forked from mia/Aegisub
675c4caa09
will allow users on unix to install and operate different versions of aegisub a$ the same time. Note: auto3 linking is broken it will be fixed in the next commit as it's unrelated to these changes. Originally committed to SVN as r2659.
134 lines
4 KiB
C++
134 lines
4 KiB
C++
// Copyright (c) 2007, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// -----------------------------------------------------------------------------
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//
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// AEGISUB
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//
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// Website: http://aegisub.cellosoft.com
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// Contact: mailto:zeratul@cellosoft.com
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//
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///////////
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// Headers
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#include "config.h"
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#include <wx/stdpaths.h>
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#include <wx/filename.h>
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#include "standard_paths.h"
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////////////////
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// Get instance
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StandardPaths *StandardPaths::GetInstance() {
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if (!instance) instance = new StandardPaths();
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return instance;
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}
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///////////////
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// Constructor
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StandardPaths::StandardPaths() {
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wxStandardPathsBase &paths = wxStandardPaths::Get();
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#if defined(__UNIX__) && !defined(__APPLE__)
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// Relocation support, this is required to set the prefix to all
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// wx StandardPaths.
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static_cast<wxStandardPaths&>(paths).SetInstallPrefix(wxT(INSTALL_PREFIX));
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#endif
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// Get paths
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wxString dataDir = paths.GetDataDir();
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#ifdef __WINDOWS__
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wxString userDir = paths.GetUserDataDir();
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#else
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wxString userDir = paths.GetUserDataDir() + _T("-") + _T(AEGISUB_VERSION_DATA);
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// wxString userDir = wxString::Format(_T("%s-%s"), paths.GetUserDataDir(), AEGISUB_VERSION_DATA);
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#endif
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wxString tempDir = paths.GetTempDir();
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// Set paths
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DoSetPathValue(_T("?data"),dataDir);
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DoSetPathValue(_T("?user"),userDir);
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DoSetPathValue(_T("?temp"),tempDir);
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// Create paths if they don't exist
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wxFileName folder(userDir + _T("/"));
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if (!folder.DirExists()) folder.Mkdir(0777,wxPATH_MKDIR_FULL);
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}
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///////////////
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// Decode path
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wxString StandardPaths::DoDecodePath(wxString path) {
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// Decode
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if (path[0] == _T('?')) {
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// Split ?part from rest
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path.Replace(_T("\\"),_T("/"));
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int pos = path.Find(_T("/"));
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wxString path1,path2;
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if (pos == wxNOT_FOUND) path1 = path;
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else {
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path1 = path.Left(pos);
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path2 = path.Mid(pos+1);
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}
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// Replace ?part if valid
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std::map<wxString,wxString>::iterator iter = paths.find(path1);
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if (iter == paths.end()) return path;
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wxString final = iter->second + _T("/") + path2;
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final.Replace(_T("//"),_T("/"));
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#ifdef WIN32
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final.Replace(_T("/"),_T("\\"));
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#endif
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return final;
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}
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// Nothing to decode
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else return path;
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}
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///////////////
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// Encode path
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wxString StandardPaths::DoEncodePath(wxString path) {
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// TODO
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return path;
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}
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/////////////////////////
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// Set value of a ? path
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void StandardPaths::DoSetPathValue(wxString path,wxString value) {
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paths[path] = value;
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}
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///////////////////
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// Static instance
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StandardPaths *StandardPaths::instance = NULL;
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