Aegisub/src/font_file_lister_gdi.cpp
wangqr cd7ee8d505 Use the first matched font in GDI font lister
Previously, when reading font data, we only set FaceName to the matched font. When we are using some font with special font weight (e.g. @Source Han Sans J Heavy), if we do not correct the font weight in the LOGFONTW struct, then subsequent call to get_font_data will fall back to default font. This causes wrongly matching Arial.ttf to any font that does not provide standard font weights.

Instead of only correcting FaceName using the matched font, we simply use the first matched font, thus the FaceName, Weight, CharSet, etc. will all be correct. This also eliminates the memcpy.
2020-01-05 17:12:02 -05:00

274 lines
8.1 KiB
C++

// Copyright (c) 2016, Thomas Goyne <plorkyeran@aegisub.org>
//
// Permission to use, copy, modify, and distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice appear in all copies.
//
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
//
// Aegisub Project http://www.aegisub.org/
#include "font_file_lister.h"
#include "compat.h"
#include <libaegisub/charset_conv_win.h>
#include <libaegisub/fs.h>
#include <libaegisub/io.h>
#include <libaegisub/log.h>
#include <ShlObj.h>
#include <boost/scope_exit.hpp>
#include <unicode/utf16.h>
#include <Usp10.h>
namespace {
uint32_t murmur3(const char *data, uint32_t len) {
static const uint32_t c1 = 0xcc9e2d51;
static const uint32_t c2 = 0x1b873593;
static const uint32_t r1 = 15;
static const uint32_t r2 = 13;
static const uint32_t m = 5;
static const uint32_t n = 0xe6546b64;
uint32_t hash = 0;
const int nblocks = len / 4;
auto blocks = reinterpret_cast<const uint32_t *>(data);
for (uint32_t i = 0; i * 4 < len; ++i) {
uint32_t k = blocks[i];
k *= c1;
k = _rotl(k, r1);
k *= c2;
hash ^= k;
hash = _rotl(hash, r2) * m + n;
}
hash ^= len;
hash ^= hash >> 16;
hash *= 0x85ebca6b;
hash ^= hash >> 13;
hash *= 0xc2b2ae35;
hash ^= hash >> 16;
return hash;
}
std::vector<agi::fs::path> get_installed_fonts() {
static const auto fonts_key_name = L"SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion\\Fonts";
std::vector<agi::fs::path> files;
for (HKEY hKey : { HKEY_CURRENT_USER, HKEY_LOCAL_MACHINE }) {
HKEY key;
auto ret = RegOpenKeyExW(hKey, fonts_key_name, 0, KEY_QUERY_VALUE, &key);
if (ret != ERROR_SUCCESS) continue;
BOOST_SCOPE_EXIT_ALL(= ) { RegCloseKey(key); };
wchar_t fdir[MAX_PATH];
SHGetFolderPathW(NULL, CSIDL_FONTS, NULL, 0, fdir);
agi::fs::path font_dir(fdir);
for (DWORD i = 0;; ++i) {
wchar_t font_name[SHRT_MAX], font_filename[MAX_PATH];
DWORD name_len = sizeof(font_name);
DWORD data_len = sizeof(font_filename);
ret = RegEnumValueW(key, i, font_name, &name_len, NULL, NULL, reinterpret_cast<BYTE*>(font_filename), &data_len);
if (ret == ERROR_NO_MORE_ITEMS) break;
if (ret != ERROR_SUCCESS) continue;
agi::fs::path font_path(font_filename);
if (!agi::fs::FileExists(font_path) && agi::fs::FileExists(font_dir / font_path))
font_path = font_dir / font_path;
files.push_back(font_path);
}
}
return files;
}
using font_index = std::unordered_multimap<uint32_t, agi::fs::path>;
font_index index_fonts(FontCollectorStatusCallback &cb) {
font_index hash_to_path;
auto fonts = get_installed_fonts();
std::unique_ptr<char[]> buffer(new char[1024]);
for (auto const& path : fonts) {
try {
auto stream = agi::io::Open(path, true);
stream->read(&buffer[0], 1024);
auto hash = murmur3(&buffer[0], stream->tellg());
hash_to_path.emplace(hash, path);
}
catch (agi::Exception const& e) {
cb(to_wx(e.GetMessage() + "\n"), 3);
}
}
return hash_to_path;
}
void get_font_data(std::string& buffer, HDC dc) {
buffer.clear();
// For ttc files we have to ask for the "ttcf" table to get the complete file
DWORD ttcf = 0x66637474;
auto size = GetFontData(dc, ttcf, 0, nullptr, 0);
if (size == GDI_ERROR) {
ttcf = 0;
size = GetFontData(dc, 0, 0, nullptr, 0);
}
if (size == GDI_ERROR || size == 0)
return;
buffer.resize(size);
GetFontData(dc, ttcf, 0, &buffer[0], size);
}
}
GdiFontFileLister::GdiFontFileLister(FontCollectorStatusCallback &cb)
