Aegisub/aegisub/src/audio_player_portaudio.cpp
Thomas Goyne 95a1b7e9b5 Remove AudioPlayer::OpenStream and CloseStream
Instead, just pass the provider to the constructor and let the player
worry about when to create its things. The ability to explicitly open
and close the playback wasn't actually required for anything, and it
complicated the implementations of the players.
2012-10-12 14:51:29 -07:00

294 lines
9.4 KiB
C++

// Copyright (c) 2005-2007, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
//
// $Id: audio_player_portaudio.cpp 5897 2011-11-20 03:43:52Z plorkyeran $
/// @file audio_player_portaudio.cpp
/// @brief PortAudio v18-based audio output
/// @ingroup audio_output
///
#include "config.h"
#ifdef WITH_PORTAUDIO
#include <libaegisub/log.h>
#include "audio_player_portaudio.h"
#include "audio_controller.h"
#include "compat.h"
#include "include/aegisub/audio_provider.h"
#include "main.h"
#include "utils.h"
DEFINE_SIMPLE_EXCEPTION(PortAudioError, agi::AudioPlayerOpenError, "audio/player/open/portaudio")
// Uncomment to enable extremely spammy debug logging
//#define PORTAUDIO_DEBUG
/// Order that the host APIs should be tried if there are multiple available
static const PaHostApiTypeId pa_host_api_priority[] = {
// No WDMKS or ASIO as they don't support shared mode (and WDMKS is pretty broken)
paWASAPI,
paDirectSound,
paMME,
paCoreAudio,
#ifdef __APPLE__
paAL,
#endif
paALSA,
paOSS
};
static const size_t pa_host_api_priority_count = sizeof(pa_host_api_priority) / sizeof(pa_host_api_priority[0]);
PortAudioPlayer::PortAudioPlayer(AudioProvider *provider)
: AudioPlayer(provider)
, volume(1.0f)
, pa_start(0.0)
, stream(0)
{
PaError err = Pa_Initialize();
if (err != paNoError)
throw PortAudioError(std::string("Failed opening PortAudio: ") + Pa_GetErrorText(err), 0);
// Build a list of host API-specific devices we can use
// Some host APIs may not support all audio formats, so build a priority
// list of host APIs for each device rather than just always using the best
for (size_t i = 0; i < pa_host_api_priority_count; ++i) {
PaHostApiIndex host_idx = Pa_HostApiTypeIdToHostApiIndex(pa_host_api_priority[i]);
if (host_idx >= 0)
GatherDevices(host_idx);
}
GatherDevices(Pa_GetDefaultHostApi());
if (devices.empty())
throw PortAudioError("No PortAudio output devices found", 0);
if (provider)
OpenStream();
}
void PortAudioPlayer::GatherDevices(PaHostApiIndex host_idx) {
const PaHostApiInfo *host_info = Pa_GetHostApiInfo(host_idx);
if (!host_info) return;
for (int host_device_idx = 0; host_device_idx < host_info->deviceCount; ++host_device_idx) {
PaDeviceIndex real_idx = Pa_HostApiDeviceIndexToDeviceIndex(host_idx, host_device_idx);
if (real_idx < 0) continue;
const PaDeviceInfo *device_info = Pa_GetDeviceInfo(real_idx);
if (!device_info) continue;
if (device_info->maxOutputChannels <= 0) continue;
// MME truncates device names so check for prefix rather than exact match
std::map<std::string, DeviceVec>::iterator dev_it = devices.lower_bound(device_info->name);
if (dev_it == devices.end() || dev_it->first.find(device_info->name) != 0) {
devices[device_info->name];
--dev_it;
}
dev_it->second.push_back(real_idx);
if (real_idx == host_info->defaultOutputDevice)
default_device.push_back(real_idx);
}
}
PortAudioPlayer::~PortAudioPlayer() {
if (stream) {
Stop();
Pa_CloseStream(stream);
}
Pa_Terminate();
}
void PortAudioPlayer::OpenStream() {
DeviceVec *device_ids = 0;
std::string device_name = OPT_GET("Player/Audio/PortAudio/Device Name")->GetString();
if (devices.count(device_name)) {
device_ids = &devices[device_name];
LOG_D("audio/player/portaudio") << "using config device: " << device_name;
}
if (!device_ids || device_ids->empty()) {
device_ids = &default_device;
LOG_D("audio/player/portaudio") << "using default output device";
}
std::string error;
for (size_t i = 0; i < device_ids->size(); ++i) {
const PaDeviceInfo *device_info = Pa_GetDeviceInfo((*device_ids)[i]);
PaStreamParameters pa_output_p;
pa_output_p.device = (*device_ids)[i];
pa_output_p.channelCount = provider->GetChannels();
pa_output_p.sampleFormat = paInt16;
