forked from mia/Aegisub
e061ac8755
The relative order of the on-file-load logic matters, so signals don't work very well for it. Doing it all explicitly in Project fixes a bunch of inconsistent issues related to restoring saved state. Closes #1759.
74 lines
2.5 KiB
C++
74 lines
2.5 KiB
C++
// Copyright (c) 2014, Thomas Goyne <plorkyeran@aegisub.org>
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//
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// Permission to use, copy, modify, and distribute this software for any
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// purpose with or without fee is hereby granted, provided that the above
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// copyright notice and this permission notice appear in all copies.
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//
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// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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//
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// Aegisub Project http://www.aegisub.org/
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#include "selection_controller.h"
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#include "ass_dialogue.h"
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#include "ass_file.h"
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#include "include/aegisub/context.h"
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#include "subs_controller.h"
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#include <algorithm>
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SelectionController::SelectionController(agi::Context *c) : context(c) { }
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void SelectionController::SetSelectedSet(Selection new_selection) {
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selection = std::move(new_selection);
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AnnounceSelectedSetChanged();
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}
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void SelectionController::SetActiveLine(AssDialogue *new_line) {
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if (new_line != active_line) {
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active_line = new_line;
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if (active_line)
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context->ass->Properties.active_row = active_line->Row;
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AnnounceActiveLineChanged(new_line);
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}
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}
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void SelectionController::SetSelectionAndActive(Selection new_selection, AssDialogue *new_line) {
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bool active_line_changed = new_line != active_line;
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selection = std::move(new_selection);
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active_line = new_line;
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if (active_line)
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context->ass->Properties.active_row = active_line->Row;
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AnnounceSelectedSetChanged();
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if (active_line_changed)
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AnnounceActiveLineChanged(new_line);
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}
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std::vector<AssDialogue *> SelectionController::GetSortedSelection() const {
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std::vector<AssDialogue *> ret(selection.begin(), selection.end());
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sort(begin(ret), end(ret), [](AssDialogue *a, AssDialogue *b) { return a->Row < b->Row; });
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return ret;
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}
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void SelectionController::PrevLine() {
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if (!active_line) return;
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auto it = context->ass->iterator_to(*active_line);
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if (it != context->ass->Events.begin()) {
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--it;
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SetSelectionAndActive({&*it}, &*it);
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}
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}
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void SelectionController::NextLine() {
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if (!active_line) return;
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auto it = context->ass->iterator_to(*active_line);
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if (++it != context->ass->Events.end())
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SetSelectionAndActive({&*it}, &*it);
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}
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