: dc(CreateCompatibleDC(nullptr), [](HDC dc) { DeleteDC(dc); })
{
cb(_("Updating font cache\n"), 0);
index = index_fonts(cb);
}
CollectionResult GdiFontFileLister::GetFontPaths(std::string const& facename, int bold, bool italic, std::vector<int> const& characters) {
CollectionResult ret;
LOGFONTW lf{};
lf.lfCharSet = DEFAULT_CHARSET;
wcsncpy(lf.lfFaceName, agi::charset::ConvertW(facename).c_str(), LF_FACESIZE);
lf.lfItalic = italic ? -1 : 0;
lf.lfWeight = bold == 0 ? 400 :
bold == 1 ? 700 :
bold;
// Gather all of the styles for the given family name
std::vector<LOGFONTW> matches;
using type = decltype(matches);
EnumFontFamiliesExW(dc, &lf, [](const LOGFONTW *lf, const TEXTMETRICW *, DWORD, LPARAM lParam) -> int {
reinterpret_cast<type*>(lParam)->push_back(*lf);
return 1;
}, (LPARAM)&matches, 0);
if (matches.empty())
return ret;
// If the user asked for a non-regular style, verify that it actually exists
if (italic || bold) {
bool has_bold = false;
bool has_italic = false;
bool has_bold_italic = false;
auto is_italic = [&](LOGFONTW const& lf) {
return !italic || lf.lfItalic;
};
auto is_bold = [&](LOGFONTW const& lf) {
return !bold
|| (bold == 1 && lf.lfWeight >= 700)
|| (bold > 1 && lf.lfWeight > bold);
};
for (auto const& match : matches) {
has_bold = has_bold || is_bold(match);
has_italic = has_italic || is_italic(match);
has_bold_italic = has_bold_italic || (is_bold(match) && is_italic(match));
}
ret.fake_italic = !has_italic;
ret.fake_bold = (italic && has_italic ? !has_bold_italic : !has_bold);
}
// Open the font and get the data for it to look up in the index
auto hfont = CreateFontIndirectW(&matches[0]);
SelectObject(dc, hfont);
BOOST_SCOPE_EXIT_ALL(=) {
SelectObject(dc, nullptr);
DeleteObject(hfont);
};
get_font_data(buffer, dc);
auto range = index.equal_range(murmur3(buffer.c_str(), std::min<size_t>(buffer.size(), 1024U)));
if (range.first == range.second)
return ret; // could instead write to a temp dir
// Compare the full files for each of the fonts with the same prefix
std::unique_ptr<char[]> file_buffer(new char[buffer.size()]);
for (auto it = range.first; it != range.second; ++it) {
auto stream = agi::io::Open(it->second, true);
stream->read(&file_buffer[0], buffer.size());
if ((size_t)stream->tellg() != buffer.size())
continue;
if (memcmp(&file_buffer[0], &buffer[0], buffer.size()) == 0) {
ret.paths.push_back(it->second);
break;
}
}
// No fonts actually matched
if (ret.paths.empty())
return ret;
// Convert the characters to a utf-16 string
std::wstring utf16characters;
utf16characters.reserve(characters.size());
for (int chr : characters) {
if (U16_LENGTH(chr) == 1)
utf16characters.push_back(static_cast<wchar_t>(chr));
else {
utf16characters.push_back(U16_LEAD(chr));
utf16characters.push_back(U16_TRAIL(chr));
}
}
SCRIPT_CACHE cache = nullptr;
std::unique_ptr<WORD[]> indices(new WORD[utf16characters.size()]);
// First try to check glyph coverage with Uniscribe, since it
// handles non-BMP unicode characters
auto hr = ScriptGetCMap(dc, &cache, utf16characters.data(),
utf16characters.size(), 0, indices.get());
// Uniscribe doesn't like some types of fonts, so fall back to GDI
if (hr == E_HANDLE) {
GetGlyphIndicesW(dc, utf16characters.data(), utf16characters.size(),
indices.get(), GGI_MARK_NONEXISTING_GLYPHS);
for (size_t i = 0; i < utf16characters.size(); ++i) {
if (U16_IS_SURROGATE(utf16characters[i]))
continue;
if (indices[i] == SHRT_MAX)
ret.missing += utf16characters[i];
}
}
else if (hr == S_FALSE) {
for (size_t i = 0; i < utf16characters.size(); ++i) {
// Uniscribe doesn't report glyph indexes for non-BMP characters,
// so we have to call ScriptGetCMap on each individual pair to
// determine if it's the missing one
if (U16_IS_LEAD(utf16characters[i])) {
hr = ScriptGetCMap(dc, &cache, &utf16characters[i], 2, 0, &indices[i]);
if (hr == S_FALSE) {
ret.missing += utf16characters[i];
ret.missing += utf16characters[i + 1];
}
++i;
}
else if (indices[i] == 0) {
ret.missing += utf16characters[i];
}
}
}
ScriptFreeCache(&cache);
return ret;
}