throw;
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}
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}
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/// Get the menu with the specified name
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/// @param name Name of menu to get
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/// @return Array of menu items
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menu_items const& get_menu(std::string const& name) {
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menu_map const& root = get_menus_root();
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menu_map::const_iterator it = root.find(name);
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if (it == root.end()) throw menu::UnknownMenu("Menu named " + name + " not found");
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return it->second;
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}
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wxMenu *build_menu(std::string const& name, agi::Context *c, CommandManager *cm, wxMenu *menu = 0);
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/// Recursively process a single entry in the menu json
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/// @param parent Menu to add the item(s) from this entry to
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/// @param c Project context to bind the menu to
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/// @param ele json object to process
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/// @param cm Command manager for this menu
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void process_menu_item(wxMenu *parent, agi::Context *c, json::Object const& ele, CommandManager *cm) {
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if (ele.empty()) {
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parent->AppendSeparator();
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return;
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}
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std::string submenu, recent, command, text, special;
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read_entry(ele, "special", &special);
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if (read_entry(ele, "submenu", &submenu) && read_entry(ele, "text", &text)) {
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wxString tl_text = _(to_wx(text));
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parent->AppendSubMenu(build_menu(submenu, c, cm), tl_text);
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#ifdef __WXMAC__
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if (special == "help")
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wxApp::s_macHelpMenuTitleName = tl_text;
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#endif
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return;
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}
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if (read_entry(ele, "recent", &recent)) {
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cm->AddRecent(recent, parent);
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return;
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}
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if (!read_entry(ele, "command", &command))
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return;
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read_entry(ele, "text", &text);
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try {
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int id = cm->AddCommand(cmd::get(command), parent, text);
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#ifdef __WXMAC__
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if (!special.empty()) {
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if (special == "about")
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wxApp::s_macAboutMenuItemId = id;
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else if (special == "exit")
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wxApp::s_macExitMenuItemId = id;
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else if (special == "options")
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wxApp::s_macPreferencesMenuItemId = id;
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}
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#else
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(void)id;
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#endif
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}
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catch (agi::Exception const& e) {
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#ifdef _DEBUG
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parent->Append(-1, to_wx(e.GetMessage()))->Enable(false);
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#endif
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LOG_W("menu/command/not_found") << "Skipping command " << command << ": " << e.GetMessage();
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}
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}
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/// Build the menu with the given name
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/// @param name Name of the menu
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/// @param c Project context to bind the menu to
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wxMenu *build_menu(std::string const& name, agi::Context *c, CommandManager *cm, wxMenu *menu) {
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menu_items const& items = get_menu(name);
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if (!menu) menu = new wxMenu;
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for_each(items.begin(), items.end(), bind(process_menu_item, menu, c, _1, cm));
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return menu;
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}
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struct comp_str_menu {
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agi::Context *c;
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comp_str_menu(agi::Context *c) : c(c) { }
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bool operator()(const cmd::Command *lft, const cmd::Command *rgt) const {
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return lft->StrMenu(c) < rgt->StrMenu(c);
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}
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};
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class AutomationMenu : public wxMenu {
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agi::Context *c;
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CommandManager *cm;
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agi::signal::Connection global_slot;
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agi::signal::Connection local_slot;
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void Regenerate() {
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wxMenuItemList &items = GetMenuItems();
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for (size_t i = items.size() - 1; i >= 2; --i) {
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cm->Remove(items[i]);
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Delete(items[i]);
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}
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std::vector<cmd::Command*> macros = wxGetApp().global_scripts->GetMacros();
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std::vector<cmd::Command*> local_macros = c->local_scripts->GetMacros();
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copy(local_macros.begin(), local_macros.end(), back_inserter(macros));
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if (macros.empty())
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Append(-1, _("No Automation macros loaded"))->Enable(false);
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else {
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for (size_t i = 0; i < macros.size(); ++i)
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cm->AddCommand(macros[i], this, "");
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}
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}
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public:
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AutomationMenu(agi::Context *c, CommandManager *cm)
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: c(c)
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, cm(cm)
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, global_slot(wxGetApp().global_scripts->AddScriptChangeListener(&AutomationMenu::Regenerate, this))
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, local_slot(c->local_scripts->AddScriptChangeListener(&AutomationMenu::Regenerate, this))
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{
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cm->AddCommand(cmd::get("am/meta"), this, "");
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AppendSeparator();
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Regenerate();
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}
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};
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}
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namespace menu {
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void GetMenuBar(std::string const& name, wxFrame *window, agi::Context *c) {
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menu_items const& items = get_menu(name);
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std::unique_ptr<CommandMenuBar> menu(new CommandMenuBar(c));
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for (auto const& item : items) {
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std::string submenu, disp;
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read_entry(item, "submenu", &submenu);
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read_entry(item, "text", &disp);
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if (!submenu.empty()) {
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menu->Append(build_menu(submenu, c, &menu->cm), _(to_wx(disp)));
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}
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else {
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read_entry(item, "special", &submenu);
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if (submenu == "automation")
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menu->Append(new AutomationMenu(c, &menu->cm), _(to_wx(disp)));
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}
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}
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window->Bind(wxEVT_MENU_OPEN, &CommandManager::OnMenuOpen, &menu->cm);
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window->Bind(wxEVT_COMMAND_MENU_SELECTED, &CommandManager::OnMenuClick, &menu->cm);
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window->SetMenuBar(menu.get());
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#ifdef __WXGTK__
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// GTK silently swallows keypresses for accelerators whose associated
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// menu items are disabled. As we don't update the menu until it's
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// opened, this means that conditional hotkeys don't work if the menu
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// hasn't been opened since they became valid.
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//
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// To work around this, we completely disable accelerators from menu
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// item. wxGTK doesn't expose any way to do this other that at wx
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// compile time (SetAcceleratorTable is a no-op), so have some fun with
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// the implementation details of undocumented methods. Detaching via
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// wxMenuBar::Detach removes the accelerator table, and then
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// wxMenuBarBase::Attch is used to avoid readding it.
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menu->Detach();
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menu->wxMenuBarBase::Attach(window);
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#endif
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menu.release();
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}
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wxMenu *GetMenu(std::string const& name, agi::Context *c) {
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CommandMenu *menu = new CommandMenu(c);
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build_menu(name, c, &menu->cm, menu);
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menu->Bind(wxEVT_MENU_OPEN, &CommandManager::OnMenuOpen, &menu->cm);
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menu->Bind(wxEVT_COMMAND_MENU_SELECTED, &CommandManager::OnMenuClick, &menu->cm);
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return menu;
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}
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|
|
|
void OpenPopupMenu(wxMenu *menu, wxWindow *parent_window) {
|
|
wxMenuEvent evt;
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|
evt.SetEventType(wxEVT_MENU_OPEN);
|
|
menu->ProcessEvent(evt);
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|
parent_window->PopupMenu(menu);
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|
}
|
|
}
|