pa_output_p.suggestedLatency = device_info->defaultLowOutputLatency;
pa_output_p.hostApiSpecificStreamInfo = NULL;
LOG_D("audio/player/portaudio") << "OpenStream:"
<< " output channels: " << pa_output_p.channelCount
<< " latency: " << pa_output_p.suggestedLatency
<< " sample rate: " << provider->GetSampleRate()
<< " sample format: " << pa_output_p.sampleFormat;
PaError err = Pa_OpenStream(&stream, NULL, &pa_output_p, provider->GetSampleRate(), 0, paPrimeOutputBuffersUsingStreamCallback, paCallback, this);
if (err == paNoError) {
LOG_D("audo/player/portaudio") << "Using device " << pa_output_p.device << " " << device_info->name << " " << Pa_GetHostApiInfo(device_info->hostApi)->name;
return;
}
else {
const PaHostErrorInfo *pa_err = Pa_GetLastHostErrorInfo();
LOG_D_IF(pa_err->errorCode != 0, "audio/player/portaudio") << "HostError: API: " << pa_err->hostApiType << ", " << pa_err->errorText << ", " << pa_err->errorCode;
LOG_D("audio/player/portaudio") << "Failed initializing PortAudio stream with error: " << Pa_GetErrorText(err);
error += Pa_GetErrorText(err);
error += " ";
}
}
throw PortAudioError("Failed initializing PortAudio stream: " + error, 0);
}
void PortAudioPlayer::paStreamFinishedCallback(void *) {
LOG_D("audio/player/portaudio") << "stopping stream";
}
void PortAudioPlayer::Play(int64_t start_sample, int64_t count) {
current = start_sample;
start = start_sample;
end = start_sample + count;
// Start playing
if (!IsPlaying()) {
PaError err = Pa_SetStreamFinishedCallback(stream, paStreamFinishedCallback);
if (err != paNoError) {
LOG_D("audio/player/portaudio") << "could not set FinishedCallback";
return;
}
err = Pa_StartStream(stream);
if (err != paNoError) {
LOG_D("audio/player/portaudio") << "error playing stream";
return;
}
}
pa_start = Pa_GetStreamTime(stream);
}
void PortAudioPlayer::Stop() {
Pa_StopStream(stream);
}
int PortAudioPlayer::paCallback(const void *inputBuffer, void *outputBuffer,
unsigned long framesPerBuffer, const PaStreamCallbackTimeInfo* timeInfo,
PaStreamCallbackFlags statusFlags, void *userData)
{
PortAudioPlayer *player = (PortAudioPlayer *)userData;
#ifdef PORTAUDIO_DEBUG
LOG_D("audio/player/portaudio") << "psCallback:"
<< " current: " << player->current
<< " start: " << player->start
<< " pa_start: " << player->pa_start
<< " currentTime: " << timeInfo->currentTime
<< " AdcTime: " << timeInfo->inputBufferAdcTime
<< " DacTime: " << timeInfo->outputBufferDacTime
<< " framesPerBuffer: " << framesPerBuffer
<< " CPU: " << Pa_GetStreamCpuLoad(player->stream);
#endif
// Calculate how much left
int64_t lenAvailable = std::min<int64_t>(player->end - player->current, framesPerBuffer);
// Play something
if (lenAvailable > 0) {
player->provider->GetAudioWithVolume(outputBuffer, player->current, lenAvailable, player->GetVolume());
// Set play position
player->current += lenAvailable;
// Continue as normal
return 0;
}
// Abort stream and stop the callback.
return paAbort;
}
int64_t PortAudioPlayer::GetCurrentPosition() {
if (!IsPlaying()) return 0;
PaTime pa_time = Pa_GetStreamTime(stream);
int64_t real = (pa_time - pa_start) * provider->GetSampleRate() + start;
// If portaudio isn't giving us time info then estimate based on buffer fill and current latency
if (pa_time == 0 && pa_start == 0)
real = current - Pa_GetStreamInfo(stream)->outputLatency * provider->GetSampleRate();
#ifdef PORTAUDIO_DEBUG
LOG_D("audio/player/portaudio") << "GetCurrentPosition:"
<< " pa_time: " << pa_time
<< " start: " << start
<< " current: " << current
<< " pa_start: " << pa_start
<< " real: " << real
<< " diff: " << pa_time - pa_start;
#endif
return real;
}
wxArrayString PortAudioPlayer::GetOutputDevices() {
wxArrayString list;
list.push_back("Default");
try {
PortAudioPlayer player(0);
for (std::map<std::string, DeviceVec>::iterator it = player.devices.begin(); it != player.devices.end(); ++it)
list.push_back(lagi_wxString(it->first));
}
catch (PortAudioError const&) {
// No output devices, just return the list with only Default
}
return list;
}
bool PortAudioPlayer::IsPlaying() {
return !!Pa_IsStreamActive(stream);
}
#endif // WITH_PORTAUDIO