Aegisub/aegilib/include/athenasub/athenatime.h
Rodrigo Braz Monteiro 2baf7bd2c4 Changed how time is dealt with in Athenasub.
Originally committed to SVN as r2368.
2008-09-20 03:04:21 +00:00

62 lines
2.8 KiB
C++

// Copyright (c) 2008, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// -----------------------------------------------------------------------------
//
// AEGISUB/ATHENASUB
//
// Website: http://www.aegisub.net
// Contact: mailto:amz@aegisub.net
//
#pragma once
namespace Athenasub {
// Time class
class Time {
private:
int ms; // Time in milliseconds
public:
Time() { ms = 0; }
Time(int milliseconds) { ms = milliseconds; }
inline void SetMS(int milliseconds) { ms = milliseconds; }
inline int GetMS() const { return ms; }
};
// Operators
inline Time operator+ (const Time& p1,int p2) { return Time(p1.GetMS()+p2); }
inline Time operator- (const Time& p1,int p2) { return Time(p1.GetMS()-p2); }
inline bool operator== (const Time& p1,const Time& p2) { return p1.GetMS() == p2.GetMS(); }
inline bool operator!= (const Time& p1,const Time& p2) { return p1.GetMS() != p2.GetMS(); }
inline bool operator<= (const Time& p1,const Time& p2) { return p1.GetMS() <= p2.GetMS(); }
inline bool operator>= (const Time& p1,const Time& p2) { return p1.GetMS() >= p2.GetMS(); }
inline bool operator< (const Time& p1,const Time& p2) { return p1.GetMS() < p2.GetMS(); }
inline bool operator> (const Time& p1,const Time& p2) { return p1.GetMS() > p2.GetMS(); }
}